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Questions in topic: getworld

2
answers
Votes: 7 Views: 17.3k

GetWorld() pointer to incomplete class type is not allowed RESOLVED

Section: C++ Programming
Product Version: UE 4.15
Comment May 23 '19 at 07:43 PM
0
answers
Votes: 0 Views: 140

GetWorld()GetFirstPlayerController returns NULL?

Section: C++ Programming
Product Version: UE 4.21
Question Feb 19 '19 at 04:48 AM
1
answer
Votes: 0 Views: 4.4k

Getting world in a editor plugin RESOLVED

Section: C++ Programming
Product Version: UE 4.5
Comment Dec 24 '18 at 10:21 AM
1
answer
Votes: 0 Views: 230

Crashes with Access Violation on GetWorld()

Section: C++ Programming
Product Version: UE 4.21
Answer Dec 18 '18 at 04:11 PM
1
answer
Votes: 0 Views: 977

UGameplayStatics::GetPlayerController will not take GetWorld() RESOLVED

Section: C++ Programming
Product Version: UE 4.19
Answer Aug 13 '18 at 10:42 PM
1
answer
Votes: 0 Views: 5.2k

GetWorld identifier not found RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Aug 02 '18 at 02:59 PM
0
answers
Votes: 2 Views: 171

unit test: custom UGameInstance

Section: C++ Programming
Product Version: UE 4.15
Question May 15 '17 at 06:21 PM
1
answer
Votes: 0 Views: 267

Crash as soon as map loads; AsyncTask GetWolrd()? RESOLVED

Section: C++ Programming
Product Version: UE 4.15
Comment Apr 27 '17 at 08:59 AM
2
answers
Votes: 0 Views: 1.6k

Move actors between levels c++

Section: C++ Programming
Product Version: Not Selected
Comment Jan 18 '17 at 11:24 AM
2
answers
Votes: 0 Views: 15.5k

GEngine - GetWorld() return NULL ?? RESOLVED

Section: C++ Programming
Product Version: UE 4.14
Comment Nov 27 '16 at 10:28 PM
1
answer
Votes: 1 Views: 4.6k

How to use GetWorld() from UOBJECT correctly ? RESOLVED

Section: C++ Programming
Product Version: UE 4.12
Answer Sep 02 '16 at 11:13 AM
0
answers
Votes: 0 Views: 146

Why do my worlds not compare when using GetWorld?

Section: C++ Programming
Product Version: UE 4.10
Question Apr 05 '16 at 03:31 PM
1
answer
Votes: 1 Views: 2k

Spawn singleton using static class RESOLVED

Section: C++ Programming
Product Version: UE 4.8
Comment Jan 03 '16 at 04:56 PM
1
answer
Votes: 2 Views: 5.2k

Why does GEngine->GetWorld()->SpawnActor crash the engine?

Section: C++ Programming
Product Version: Not Selected
Comment Dec 26 '15 at 03:04 PM
1
answer
Votes: 0 Views: 2.2k

GetWorld() returning NULL RESOLVED

Section: C++ Programming
Product Version: UE 4.9
Comment Oct 28 '15 at 03:42 PM
1
answer
Votes: 2 Views: 451

UCanvasRenderTarget2D::CreateCanvasRenderTarget2D GetWorld is not valid, null pointer RESOLVED

Section: Bug Reports
Product Version: Not Selected
Answer Jan 05 '15 at 05:23 PM
Doug E STAFF
0
answers
Votes: 0 Views: 1.4k

Another GetWorld() problem... (NULL when taken from outer when outer is derived)

Section: C++ Programming
Product Version: Not Selected
Question Dec 17 '14 at 02:30 AM
2
answers
Votes: 3 Views: 7k

GetWorld() does return NULL RESOLVED CLOSED

Section: C++ Programming
Product Version: Not Selected
Comment Apr 16 '14 at 08:53 PM
18 questions
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