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Questions in topic: highscore

0
answers
Votes: 0 Views: 69

Android writes Leaderboard score but LB says no scores submitted

Section: Everything Else
Product Version: UE 4.18
Question Nov 25 '18 at 10:42 AM
1
answer
Votes: 0 Views: 24

Pinball game main menu not disappearing after hitting Play RESOLVED

Section: Using UE4
Product Version: UE 4.20
Question Oct 14 '18 at 09:41 PM
1
answer
Votes: 0 Views: 30

Want to create a secret timer that will diplay when the player dies

Section: Blueprint Scripting
Product Version: UE 4.19
Answer Sep 10 '18 at 11:15 PM
1
answer
Votes: 0 Views: 130

Getting an input from an editable text box (and saving it for a highscore)

Section: Blueprint Scripting
Product Version: UE older version
Answer Aug 23 '18 at 10:06 AM
0
answers
Votes: 0 Views: 53

Saving integer + integer to Save Game not working

Section: Using UE4
Product Version: UE 4.15
Question Aug 18 '18 at 07:15 AM
5
answers
Votes: 0 Views: 223

SAVING HIGHSCORE AND CURRENT RUN TO SHOW PLAYER.

Section: Blueprint Scripting
Product Version: UE 4.14
Answer Sep 10 '17 at 08:13 AM
0
answers
Votes: 0 Views: 90

Type name in region for high score system

Section: Blueprint Scripting
Product Version: UE 4.14
Answer Mar 01 '17 at 01:11 AM
1
answer
Votes: 0 Views: 188

How to keep proper High Score. RESOLVED

Section: Using UE4
Product Version: UE 4.12
Answer Feb 09 '17 at 03:37 PM
2
answers
Votes: 0 Views: 546

HIGH SCORE RESOLVED

Section: Using UE4
Product Version: UE 4.12
Comment Jan 30 '17 at 01:49 AM
0
answers
Votes: 0 Views: 37

Game Instance Working like Calculator

Section: Using UE4
Product Version: UE 4.12
Question Jan 20 '17 at 05:28 AM
1
answer
Votes: 0 Views: 389

Need help displaying a variable in text form on my HUD RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.14
Answer Dec 31 '16 at 01:15 AM
1
answer
Votes: 0 Views: 106

SENDING WIDGET TO MAIN MENU AND HAVE IT STAY THERE AFTER EXITING THE LEVEL

Section: Using UE4
Product Version: UE 4.12
Comment Dec 16 '16 at 09:08 PM
0
answers
Votes: 0 Views: 56

Implement image "new" in high score widget

Section: Blueprint Scripting
Product Version: UE 4.13
Question Nov 24 '16 at 09:37 PM
0
answers
Votes: 0 Views: 107

Highscore in widget, how to do this?

Section: Blueprint Scripting
Product Version: UE 4.13
Question Nov 08 '16 at 11:43 PM
1
answer
Votes: 0 Views: 132

How can I get my highscore working?

Section: Blueprint Scripting
Product Version: UE 4.12
Comment Aug 02 '16 at 10:32 AM
1
answer
Votes: 0 Views: 509

Save Score - Load Score - Top10 RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.11
Answer Jun 14 '16 at 05:59 PM
1
answer
Votes: 0 Views: 236

Problems saving high score with a branch in blueprints RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.7
Comment Nov 23 '15 at 02:14 PM
1
answer
Votes: 0 Views: 368

how to save score in an endless runner using UE4?

Section: Using UE4
Product Version: UE 4.7
Answer Nov 05 '15 at 11:53 AM
0
answers
Votes: 1 Views: 781

Saving high score

Section: Blueprint Scripting
Product Version: UE 4.8
Question Oct 11 '15 at 03:20 PM
1
answer
Votes: 0 Views: 132

Beating Hight Score

Section: Blueprint Scripting
Product Version: UE 4.8
Comment Sep 21 '15 at 03:42 PM
Comment Sep 18 '15 at 09:29 AM
0
answers
Votes: 0 Views: 206

varest, Parse.com post help

Section: Blueprint Scripting
Product Version: UE 4.7
Question Aug 25 '15 at 08:33 PM
1
answer
Votes: 0 Views: 226

Highscore saving even when lower RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.8
Comment Jul 25 '15 at 02:07 PM
1
answer
Votes: 0 Views: 3.7k

Showing and Saving Highscore

Section: Blueprint Scripting
Product Version: Not Selected
Comment Jan 19 '15 at 01:51 PM
24 questions
21replies
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