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Questions in topic: hlod

0
answers
Votes: 0 Views: 19

HLOD creator reports wrong SM in error

Section: Bug Reports
Product Version: UE 4.19
Comment Jun 14 '18 at 06:08 PM
Jeff A STAFF
1
answer
Votes: 0 Views: 40

HLOD Level 1 doesn't work and other HLOD problems RESOLVED

Section: Using UE4
Product Version: UE 4.19
Answer May 15 '18 at 03:12 PM
1
answer
Votes: 0 Views: 34

HLOD Not Casting Dynamic Shadows RESOLVED

Section: Rendering
Product Version: UE 4.19
Answer May 10 '18 at 11:42 PM
1
answer
Votes: 2 Views: 315

cant generate hlod for level with many sublevels.. out of memory RESOLVED

Section: Bug Reports
Product Version: UE 4.17
Comment May 03 '18 at 09:46 PM
0
answers
Votes: 0 Views: 18

Extremely slow when loading sublevel with hlods

Section: Using UE4
Product Version: UE 4.18
Question Apr 21 '18 at 05:37 AM
0
answers
Votes: 0 Views: 92

HLOD does not go by global Settings anymore

Section: Bug Reports
Product Version: UE 4.19
Comment Apr 18 '18 at 09:13 PM
Jeff A STAFF
2
answers
Votes: 0 Views: 679

HLOD generating corrupted meshes with 0 triangles. What are some reasons this may happen?

Section: Using UE4
Product Version: UE 4.17
Comment Apr 04 '18 at 04:45 AM
0
answers
Votes: 0 Views: 25

HLOD meshes affecting DFAO on statics

Section: Rendering
Product Version: UE 4.18
Question Feb 28 '18 at 04:19 AM
0
answers
Votes: 1 Views: 29

mesh limit for HLOD cluster generation?

Section: Rendering
Product Version: UE 4.16
Comment Feb 15 '18 at 04:25 PM
Comment Jan 22 '18 at 10:03 PM
0
answers
Votes: 0 Views: 55

SpawnActor in StreamedLevels and HLOD at runtime

Section: Using UE4
Product Version: Not Selected
Comment Nov 16 '17 at 06:27 PM
0
answers
Votes: 0 Views: 53

how do you create multiple HLOD clusters from selected static meshes?

Section: Bug Reports
Product Version: UE 4.17
Question Oct 25 '17 at 06:34 PM
0
answers
Votes: 0 Views: 31

HLOD generate mesh crashes unreal after hours of "collecting input static meshes"

Section: Bug Reports
Product Version: UE 4.17
Question Oct 22 '17 at 02:11 AM
0
answers
Votes: 0 Views: 90

generating hlod meshes on 1 small sublevel crashes unreal

Section: Bug Reports
Product Version: UE 4.17
Comment Oct 20 '17 at 07:31 PM
0
answers
Votes: 0 Views: 68

Why are some HLODs being build with 0 polys...?

Section: Bug Reports
Product Version: UE 4.17
Comment Oct 19 '17 at 03:47 PM
Question Oct 17 '17 at 09:52 PM
0
answers
Votes: 0 Views: 166

Any alternative to Simplygon HLOD in unreal?

Section: Using UE4
Product Version: UE 4.17
Question Sep 22 '17 at 05:36 PM
1
answer
Votes: 0 Views: 159

Dither lod makes material completely invisible. RESOLVED

Section: Bug Reports
Product Version: UE 4.16
Answer Jul 09 '17 at 12:24 AM
1
answer
Votes: 0 Views: 246

Is there a way to manually generate HLOD clusters?

Section: Using UE4
Product Version: UE 4.15
Comment May 25 '17 at 08:27 PM
Question May 22 '17 at 01:22 AM
0
answers
Votes: 0 Views: 40

hlod override transition screensize does not work.

Section: Using UE4
Product Version: UE 4.15
Question May 11 '17 at 06:21 PM
0
answers
Votes: 0 Views: 109

generating clusters for HLOD runs out of memory and closes unreal.

Section: Using UE4
Product Version: UE 4.15
Comment May 10 '17 at 07:44 PM
1
answer
Votes: 0 Views: 68

HLODs were only generated for the persistent level and none of the sub levels. RESOLVED

Section: Bug Reports
Product Version: UE 4.15
Answer May 03 '17 at 11:49 AM
0
answers
Votes: 0 Views: 50

HLOD keeps crashing

Section: Using UE4
Product Version: UE 4.14
Question Apr 14 '17 at 08:05 PM
1
answer
Votes: 0 Views: 140

HLOD override screen size not working anymore RESOLVED

Section: Rendering
Product Version: UE 4.13
Answer Apr 11 '17 at 11:10 AM
EpicJurre STAFF
0
answers
Votes: 0 Views: 47

Howto use HLOD/MergedMeshes/CullVolume?

Section: Using UE4
Product Version: UE 4.15
Question Mar 15 '17 at 11:09 PM
0
answers
Votes: 0 Views: 50

Why is Hlod transition not obeying screen space?

Section: Using UE4
Product Version: UE 4.14
Comment Mar 03 '17 at 06:59 PM
1
answer
Votes: 0 Views: 118

Some HLODs turn black as their lightmap rather then have any lighting. RESOLVED

Section: Bug Reports
Product Version: UE 4.12
Comment Feb 13 '17 at 04:13 PM
Tim Hobson STAFF
0
answers
Votes: 0 Views: 304

HLOD proxy generation always crashes editor with certain mesh

Section: Using UE4
Product Version: UE 4.14
Comment Jan 10 '17 at 01:12 PM
1
answer
Votes: 0 Views: 59

Editor crashes on GenerateProxyMeshes with edited cluster RESOLVED

Section: Bug Reports
Product Version: UE 4.14
Answer Dec 30 '16 at 02:26 PM
Tim Hobson STAFF
49 questions
29replies
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