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Questions in topic: hlod

1
answer
Votes: 0 Views: 125

HLOD Not Casting Dynamic Shadows RESOLVED

Section: Rendering
Product Version: UE 4.19
Comment Jul 01 '19 at 09:24 AM
0
answers
Votes: 0 Views: 11

Impossible To Manually Set Up HLOD??

Section: Using UE4
Product Version: UE 4.20
Question Jun 19 '19 at 10:40 PM
0
answers
Votes: 0 Views: 20

hlod clusters need rebuilding, again?

Section: Using UE4
Product Version: UE 4.22
Question Jun 18 '19 at 09:59 PM
0
answers
Votes: 0 Views: 12

Unreal Creating HLOD s when already unactive?

Section: Using UE4
Product Version: UE 4.22
Question Apr 11 '19 at 04:19 AM
0
answers
Votes: 0 Views: 21

Can anyone elaborate on fortnites HLOD Proxy mesh destruction system?

Section: Using UE4
Product Version: UE 4.22 Preview
Question Apr 02 '19 at 12:29 PM
0
answers
Votes: 0 Views: 21

Hierarchical Instanced Static Mesh Copy and Paste Bug

Section: Bug Reports
Product Version: UE 4.21
Comment Mar 20 '19 at 06:24 PM
Jeff A STAFF
0
answers
Votes: 0 Views: 74

How to make destructible HLOD Meshes Like Fortnite ?

Section: Rendering
Product Version: UE 4.21
Question Mar 01 '19 at 08:05 PM
1
answer
Votes: 0 Views: 47

Hierarchical Instanced Static Mesh requires 2000 tris to work

Section: Using UE4
Product Version: UE 4.20
Answer Jan 09 '19 at 06:56 AM
0
answers
Votes: 0 Views: 29

HLOD proxy meshes deleted when generating meshes for other sublevels

Section: Using UE4
Product Version: UE 4.19
Question Jan 02 '19 at 04:20 PM
0
answers
Votes: 0 Views: 154

HLOD editor crash 4.20

Section: Bug Reports
Product Version: UE 4.20
Comment Nov 06 '18 at 09:37 PM
Jeff A STAFF
0
answers
Votes: 0 Views: 93

Consistent Crash when using Substance textures using HLOD

Section: Bug Reports
Product Version: UE Github Master branch
Comment Nov 06 '18 at 10:00 AM
0
answers
Votes: 0 Views: 170

Impostor LOD + Proxy HLOD Tool, can't specify individual mesh?

Section: Rendering
Product Version: UE 4.20
Question Sep 27 '18 at 05:14 PM
0
answers
Votes: 0 Views: 105

Changing HLOD settings for sub-levels is suddenly not working

Section: Using UE4
Product Version: UE 4.19
Question Aug 30 '18 at 06:31 PM
0
answers
Votes: 0 Views: 149

HLOD (Proxy mesh) can't edit Max Draw Distance and can't used in Cull Distance

Section: Rendering
Product Version: UE 4.20
Question Jul 26 '18 at 08:36 PM
3
answers
Votes: 0 Views: 1.3k

HLOD generating corrupted meshes with 0 triangles. What are some reasons this may happen?

Section: Using UE4
Product Version: UE 4.17
Comment Jul 13 '18 at 03:44 PM
0
answers
Votes: 0 Views: 828

HLOD does not go by global Settings anymore

Section: Bug Reports
Product Version: UE 4.19
Comment Jul 06 '18 at 02:24 PM
0
answers
Votes: 0 Views: 67

HLOD creator reports wrong SM in error

Section: Bug Reports
Product Version: UE 4.19
Comment Jun 14 '18 at 06:08 PM
Jeff A STAFF
1
answer
Votes: 0 Views: 368

HLOD Level 1 doesn't work and other HLOD problems RESOLVED

Section: Using UE4
Product Version: UE 4.19
Answer May 15 '18 at 03:12 PM
1
answer
Votes: 2 Views: 674

cant generate hlod for level with many sublevels.. out of memory RESOLVED

Section: Bug Reports
Product Version: UE 4.17
Comment May 03 '18 at 09:46 PM
0
answers
Votes: 0 Views: 70

Extremely slow when loading sublevel with hlods

Section: Using UE4
Product Version: UE 4.18
Question Apr 21 '18 at 05:37 AM
0
answers
Votes: 0 Views: 79

HLOD meshes affecting DFAO on statics

Section: Rendering
Product Version: UE 4.18
Question Feb 28 '18 at 04:19 AM
0
answers
Votes: 1 Views: 66

mesh limit for HLOD cluster generation?

Section: Rendering
Product Version: UE 4.16
Comment Feb 15 '18 at 04:25 PM
Comment Jan 22 '18 at 10:03 PM
0
answers
Votes: 0 Views: 119

SpawnActor in StreamedLevels and HLOD at runtime

Section: Using UE4
Product Version: Not Selected
Comment Nov 16 '17 at 06:27 PM
0
answers
Votes: 0 Views: 146

how do you create multiple HLOD clusters from selected static meshes?

Section: Bug Reports
Product Version: UE 4.17
Question Oct 25 '17 at 06:34 PM
0
answers
Votes: 0 Views: 56

HLOD generate mesh crashes unreal after hours of "collecting input static meshes"

Section: Bug Reports
Product Version: UE 4.17
Question Oct 22 '17 at 02:11 AM
0
answers
Votes: 0 Views: 226

generating hlod meshes on 1 small sublevel crashes unreal

Section: Bug Reports
Product Version: UE 4.17
Comment Oct 20 '17 at 07:31 PM
0
answers
Votes: 0 Views: 115

Why are some HLODs being build with 0 polys...?

Section: Bug Reports
Product Version: UE 4.17
Comment Oct 19 '17 at 03:47 PM
Question Oct 17 '17 at 09:52 PM
0
answers
Votes: 0 Views: 366

Any alternative to Simplygon HLOD in unreal?

Section: Using UE4
Product Version: UE 4.17
Question Sep 22 '17 at 05:36 PM
62 questions
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