x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: instance

0
answers
Votes: 0 Views: 12

Variable ignored for spawned AI (last instance only)

Section: Blueprint Scripting
Product Version: UE 4.21
Question Mar 30 '19 at 09:37 PM
0
answers
Votes: 0 Views: 7

Suggestion: Option to Hide or Show submeshes of a skinned mesh

Section: Using UE4
Product Version: Not Selected
Question Mar 17 '19 at 12:43 PM
1
answer
Votes: 0 Views: 18

Change a material instance property of ALL objects using it during runtime RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.21
Comment Mar 14 '19 at 06:03 PM
0
answers
Votes: 0 Views: 5

Instance editable map of animations resets to defaults?

Section: Blueprint Scripting
Product Version: UE 4.21
Comment Mar 07 '19 at 12:01 PM
1
answer
Votes: 0 Views: 15

Give unique index to instance of Blueprint

Section: Blueprint Scripting
Product Version: UE 4.21
Answer Mar 05 '19 at 12:42 PM
3
answers
Votes: 0 Views: 46

How do i create a class that only exists once? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 04 '19 at 03:28 PM
Question Feb 20 '19 at 11:42 PM
2
answers
Votes: 0 Views: 44

Problem when obtaining the location of my instances C++ RESOLVED

Section: C++ Programming
Product Version: UE 4.19
Comment Feb 11 '19 at 02:47 PM
1
answer
Votes: 0 Views: 20

Cannot use Hit.Item in my linetrace C++ RESOLVED

Section: C++ Programming
Product Version: UE 4.21
Comment Feb 11 '19 at 01:20 PM
1
answer
Votes: 1 Views: 326

Packaging error, Object reference not set to an instance of an object?

Section: Packaging & Deployment
Product Version: UE 4.20
Answer Feb 05 '19 at 02:00 PM
2
answers
Votes: 0 Views: 112

Game instance lose object on "Open level" RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.21
Comment Jan 09 '19 at 06:15 PM
1
answer
Votes: 0 Views: 159

Can you create instances of an actor?

Section: Blueprint Scripting
Product Version: UE 4.9
Answer Jan 05 '19 at 03:19 PM
1
answer
Votes: 0 Views: 506

How to make dynamic material in a widget

Section: Rendering
Product Version: UE 4.18
Comment Dec 15 '18 at 02:09 PM
1
answer
Votes: 0 Views: 191

Set instance variables values as class default

Section: Blueprint Scripting
Product Version: UE 4.20
Comment Nov 26 '18 at 07:31 PM
2
answers
Votes: 1 Views: 249

How to get instance bounds/size? RESOLVED

Section: Rendering
Product Version: UE 4.18
Comment Nov 24 '18 at 01:36 AM
3
answers
Votes: 16 Views: 15.4k

NewObject or CreateDefaultSubobject

Section: C++ Programming
Product Version: UE 4.9
Answer Nov 19 '18 at 08:31 AM
1
answer
Votes: 1 Views: 294

Level streaming lighting issue

Section: Rendering
Product Version: UE 4.17
Answer Oct 26 '18 at 03:10 PM
4
answers
Votes: 0 Views: 3.1k

How to convert Static Meshes to Instances?

Section: Using UE4
Product Version: UE 4.9
Answer Oct 25 '18 at 05:11 AM
2
answers
Votes: 0 Views: 60

Gamemodeに持たせた変数をインスタンス編集したい RESOLVED

Section: Japanese
Product Version: UE 4.17
Comment Oct 24 '18 at 01:39 PM
alwei STAFF
1
answer
Votes: 0 Views: 131

Remove Instance from foliage on Network?

Section: Using UE4
Product Version: UE 4.11
Comment Oct 12 '18 at 08:21 AM
1
answer
Votes: 0 Views: 65

What is the best way to create a health system? RESOLVED

Section: C++ Programming
Product Version: UE 4.20
Comment Sep 04 '18 at 05:10 PM
1
answer
Votes: 1 Views: 554

Change material instance parent at runtime?

Section: Blueprint Scripting
Product Version: UE 4.15
Comment Aug 30 '18 at 05:37 PM
1
answer
Votes: 0 Views: 56

Should i handle all the health, mana on the GameInstance or on the pawn?

Section: Blueprint Scripting
Product Version: UE 4.20
Comment Aug 27 '18 at 07:08 PM
0
answers
Votes: 0 Views: 28

Why are my grouped sprites not independently lit?

Section: Using UE4
Product Version: UE 4.20
Question Aug 21 '18 at 05:24 PM
0
answers
Votes: 0 Views: 21

Are splinemeshes instanced?

Section: Rendering
Product Version: UE 4.20
Question Aug 20 '18 at 08:09 AM
0
answers
Votes: 0 Views: 27

Should be loaded not unloading spawned things

Section: Blueprint Scripting
Product Version: Not Selected
Question Aug 02 '18 at 04:18 PM
1
answer
Votes: 0 Views: 62

Changes in the material instance editor won't show up in the level editor.

Section: Blueprint Scripting
Product Version: UE 4.20
Answer Jul 30 '18 at 09:33 AM
1
answer
Votes: 3 Views: 1.4k

4.18 Per Instance Random no longer works

Section: Bug Reports
Product Version: UE 4.18
Comment Jul 27 '18 at 08:16 PM
206 questions
174replies
Subscribe to this topic