x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: instanced materials

1
answer
Votes: 0 Views: 29

Pass parameter to constructor somehow? RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Answer 6 days ago
1
answer
Votes: 0 Views: 1.1k

Is it possible to use instanced material on instanced static mesh? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.8
Comment Oct 30 '17 at 02:24 AM
JackP STAFF
1
answer
Votes: 0 Views: 261

Exposing material function parameters RESOLVED

Section: Using UE4
Product Version: UE 4.15
Comment Oct 07 '17 at 10:33 PM
0
answers
Votes: 0 Views: 93

Smart Bool switch

Section: Using UE4
Product Version: UE 4.15
Question Apr 22 '17 at 02:40 PM
1
answer
Votes: 0 Views: 69

[Bug] World Aligned Material works incorrectly (ignores scaling) RESOLVED

Section: Bug Reports
Product Version: UE 4.14
Comment Dec 01 '16 at 10:18 AM
1
answer
Votes: 0 Views: 99

What is best practice with material instances

Section: Rendering
Product Version: UE 4.14
Answer Nov 23 '16 at 03:59 AM
0
answers
Votes: 0 Views: 390

Can Substance be used with landscape layer blend?

Section: Using UE4
Product Version: UE 4.10
Comment Nov 04 '16 at 05:40 AM
1
answer
Votes: 0 Views: 215

Multiple Diffuse switch

Section: Using UE4
Product Version: UE 4.10
Answer Feb 15 '16 at 10:15 AM
3
answers
Votes: 0 Views: 147

help with performance issues - texture heavy asset

Section: Rendering
Product Version: UE 4.9
Comment Nov 28 '15 at 10:09 PM
1
answer
Votes: 0 Views: 271

Black material instnce RESOLVED

Section: Rendering
Product Version: UE 4.8
Comment Jul 28 '15 at 06:52 PM
1
answer
Votes: 1 Views: 1.6k

Performance: One Complex Shader vs. Multiple Simple Shaders RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Apr 28 '15 at 12:20 PM
0
answers
Votes: 0 Views: 53

Dynamicaly generate a texture

Section: Using UE4
Product Version: Not Selected
Question Mar 11 '15 at 06:02 PM
1
answer
Votes: 0 Views: 931

Changing material color using buttons. RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Comment Feb 25 '15 at 02:47 PM
0
answers
Votes: 1 Views: 409

Feature Request for Newcomers: Checker Material Instances

Section: Using UE4
Product Version: Not Selected
Question Nov 10 '14 at 01:13 AM
1
answer
Votes: 0 Views: 782

[Request] Checkerboard in the material and material instance window? RESOLVED

Section: Rendering
Product Version: Not Selected
Answer Oct 17 '14 at 02:59 PM
3
answers
Votes: 0 Views: 435

blueprints not independent from each other? RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Aug 12 '14 at 11:35 AM
0
answers
Votes: 2 Views: 1.2k

Font sample parameter in material instances

Section: Rendering
Product Version: Not Selected
Comment Jul 12 '14 at 07:52 AM
2
answers
Votes: 0 Views: 225

Material instances in realistic rendering example RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 10 '14 at 04:56 PM
0
answers
Votes: 0 Views: 2.3k

How make a material instance change to another by Matinee

Section: Blueprint Scripting
Product Version: Not Selected
Question May 05 '14 at 07:05 PM
1
answer
Votes: 0 Views: 1.5k

Where is the UV scale on an instanced material? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment May 03 '14 at 03:23 PM
2
answers
Votes: 0 Views: 330

Multiple Shaders compiling when using drag up and down on values. RESOLVED

Section: Everything Else
Product Version: Not Selected
Answer Apr 07 '14 at 01:13 AM
3
answers
Votes: 0 Views: 9k

Change Material Instance Params In Runtime.

Section: Using UE4
Product Version: Not Selected
Comment Mar 30 '14 at 12:35 PM
1
answer
Votes: 0 Views: 7.5k

How to create a MID(material instance dynamic) in blueprint RESOLVED

Section: Everything Else
Product Version: Not Selected
Comment Mar 11 '14 at 05:32 AM
ue4-archive STAFF
23 questions
25replies
Subscribe to this topic