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Questions in topic: iphone

1
answer
Votes: 0 Views: 163

[ARkit]Any solutions to get data from TrueDepth camera IPhone X

Section: VR
Product Version: UE 4.19
Comment Aug 01 '19 at 03:46 PM
Answer Jun 11 '19 at 01:16 PM
0
answers
Votes: 0 Views: 64

virtual camera with iphone X

Section: Bug Reports
Product Version: UE 4.22
Comment Apr 22 '19 at 05:25 PM
Jeff A STAFF
1
answer
Votes: 4 Views: 298

Magnetometer or Heading / Compass values on iOS 11?

Section: Using UE4
Product Version: UE 4.17
Answer Mar 29 '19 at 03:49 PM
0
answers
Votes: 0 Views: 152

Cant generate Xcode Project - UE4.20

Section: Using UE4
Product Version: UE 4.20
Comment Mar 08 '19 at 08:14 AM
1
answer
Votes: 0 Views: 31

how to share ios project

Section: Using UE4
Product Version: UE 4.21
Answer Mar 07 '19 at 09:58 AM
0
answers
Votes: 0 Views: 56

Using NiagaraRibbonRenderer in Niagara System causes a crash at launch on an iPhone

Section: Rendering
Product Version: UE 4.20
Question Feb 07 '19 at 12:25 PM
0
answers
Votes: 0 Views: 51

Can't get my App on my Iphone

Section: Packaging & Deployment
Product Version: UE 4.21
Question Feb 03 '19 at 12:12 PM
0
answers
Votes: 0 Views: 101

crash on ios 12.1.3 because of metal

Section: Packaging & Deployment
Product Version: UE 4.20
Comment Jan 28 '19 at 03:54 PM
2
answers
Votes: 1 Views: 2.6k

No Mobile Reflections

Section: Rendering
Product Version: UE 4.8
Comment Jan 13 '19 at 11:20 AM
1
answer
Votes: 0 Views: 44

How to support iPhone models that doesn't support Metal? RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.21
Answer Jan 12 '19 at 07:45 AM
0
answers
Votes: 0 Views: 21

ETC2の圧縮形式で可能な画像サイズ

Section: Using UE4
Product Version: UE 4.18
Question Dec 17 '18 at 02:58 PM
1
answer
Votes: 2 Views: 852

iOS AR in app screenshot

Section: Blueprint Scripting
Product Version: UE 4.18
Comment Nov 27 '18 at 01:33 AM
1
answer
Votes: 0 Views: 103

Sounds not playing on iOS Iphone X packaged RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.21
Answer Nov 14 '18 at 01:36 AM
0
answers
Votes: 0 Views: 62

How can I force 16:9 on iPhone X/XS?

Section: Packaging & Deployment
Product Version: UE 4.20
Question Nov 06 '18 at 09:24 AM
1
answer
Votes: 0 Views: 23

Switch value if running on an iPad instead of an iPhone

Section: Blueprint Scripting
Product Version: UE 4.20
Answer Nov 01 '18 at 06:32 PM
0
answers
Votes: 0 Views: 33

Crash on startup on iPhone 5S (only)

Section: Using UE4
Product Version: UE 4.20
Question Oct 22 '18 at 11:29 PM
1
answer
Votes: 0 Views: 73

iOS Packaging fails because of xattr

Section: Packaging & Deployment
Product Version: UE 4.20
Answer Oct 17 '18 at 05:49 AM
0
answers
Votes: 0 Views: 134

How can I capture/record Front Camera of iPhone ?

Section: Everything Else
Product Version: UE 4.20
Question Oct 16 '18 at 01:46 PM
0
answers
Votes: 1 Views: 173

$800 USD to anyone who can get "Face AR Sample" compatible with two iPhone X's?

Section: Blueprint Scripting
Product Version: UE 4.20
Question Oct 11 '18 at 03:10 AM
0
answers
Votes: 0 Views: 17

Access to iPhone Packager Guide denied?

Section: Packaging & Deployment
Product Version: UE 4.19
Question Oct 08 '18 at 04:41 PM
COE
0
answers
Votes: 0 Views: 51

Handheld AR Template app doesn't run on Iphone 10x

Section: Bug Reports
Product Version: UE 4.19
Comment Sep 26 '18 at 05:57 PM
Jeff A STAFF
0
answers
Votes: 0 Views: 35

[4.20 iOS] White screen on startup

Section: Bug Reports
Product Version: UE 4.20
Comment Sep 26 '18 at 05:07 PM
Jeff A STAFF
0
answers
Votes: 1 Views: 162

No Reflection bug on iPad/iPhone with 4.19.2

Section: Rendering
Product Version: UE 4.19
Comment Sep 24 '18 at 09:13 AM
0
answers
Votes: 0 Views: 16

Is an Iphone needed for IOS game development

Section: Packaging & Deployment
Product Version: UE 4.20
Question Sep 06 '18 at 06:56 PM
1
answer
Votes: 0 Views: 481

I can't find Engine\Binaries\DotNET\IOS\IPhonePackager.exe

Section: Using UE4
Product Version: UE 4.8
Answer Aug 28 '18 at 04:03 AM
0
answers
Votes: 0 Views: 34

How can I setup remote compiling on a non-metal supported machine

Section: Packaging & Deployment
Product Version: UE 4.20
Question Aug 18 '18 at 12:57 AM
0
answers
Votes: 0 Views: 135

Objective c self variable

Section: C++ Programming
Product Version: UE 4.18
Question Jul 09 '18 at 07:58 PM
1
answer
Votes: 0 Views: 380

The landscape game switches into portrait mode after waking up iphone with ios10.

Section: Bug Reports
Product Version: UE 4.13
Comment May 24 '18 at 03:39 PM
2
answers
Votes: 0 Views: 156

Dirty and Blurry lightmap on iPad/iPhone with 4.19.2 (UE-52794)

Section: Rendering
Product Version: UE 4.19
Answer May 18 '18 at 10:45 AM
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