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Questions in topic: lighting artifacts

2
answers
Votes: 0 Views: 519

Static Mesh planes and Landscape do not properly implement "Shadow Two Sided" RESOLVED

Section: Bug Reports
Product Version: UE 4.10
Answer Aug 12 '18 at 06:35 PM
0
answers
Votes: 0 Views: 57

Lighting affected by transparent object placed in the map causing blackening

Section: Rendering
Product Version: UE 4.18
Comment Jan 12 '18 at 02:08 AM
1
answer
Votes: 0 Views: 365

Light Building issue RESOLVED

Section: Rendering
Product Version: UE 4.14
Comment Jul 04 '17 at 10:17 AM
1
answer
Votes: 0 Views: 421

Jagged Lightmaps with High Lightmap Resolution

Section: Rendering
Product Version: UE 4.10
Answer May 06 '16 at 12:56 AM
0
answers
Votes: 0 Views: 147

How can I fix the lighting/shading variation on my animating mesh?

Section: Rendering
Product Version: UE 4.11
Question Apr 22 '16 at 01:05 PM
1
answer
Votes: 0 Views: 244

Very strange lightleak issue with outer walls RESOLVED

Section: Rendering
Product Version: UE 4.7
Answer Jan 17 '16 at 05:39 AM
1
answer
Votes: 0 Views: 911

Volume Lighting Samples missing RESOLVED

Section: Rendering
Product Version: UE 4.10
Comment Nov 20 '15 at 08:53 AM
0
answers
Votes: 0 Views: 501

How do I stop an object being lit from the back faces plus decal problem

Section: Rendering
Product Version: UE 4.8
Question Oct 07 '15 at 10:00 PM
1
answer
Votes: 0 Views: 245

Imported models react to lighting VERY erratically, seems project specific. RESOLVED

Section: Bug Reports
Product Version: UE 4.8
Comment Aug 20 '15 at 07:08 PM
0
answers
Votes: 0 Views: 236

Skeletal Mesh Light Artifacts - Shadows over each poly

Section: Using UE4
Product Version: UE 4.5
Question Aug 02 '15 at 08:42 AM
1
answer
Votes: 0 Views: 297

Shading problem in all scenes! RESOLVED

Section: Rendering
Product Version: UE 4.8 Preview
Answer Jun 25 '15 at 02:21 AM
Tim Hobson STAFF
2
answers
Votes: 0 Views: 495

artifacts on material RESOLVED

Section: Rendering
Product Version: Not Selected
Answer Mar 21 '15 at 04:09 PM
0
answers
Votes: 0 Views: 270

Subsurface color always shows though what should be in shadow.

Section: Using UE4
Product Version: Not Selected
Question Mar 11 '15 at 10:44 AM
0
answers
Votes: 0 Views: 354

Subsurface color always shows though what should be in shadow.

Section: Rendering
Product Version: Not Selected
Question Mar 10 '15 at 12:46 PM
1
answer
Votes: 1 Views: 305

[Linux] [Bug] Reflection environment problems RESOLVED CLOSED

Section: Linux
Product Version: Not Selected
Comment Mar 09 '15 at 06:20 AM
1
answer
Votes: 0 Views: 708

How to create a moonlit ocean? Movable point light causes artifacts on surface RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Nov 16 '14 at 07:52 PM
1
answer
Votes: 0 Views: 373

Artifacts on static mesh. RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Sep 23 '14 at 01:24 PM
0
answers
Votes: 1 Views: 562

Strange lighting artifacts on character

Section: Rendering
Product Version: Not Selected
Comment Sep 23 '14 at 11:32 AM
1
answer
Votes: 0 Views: 504

Can anyone help me with these artifacts on static mesh. RESOLVED

Section: Rendering
Product Version: Not Selected
Answer Sep 22 '14 at 03:54 PM
Lovecraft_K STAFF
1
answer
Votes: 0 Views: 842

Lighting Artifacts RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Sep 17 '14 at 03:29 PM
Tim Hobson STAFF
0
answers
Votes: 0 Views: 219

How do I avoid lighting artifacts when using morph targets

Section: Rendering
Product Version: Not Selected
Question Jul 28 '14 at 10:32 PM
21 questions
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