x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: lighting

1
answer
Votes: 0 Views: 8

Material looks different on a blueprint Static Mesh Vs Directly on a Static Mesh RESOLVED

Section: Bug Reports
Product Version: UE 4.13
Answer 2 hours ago
Ed Burgess STAFF
1
answer
Votes: 0 Views: 15

racing game help

Section: Everything Else
Product Version: UE 4.12
Comment 5 hours ago
2
answers
Votes: 0 Views: 22

MAJOR FPS DROP WITH ONLY A FEW FOLIAGE INSTANCES

Section: Using UE4
Product Version: UE 4.15
Comment 6 hours ago
0
answers
Votes: 0 Views: 6

landscape is different shades

Section: Bug Reports
Product Version: UE 4.14
Comment 8 hours ago
1
answer
Votes: 0 Views: 16

where to find force no precomputed lighting RESOLVED

Section: Using UE4
Product Version: UE 4.15
Answer 13 hours ago
1
answer
Votes: 3 Views: 60

Are shadows on translucent material really not possible?

Section: Rendering
Product Version: UE 4.14
Answer 14 hours ago
2
answers
Votes: 0 Views: 875

Creating a mirror reflection (material) RESOLVED

Section: Using UE4
Product Version: UE 4.7
Answer 19 hours ago
1
answer
Votes: 0 Views: 9

light bleeding in version 4.14 RESOLVED

Section: Bug Reports
Product Version: UE 4.14
Answer 20 hours ago
AndrewHurley STAFF
0
answers
Votes: 0 Views: 3

Discrepancy in textures/mesh instances between level stats and swarm lightmass.

Section: Using UE4
Product Version: UE older version
Question 21 hours ago
4
answers
Votes: 1 Views: 1.8k

How do i build lighting for CURRENT level only?

Section: Rendering
Product Version: Not Selected
Answer 22 hours ago
1
answer
Votes: 3 Views: 1.6k

Who can explain of "Lighting Scenario" feature ?

Section: Using UE4
Product Version: UE 4.14 Preview
Comment 23 hours ago
3
answers
Votes: 0 Views: 6.3k

Lighting build failed. Swarm failed to kick off. RESOLVED

Section: Bug Reports
Product Version: Not Selected
Answer yesterday
1
answer
Votes: 0 Views: 15

4.15 Foliage don´t loock good

Section: Everything Else
Product Version: UE 4.15
Answer yesterday
1
answer
Votes: 0 Views: 169

Skylight overly bright when matinee exports

Section: Rendering
Product Version: Not Selected
Comment yesterday
0
answers
Votes: 0 Views: 4

DFAO causes trail of artifacts

Section: Rendering
Product Version: UE 4.15
Comment yesterday
0
answers
Votes: 0 Views: 6

Calculating lights turns dynamic objects white.

Section: Rendering
Product Version: UE 4.15
Question yesterday
3
answers
Votes: 1 Views: 1.1k

Disabling Tonemapping RESOLVED

Section: Rendering
Product Version: UE 4.8
Answer yesterday
0
answers
Votes: 0 Views: 6

Sequencer renders shadows dark and plays choppy

Section: Rendering
Product Version: UE 4.14
Question yesterday
1
answer
Votes: 0 Views: 121

Jagged Shadow Edges

Section: Rendering
Product Version: UE 4.14
Answer yesterday
2
answers
Votes: 0 Views: 202

4.14 point lights no longer work in orthographic

Section: Rendering
Product Version: UE 4.14
Comment 2 days ago
0
answers
Votes: 0 Views: 47

Lighting scenarios and Volume Lighting Samples?

Section: Rendering
Product Version: UE 4.15
Comment 2 days ago
0
answers
Votes: 3 Views: 37

Turn off Distance Field Ambient Occlusion for landscape only

Section: Rendering
Product Version: UE 4.15
Comment 2 days ago
1
answer
Votes: 0 Views: 13

Lights become weak when the player hold it RESOLVED

Section: Rendering
Product Version: UE 4.15
Comment 2 days ago
1
answer
Votes: 1 Views: 337

Enable/disable shadow map re-rendering for movable lights?

Section: Rendering
Product Version: Not Selected
Comment 2 days ago
rit
1
answer
Votes: 0 Views: 8

Mesh visible without light.

Section: Blueprint Scripting
Product Version: UE 4.15
Answer 2 days ago
1
answer
Votes: 0 Views: 3

Looking at floor increases brightness RESOLVED

Section: Everything Else
Product Version: UE 4.15
Comment 2 days ago
1
answer
Votes: 0 Views: 9

Lighting and mesh collisions

Section: Rendering
Product Version: UE 4.14
Comment 3 days ago
0
answers
Votes: 0 Views: 3

Skeletal Mesh Imported from Blender - Lighting Problem

Section: Rendering
Product Version: UE 4.15
Question 3 days ago
3783 questions
3535replies
Subscribe to this topic