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Questions in topic: lightmap

1
answer
Votes: 0 Views: 10

Strange blocks on the model after finished lightmass build

Section: Rendering
Product Version: UE 4.18
Answer 22 hours ago
Question Feb 13 '18 at 07:48 PM
1
answer
Votes: 0 Views: 42

Faces not facing the sun turn completely dark

Section: Rendering
Product Version: UE 4.18
Comment Feb 09 '18 at 03:57 PM
2
answers
Votes: 0 Views: 31

When build lighting one cpu used.

Section: Using UE4
Product Version: UE 4.18
Comment Feb 09 '18 at 03:07 AM
0
answers
Votes: 0 Views: 17

How to set the Lightmap Coordinate Index in C++?

Section: C++ Programming
Product Version: UE 4.17
Question Jan 28 '18 at 11:34 PM
2
answers
Votes: 0 Views: 40

Lightmap UV creation in Maya RESOLVED

Section: Using UE4
Product Version: UE 4.18
Answer Jan 26 '18 at 10:09 AM
2
answers
Votes: 0 Views: 627

FMemoryWriter does not support data larger than 2GB (Archive: none???) RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Comment Jan 19 '18 at 03:36 AM
0
answers
Votes: 0 Views: 34

Using Multiple Uv Maps

Section: Using UE4
Product Version: UE 4.18
Question Jan 19 '18 at 01:06 AM
1
answer
Votes: 0 Views: 70

How do I use the lightmap density view mode to my advantage?

Section: Using UE4
Product Version: UE 4.18
Answer Jan 18 '18 at 03:33 PM
NR6
0
answers
Votes: 1 Views: 74

"Light as if static" doesn't work

Section: Rendering
Product Version: UE 4.17
Comment Jan 17 '18 at 05:53 PM
2
answers
Votes: 0 Views: 68

Bug (?) in Foliage Lightmap placed in Sublevel and lit with static light scenario RESOLVED

Section: Bug Reports
Product Version: UE 4.17
Answer Jan 17 '18 at 05:21 PM
2
answers
Votes: 0 Views: 29

Change lightmap with sub-levels RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.18
Comment Jan 16 '18 at 01:38 PM
1
answer
Votes: 0 Views: 38

Simple Lightmap UV Question RESOLVED

Section: Using UE4
Product Version: UE 4.18
Comment Jan 15 '18 at 09:21 PM
1
answer
Votes: 1 Views: 212

Why use powers of two for lightmap resolutions? RESOLVED

Section: Using UE4
Product Version: UE 4.16
Answer Jan 15 '18 at 08:50 PM
0
answers
Votes: 0 Views: 14

How to modify lightmap in C++?

Section: Rendering
Product Version: UE 4.18
Question Jan 15 '18 at 03:13 AM
0
answers
Votes: 0 Views: 26

Lightmap too large despite no static shadows set on foliage

Section: Rendering
Product Version: UE 4.18
Question Jan 09 '18 at 10:44 PM
0
answers
Votes: 0 Views: 11

How do you do leaves without messed up lightmaps

Section: Using UE4
Product Version: UE 4.18
Question Jan 09 '18 at 06:06 AM
Question Jan 01 '18 at 10:39 PM
3
answers
Votes: 0 Views: 166

Bounce light goes through the wall.

Section: Rendering
Product Version: UE 4.14
Answer Dec 30 '17 at 06:46 PM
2
answers
Votes: 0 Views: 319

Correct way to lightmap?

Section: Using UE4
Product Version: UE 4.17
Comment Dec 23 '17 at 05:39 PM
1
answer
Votes: 0 Views: 189

Force LOD1 foliage to use LOD0 lightmaps?

Section: Rendering
Product Version: UE 4.14
Comment Dec 21 '17 at 08:30 AM
2
answers
Votes: 0 Views: 178

Can different LODs have different lightmap layouts?

Section: Rendering
Product Version: UE 4.13
Comment Dec 20 '17 at 10:45 AM
2
answers
Votes: 0 Views: 1.1k

Maps need lighting rebuilt (bug) RESOLVED

Section: Bug Reports
Product Version: Not Selected
Comment Dec 04 '17 at 11:38 PM
4
answers
Votes: 0 Views: 72

Lightmap is mangled. Why?

Section: Rendering
Product Version: UE 4.17
Answer Nov 24 '17 at 08:28 PM
0
answers
Votes: 0 Views: 28

Make LODGroup ignore Lightmap Resolution

Section: Using UE4
Product Version: UE 4.18
Question Nov 23 '17 at 12:07 PM
2
answers
Votes: 0 Views: 27

Why I need 2 uv map (Lightmap)

Section: Using UE4
Product Version: UE 4.17
Answer Nov 21 '17 at 08:03 PM
0
answers
Votes: 0 Views: 23

How to reduse the number of lightmaps?

Section: Using UE4
Product Version: UE 4.17
Question Nov 16 '17 at 04:15 PM
1
answer
Votes: 0 Views: 54

Issues with light building

Section: Using UE4
Product Version: UE 4.18
Comment Nov 11 '17 at 01:13 PM
1
answer
Votes: 0 Views: 90

Clear lightmap but the size of map doesn't reduce. RESOLVED

Section: Using UE4
Product Version: UE 4.12
Comment Nov 09 '17 at 02:11 AM
1
answer
Votes: 0 Views: 103

Problem with wall edges (shadows)

Section: Rendering
Product Version: UE 4.17
Answer Nov 08 '17 at 05:18 PM
243 questions
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