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Questions in topic: lightmap

2
answers
Votes: 0 Views: 1k

Maps need lighting rebuilt (bug) RESOLVED

Section: Bug Reports
Product Version: Not Selected
Comment Dec 04 '17 at 11:38 PM
4
answers
Votes: 0 Views: 53

Lightmap is mangled. Why?

Section: Rendering
Product Version: UE 4.17
Answer Nov 24 '17 at 08:28 PM
0
answers
Votes: 0 Views: 22

Make LODGroup ignore Lightmap Resolution

Section: Using UE4
Product Version: UE 4.18
Question Nov 23 '17 at 12:07 PM
2
answers
Votes: 0 Views: 23

Why I need 2 uv map (Lightmap)

Section: Using UE4
Product Version: UE 4.17
Answer Nov 21 '17 at 08:03 PM
0
answers
Votes: 0 Views: 20

How to reduse the number of lightmaps?

Section: Using UE4
Product Version: UE 4.17
Question Nov 16 '17 at 04:15 PM
1
answer
Votes: 0 Views: 49

Issues with light building

Section: Using UE4
Product Version: UE 4.18
Comment Nov 11 '17 at 01:13 PM
1
answer
Votes: 0 Views: 73

Clear lightmap but the size of map doesn't reduce. RESOLVED

Section: Using UE4
Product Version: UE 4.12
Comment Nov 09 '17 at 02:11 AM
1
answer
Votes: 0 Views: 60

Problem with wall edges (shadows)

Section: Rendering
Product Version: UE 4.17
Answer Nov 08 '17 at 05:18 PM
2
answers
Votes: 0 Views: 137

Bounce light goes through the wall.

Section: Rendering
Product Version: UE 4.14
Answer Nov 05 '17 at 09:41 PM
1
answer
Votes: 0 Views: 43

Ugly and dirty looking shadows whenever I build my scene

Section: Rendering
Product Version: Not Selected
Answer Nov 04 '17 at 08:22 PM
2
answers
Votes: 0 Views: 525

Big gap in volumetric lightmap

Section: Rendering
Product Version: UE 4.18 Preview
Answer Nov 02 '17 at 09:43 AM
1
answer
Votes: 0 Views: 46

Bug (?) in Foliage Lightmap placed in Sublevel and lit with static light scenario RESOLVED

Section: Bug Reports
Product Version: UE 4.17
Answer Oct 26 '17 at 08:39 PM
Jon X STAFF
1
answer
Votes: 0 Views: 44

Uv overlapping with sketchup RESOLVED

Section: Using UE4
Product Version: UE 4.17
Comment Oct 24 '17 at 08:16 PM
0
answers
Votes: 0 Views: 120

How does "Compress Lightmaps" works??

Section: Packaging & Deployment
Product Version: UE 4.17
Question Oct 17 '17 at 05:22 PM
0
answers
Votes: 0 Views: 27

"Light as if static" doesn't work

Section: Rendering
Product Version: UE 4.17
Question Oct 15 '17 at 03:14 PM
0
answers
Votes: 0 Views: 76

LOD0 Lightmap Not Carrying Over to Lower LODs

Section: Bug Reports
Product Version: UE 4.15
Comment Oct 12 '17 at 01:31 AM
1
answer
Votes: 0 Views: 42

Shadow bleeding at corners

Section: Using UE4
Product Version: UE 4.17
Answer Sep 29 '17 at 09:29 AM
1
answer
Votes: 0 Views: 189

Correct way to lightmap?

Section: Using UE4
Product Version: UE 4.17
Comment Sep 23 '17 at 09:52 AM
1
answer
Votes: 0 Views: 26

Auto gen lightmap - islands have no padding

Section: Rendering
Product Version: UE 4.17
Answer Sep 17 '17 at 09:00 AM
0
answers
Votes: 0 Views: 42

Dynamic shadows for characters, baked for everything else

Section: Rendering
Product Version: UE 4.16
Comment Sep 04 '17 at 02:23 AM
1
answer
Votes: 0 Views: 44

Lightmaps and multilpe materials from Cinema 4D RESOLVED

Section: Using UE4
Product Version: UE 4.16
Answer Aug 31 '17 at 09:23 PM
1
answer
Votes: 0 Views: 55

Why baked light looks so bad?

Section: Rendering
Product Version: UE 4.17
Answer Aug 31 '17 at 11:15 AM
1
answer
Votes: 4 Views: 442

LOD's do not share lightmaps anymore.

Section: Bug Reports
Product Version: UE 4.15
Comment Aug 30 '17 at 04:50 PM
1
answer
Votes: 0 Views: 43

Lightmap/UV overlapping in combined mesh

Section: Using UE4
Product Version: UE 4.16
Answer Aug 30 '17 at 03:46 PM
2
answers
Votes: 0 Views: 391

FMemoryWriter does not support data larger than 2GB (Archive: none???) RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Comment Aug 28 '17 at 07:51 AM
0
answers
Votes: 0 Views: 20

Incorrect preview of light on meshes

Section: Rendering
Product Version: UE 4.16
Question Aug 09 '17 at 10:11 PM
1
answer
Votes: 0 Views: 35

One material, different lightmaps

Section: Rendering
Product Version: UE 4.16
Answer Aug 06 '17 at 07:34 AM
0
answers
Votes: 0 Views: 32

Can't close editor or save lightmaps on one map

Section: Bug Reports
Product Version: UE 4.16
Question Jul 31 '17 at 03:10 AM
1
answer
Votes: 0 Views: 136

Black spots shows up on static mesh RESOLVED

Section: Rendering
Product Version: UE 4.16
Comment Jul 22 '17 at 03:54 PM
0
answers
Votes: 0 Views: 114

Why use powers of two for lightmap resolutions?

Section: Using UE4
Product Version: UE 4.16
Question Jul 11 '17 at 08:40 PM
229 questions
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