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Questions in topic: lightmap

0
answers
Votes: 0 Views: 8

Ugly and dirty looking shadows whenever I build my scene

Section: Rendering
Product Version: Not Selected
Question 2 days ago
0
answers
Votes: 0 Views: 17

Problem with wall edges (shadows)

Section: Rendering
Product Version: UE 4.17
Question 3 days ago
0
answers
Votes: 0 Views: 6

How does "Compress Lightmaps" works??

Section: Packaging & Deployment
Product Version: UE 4.17
Question 4 days ago
0
answers
Votes: 0 Views: 11

"Light as if static" doesn't work

Section: Rendering
Product Version: UE 4.17
Question 6 days ago
1
answer
Votes: 0 Views: 291

Big gap in volumetric lightmap

Section: Rendering
Product Version: UE 4.18 Preview
Answer Oct 13 '17 at 05:46 PM
0
answers
Votes: 0 Views: 59

LOD0 Lightmap Not Carrying Over to Lower LODs

Section: Bug Reports
Product Version: UE 4.15
Comment Oct 12 '17 at 01:31 AM
1
answer
Votes: 0 Views: 23

Shadow bleeding at corners

Section: Using UE4
Product Version: UE 4.17
Answer Sep 29 '17 at 09:29 AM
1
answer
Votes: 0 Views: 105

Correct way to lightmap?

Section: Using UE4
Product Version: UE 4.17
Comment Sep 23 '17 at 09:52 AM
0
answers
Votes: 0 Views: 106

Bounce light goes through the wall.

Section: Rendering
Product Version: UE 4.14
Comment Sep 21 '17 at 02:34 AM
1
answer
Votes: 0 Views: 17

Auto gen lightmap - islands have no padding

Section: Rendering
Product Version: UE 4.17
Answer Sep 17 '17 at 09:00 AM
0
answers
Votes: 0 Views: 29

Dynamic shadows for characters, baked for everything else

Section: Rendering
Product Version: UE 4.16
Comment Sep 04 '17 at 02:23 AM
1
answer
Votes: 0 Views: 31

Lightmaps and multilpe materials from Cinema 4D RESOLVED

Section: Using UE4
Product Version: UE 4.16
Answer Aug 31 '17 at 09:23 PM
1
answer
Votes: 0 Views: 38

Why baked light looks so bad?

Section: Rendering
Product Version: UE 4.17
Answer Aug 31 '17 at 11:15 AM
1
answer
Votes: 3 Views: 382

LOD's do not share lightmaps anymore.

Section: Bug Reports
Product Version: UE 4.15
Comment Aug 30 '17 at 04:50 PM
1
answer
Votes: 0 Views: 27

Lightmap/UV overlapping in combined mesh

Section: Using UE4
Product Version: UE 4.16
Answer Aug 30 '17 at 03:46 PM
2
answers
Votes: 0 Views: 235

FMemoryWriter does not support data larger than 2GB (Archive: none???) RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Comment Aug 28 '17 at 07:51 AM
0
answers
Votes: 0 Views: 17

Incorrect preview of light on meshes

Section: Rendering
Product Version: UE 4.16
Question Aug 09 '17 at 10:11 PM
1
answer
Votes: 0 Views: 29

One material, different lightmaps

Section: Rendering
Product Version: UE 4.16
Answer Aug 06 '17 at 07:34 AM
0
answers
Votes: 0 Views: 27

Can't close editor or save lightmaps on one map

Section: Bug Reports
Product Version: UE 4.16
Question Jul 31 '17 at 03:10 AM
1
answer
Votes: 0 Views: 80

Black spots shows up on static mesh RESOLVED

Section: Rendering
Product Version: UE 4.16
Comment Jul 22 '17 at 03:54 PM
1
answer
Votes: 0 Views: 48

Clear lightmap but the size of map doesn't reduce. RESOLVED

Section: Using UE4
Product Version: UE 4.12
Answer Jul 21 '17 at 03:38 AM
0
answers
Votes: 0 Views: 46

Why use powers of two for lightmap resolutions?

Section: Using UE4
Product Version: UE 4.16
Question Jul 11 '17 at 08:40 PM
1
answer
Votes: 0 Views: 48

How do I get a big, custom mesh to cast a sharp shadow on a plane?

Section: Using UE4
Product Version: UE 4.16
Comment Jun 19 '17 at 06:53 PM
0
answers
Votes: 0 Views: 30

UVs Somehow Overlapping Despite Using Different Light Map Coordinate Index

Section: Rendering
Product Version: UE 4.16
Question Jun 13 '17 at 11:45 AM
2
answers
Votes: 0 Views: 20

Random Blurriness on textures and lightmaps

Section: Rendering
Product Version: UE 4.16
Answer Jun 10 '17 at 02:43 PM
1
answer
Votes: 0 Views: 145

Force LOD1 foliage to use LOD0 lightmaps?

Section: Rendering
Product Version: UE 4.14
Comment Jun 09 '17 at 02:16 AM
2
answers
Votes: 0 Views: 49

why my modular floor get different lighting result RESOLVED

Section: Rendering
Product Version: UE 4.15
Comment Jun 08 '17 at 09:43 AM
3
answers
Votes: 8 Views: 230

Invalidated lightmaps without reason

Section: Rendering
Product Version: UE 4.12
Comment Jun 08 '17 at 02:06 AM
2
answers
Votes: 0 Views: 20k

How do auto-generate a 2nd UV for lightmaps? RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment May 21 '17 at 09:57 PM
0
answers
Votes: 1 Views: 46

Bad lightmaps bake with manually unwrapped uvs

Section: Rendering
Product Version: UE 4.15
Question May 20 '17 at 04:26 PM
222 questions
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