x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: lightmaps

0
answers
Votes: 0 Views: 5

Invalid Lightmap Settings? (Also issues with colliders)

Section: Using UE4
Product Version: UE 4.17
Question Nov 11 '18 at 01:16 AM
0
answers
Votes: 1 Views: 10

lightmaps culling out at large distances

Section: Rendering
Product Version: UE 4.19
Question Oct 27 '18 at 12:11 AM
1
answer
Votes: 1 Views: 220

Level streaming lighting issue

Section: Rendering
Product Version: UE 4.17
Answer Oct 26 '18 at 03:10 PM
1
answer
Votes: 1 Views: 662

Baking Individual or Selected Objects

Section: Rendering
Product Version: UE 4.9
Comment Oct 25 '18 at 08:35 AM
1
answer
Votes: 0 Views: 33

Weird shadows appearing with new pc RESOLVED

Section: Using UE4
Product Version: UE 4.20
Comment Oct 06 '18 at 09:46 PM
1
answer
Votes: 0 Views: 165

Disable Volumetric Lightmap RESOLVED

Section: Using UE4
Product Version: UE 4.19
Comment Oct 04 '18 at 04:47 PM
0
answers
Votes: 0 Views: 33

Datasmith Baking Issues

Section: Rendering
Product Version: UE 4.20
Question Oct 02 '18 at 01:21 PM
alwei STAFF
0
answers
Votes: 0 Views: 15

Where are light and shadowmaps stored in open world?

Section: Using UE4
Product Version: UE 4.18
Question Sep 16 '18 at 11:10 PM
1
answer
Votes: 0 Views: 23

Weird pattern on static mesh

Section: Using UE4
Product Version: UE 4.19
Answer Sep 16 '18 at 01:04 PM
1
answer
Votes: 0 Views: 231

Indirect Lighting of Stationary Light is seriously wrong?!

Section: Rendering
Product Version: UE 4.12
Answer Sep 11 '18 at 06:52 PM
0
answers
Votes: 0 Views: 12

How to set quality for lightmap rebuilding from command

Section: Packaging & Deployment
Product Version: UE 4.20
Question Sep 04 '18 at 03:56 PM
4
answers
Votes: 3 Views: 1.1k

Does Lightmass take a long time to process Skylight Radiosity for other people?

Section: Rendering
Product Version: UE 4.18
Comment Aug 31 '18 at 02:18 PM
0
answers
Votes: 0 Views: 36

Some meshes are still black even with no overlapping UVs

Section: Using UE4
Product Version: UE 4.20
Question Aug 19 '18 at 09:20 AM
0
answers
Votes: 0 Views: 40

Merge Actor and Lightmaps

Section: Using UE4
Product Version: UE 4.18
Question Aug 16 '18 at 05:41 PM
2
answers
Votes: 1 Views: 685

serious conversion issue from 4.19 to 4.20 (bug?)

Section: Rendering
Product Version: UE 4.20
Answer Aug 16 '18 at 03:39 PM
0
answers
Votes: 0 Views: 19

Errors in building lighting for HTML5

Section: Rendering
Product Version: UE 4.18
Question Aug 15 '18 at 02:24 PM
0
answers
Votes: 0 Views: 21

lightmapping on static mesh looks wrong

Section: Rendering
Product Version: UE 4.17
Comment Aug 12 '18 at 11:29 PM
0
answers
Votes: 0 Views: 52

Loading a umap from .pak lighting and reflections need to be rebuilt

Section: Packaging & Deployment
Product Version: UE 4.20
Question Aug 10 '18 at 09:51 PM
1
answer
Votes: 0 Views: 82

SpeedTree 8 Light Map Problems RESOLVED

Section: Using UE4
Product Version: UE 4.19
Answer Jul 31 '18 at 02:21 PM
Greg.Croft PARTNER
0
answers
Votes: 0 Views: 15

need help light !!

Section: Using UE4
Product Version: UE 4.19
Question Jul 28 '18 at 12:11 AM
1
answer
Votes: 0 Views: 84

Cast shadows look like blobs. What could be the cause?

Section: Using UE4
Product Version: UE older version
Comment Jul 22 '18 at 07:47 PM
0
answers
Votes: 0 Views: 58

Lightmap problem after building

Section: Using UE4
Product Version: UE 4.19
Comment Jul 20 '18 at 10:31 AM
0
answers
Votes: 0 Views: 38

Lightmap look ok on hard edge, not on soft edge with normalmap

Section: Rendering
Product Version: UE 4.19
Question Jul 11 '18 at 06:40 AM
1
answer
Votes: 0 Views: 84

How to build Lightmaps with Houdini

Section: Rendering
Product Version: UE 4.19
Comment Jul 11 '18 at 04:41 AM
0
answers
Votes: 0 Views: 32

lightmap UV's changes during bake

Section: Rendering
Product Version: UE 4.19
Comment Jun 23 '18 at 06:13 PM
1
answer
Votes: 0 Views: 31

How to find lights that aren't built RESOLVED

Section: Using UE4
Product Version: UE 4.18
Comment Jun 22 '18 at 03:04 PM
2
answers
Votes: 0 Views: 212

Can't generate UV Lightmaps for Custom models. RESOLVED

Section: Rendering
Product Version: UE 4.16
Answer Jun 16 '18 at 11:59 PM
3
answers
Votes: 0 Views: 598

Texel density.. how to in blender ??... RESOLVED

Section: Rendering
Product Version: UE 4.18
Answer Jun 14 '18 at 04:24 PM
1
answer
Votes: 0 Views: 56

Why does my object require high lightmap uv resolution? RESOLVED

Section: Using UE4
Product Version: UE 4.19
Comment Jun 14 '18 at 06:05 AM
388 questions
342replies
Subscribe to this topic