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Questions in topic: lightmaps

0
answers
Votes: 0 Views: 12

lightmap UV's changes during bake

Section: Rendering
Product Version: UE 4.19
Comment yesterday
1
answer
Votes: 0 Views: 14

How to find lights that aren't built RESOLVED

Section: Using UE4
Product Version: UE 4.18
Comment 2 days ago
2
answers
Votes: 0 Views: 152

Can't generate UV Lightmaps for Custom models. RESOLVED

Section: Rendering
Product Version: UE 4.16
Answer Jun 16 '18 at 11:59 PM
3
answers
Votes: 0 Views: 295

Texel density.. how to in blender ??... RESOLVED

Section: Rendering
Product Version: UE 4.18
Answer Jun 14 '18 at 04:24 PM
1
answer
Votes: 0 Views: 30

Why does my object require high lightmap uv resolution? RESOLVED

Section: Using UE4
Product Version: UE 4.19
Comment Jun 14 '18 at 06:05 AM
1
answer
Votes: 0 Views: 20

Why Light Maps missing after the Packaging.?

Section: VR
Product Version: UE 4.19
Answer Jun 13 '18 at 08:46 AM
2
answers
Votes: 0 Views: 36

Static lighting produces blotchy shadows

Section: Rendering
Product Version: UE 4.19
Answer Jun 08 '18 at 08:52 PM
0
answers
Votes: 3 Views: 235

Volumetric Lightmap Samples bug (Reproduce-able)

Section: Rendering
Product Version: UE 4.18
Comment Jun 06 '18 at 11:42 PM
5
answers
Votes: 0 Views: 3.5k

Turning off lightmaps for select meshes RESOLVED

Section: Using UE4
Product Version: Not Selected
Answer Jun 05 '18 at 04:30 PM
0
answers
Votes: 0 Views: 331

Use prebaked diffuse / lighting maps

Section: Rendering
Product Version: Not Selected
Comment Jun 01 '18 at 01:47 PM
0
answers
Votes: 1 Views: 12

Volumetric Lightmap density is wrong in important area

Section: Using UE4
Product Version: UE 4.18
Question May 23 '18 at 07:40 PM
0
answers
Votes: 0 Views: 13

Lightbaking for static mesh components added in BP construction script

Section: Rendering
Product Version: UE 4.19
Question May 23 '18 at 04:09 PM
0
answers
Votes: 0 Views: 17

UV viewport is cropped in Unreal

Section: Using UE4
Product Version: UE 4.19
Question May 21 '18 at 07:15 PM
2
answers
Votes: 0 Views: 311

Lightmap resolution: Dark artifacts on Static Meshes RESOLVED

Section: Rendering
Product Version: UE 4.14
Comment May 18 '18 at 04:08 PM
3
answers
Votes: 0 Views: 36

Improving Lightmap quality

Section: Rendering
Product Version: UE 4.16
Answer May 11 '18 at 10:25 PM
1
answer
Votes: 0 Views: 546

How to change the Default lightmap resolution of imported meshes?

Section: Rendering
Product Version: UE 4.15
Comment May 03 '18 at 01:45 AM
1
answer
Votes: 0 Views: 25

How do I bulk edit the "minimum light map resolution" (Not the lightmap resolution)?

Section: Using UE4
Product Version: UE 4.18
Answer Apr 30 '18 at 10:15 AM
1
answer
Votes: 0 Views: 39

Disable Volumetric Lightmap RESOLVED

Section: Using UE4
Product Version: UE 4.19
Answer Apr 26 '18 at 05:58 AM
0
answers
Votes: 0 Views: 15

Multiple light mass and levels streaming

Section: Using UE4
Product Version: UE 4.19
Question Apr 19 '18 at 12:01 PM
0
answers
Votes: 0 Views: 33

Building Lightmap Problems

Section: Using UE4
Product Version: UE 4.19
Comment Apr 19 '18 at 08:55 AM
Question Apr 17 '18 at 12:18 AM
0
answers
Votes: 0 Views: 18

Using same builtdata for multiple levels

Section: Packaging & Deployment
Product Version: UE 4.15
Question Apr 09 '18 at 04:27 PM
1
answer
Votes: 0 Views: 249

Unmapped texels

Section: Rendering
Product Version: UE 4.10
Answer Apr 04 '18 at 09:59 PM
1
answer
Votes: 0 Views: 156

ArchViz lightmap Artifacts/issues

Section: Rendering
Product Version: UE 4.18
Answer Mar 31 '18 at 02:05 PM
3
answers
Votes: 2 Views: 567

Does Lightmass take a long time to process Skylight Radiosity for other people?

Section: Rendering
Product Version: UE 4.18
Answer Mar 21 '18 at 05:27 PM
0
answers
Votes: 0 Views: 28

Lightmass crashed and generated lightmap

Section: Using UE4
Product Version: UE 4.19
Question Mar 19 '18 at 12:34 AM
2
answers
Votes: 0 Views: 27

Shadows on static mesh VS Shadows on skeletal mesh - Static is messy and the Skeletal is clean. RESOLVED

Section: Rendering
Product Version: UE 4.18
Answer Mar 12 '18 at 10:28 PM
0
answers
Votes: 0 Views: 23

Textures pixelate after Light Build.

Section: Using UE4
Product Version: UE 4.18
Comment Mar 07 '18 at 04:50 PM
0
answers
Votes: 0 Views: 57

Engine Crashes when encoding Texture after build Lighting

Section: Using UE4
Product Version: UE 4.18
Question Mar 07 '18 at 07:15 AM
1
answer
Votes: 0 Views: 30

Incorrect Shading of Modular Assets RESOLVED

Section: Using UE4
Product Version: UE 4.18
Answer Mar 06 '18 at 03:09 PM
368 questions
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