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Questions in topic: lightmaps

2
answers
Votes: 0 Views: 141

Static lighting produces blotchy shadows

Section: Rendering
Product Version: UE 4.19
Comment Nov 24 '18 at 01:37 PM
0
answers
Votes: 0 Views: 12

Invalid Lightmap Settings? (Also issues with colliders)

Section: Using UE4
Product Version: UE 4.17
Question Nov 11 '18 at 01:16 AM
0
answers
Votes: 1 Views: 21

lightmaps culling out at large distances

Section: Rendering
Product Version: UE 4.19
Question Oct 27 '18 at 12:11 AM
1
answer
Votes: 1 Views: 242

Level streaming lighting issue

Section: Rendering
Product Version: UE 4.17
Answer Oct 26 '18 at 03:10 PM
1
answer
Votes: 1 Views: 690

Baking Individual or Selected Objects

Section: Rendering
Product Version: UE 4.9
Comment Oct 25 '18 at 08:35 AM
1
answer
Votes: 0 Views: 39

Weird shadows appearing with new pc RESOLVED

Section: Using UE4
Product Version: UE 4.20
Comment Oct 06 '18 at 09:46 PM
1
answer
Votes: 0 Views: 215

Disable Volumetric Lightmap RESOLVED

Section: Using UE4
Product Version: UE 4.19
Comment Oct 04 '18 at 04:47 PM
0
answers
Votes: 0 Views: 45

Datasmith Baking Issues

Section: Rendering
Product Version: UE 4.20
Question Oct 02 '18 at 01:21 PM
0
answers
Votes: 0 Views: 20

Where are light and shadowmaps stored in open world?

Section: Using UE4
Product Version: UE 4.18
Question Sep 16 '18 at 11:10 PM
1
answer
Votes: 0 Views: 26

Weird pattern on static mesh

Section: Using UE4
Product Version: UE 4.19
Answer Sep 16 '18 at 01:04 PM
1
answer
Votes: 0 Views: 244

Indirect Lighting of Stationary Light is seriously wrong?!

Section: Rendering
Product Version: UE 4.12
Answer Sep 11 '18 at 06:52 PM
0
answers
Votes: 0 Views: 16

How to set quality for lightmap rebuilding from command

Section: Packaging & Deployment
Product Version: UE 4.20
Question Sep 04 '18 at 03:56 PM
4
answers
Votes: 3 Views: 1.3k

Does Lightmass take a long time to process Skylight Radiosity for other people?

Section: Rendering
Product Version: UE 4.18
Comment Aug 31 '18 at 02:18 PM
0
answers
Votes: 0 Views: 49

Some meshes are still black even with no overlapping UVs

Section: Using UE4
Product Version: UE 4.20
Question Aug 19 '18 at 09:20 AM
0
answers
Votes: 0 Views: 71

Merge Actor and Lightmaps

Section: Using UE4
Product Version: UE 4.18
Question Aug 16 '18 at 05:41 PM
2
answers
Votes: 1 Views: 776

serious conversion issue from 4.19 to 4.20 (bug?)

Section: Rendering
Product Version: UE 4.20
Answer Aug 16 '18 at 03:39 PM
0
answers
Votes: 0 Views: 23

Errors in building lighting for HTML5

Section: Rendering
Product Version: UE 4.18
Question Aug 15 '18 at 02:24 PM
0
answers
Votes: 0 Views: 23

lightmapping on static mesh looks wrong

Section: Rendering
Product Version: UE 4.17
Comment Aug 12 '18 at 11:29 PM
0
answers
Votes: 0 Views: 57

Loading a umap from .pak lighting and reflections need to be rebuilt

Section: Packaging & Deployment
Product Version: UE 4.20
Question Aug 10 '18 at 09:51 PM
1
answer
Votes: 0 Views: 109

SpeedTree 8 Light Map Problems RESOLVED

Section: Using UE4
Product Version: UE 4.19
Answer Jul 31 '18 at 02:21 PM
Greg.Croft PARTNER
0
answers
Votes: 0 Views: 15

need help light !!

Section: Using UE4
Product Version: UE 4.19
Question Jul 28 '18 at 12:11 AM
1
answer
Votes: 0 Views: 97

Cast shadows look like blobs. What could be the cause?

Section: Using UE4
Product Version: UE older version
Comment Jul 22 '18 at 07:47 PM
0
answers
Votes: 0 Views: 64

Lightmap problem after building

Section: Using UE4
Product Version: UE 4.19
Comment Jul 20 '18 at 10:31 AM
1
answer
Votes: 0 Views: 118

How to build Lightmaps with Houdini

Section: Rendering
Product Version: UE 4.19
Comment Jul 11 '18 at 04:41 AM
0
answers
Votes: 0 Views: 34

lightmap UV's changes during bake

Section: Rendering
Product Version: UE 4.19
Comment Jun 23 '18 at 06:13 PM
1
answer
Votes: 0 Views: 31

How to find lights that aren't built RESOLVED

Section: Using UE4
Product Version: UE 4.18
Comment Jun 22 '18 at 03:04 PM
390 questions
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