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Questions in topic: lightmaps

0
answers
Votes: 0 Views: 5

Commandline baking not saving sublevels

Section: Rendering
Product Version: UE 4.21
Question 4 days ago
0
answers
Votes: 0 Views: 9

Lightmap at arbitrary resolutions?

Section: Rendering
Product Version: UE 4.21
Question 6 days ago
0
answers
Votes: 0 Views: 18

[Feature Request] uvless baking system

Section: Rendering
Product Version: UE 4.22 Preview
Comment Feb 19 '19 at 06:04 AM
1
answer
Votes: 0 Views: 2.6k

How to turn on/off stationary lights to full darkness

Section: Rendering
Product Version: UE 4.12
Comment Feb 19 '19 at 01:13 AM
0
answers
Votes: 0 Views: 12

Edit Multiple Lightmaps

Section: Rendering
Product Version: UE 4.21
Question Feb 01 '19 at 12:32 PM
1
answer
Votes: 0 Views: 77

Lightmap look ok on hard edge, not on soft edge with normalmap

Section: Rendering
Product Version: UE 4.19
Answer Jan 15 '19 at 10:23 AM
1
answer
Votes: 0 Views: 53

How do I get rid of blotches/artifacts in interior scene?

Section: Rendering
Product Version: UE 4.21
Comment Jan 14 '19 at 02:26 AM
2
answers
Votes: 0 Views: 187

Static lighting produces blotchy shadows

Section: Rendering
Product Version: UE 4.19
Comment Nov 24 '18 at 01:37 PM
0
answers
Votes: 0 Views: 20

Invalid Lightmap Settings? (Also issues with colliders)

Section: Using UE4
Product Version: UE 4.17
Question Nov 11 '18 at 01:16 AM
0
answers
Votes: 1 Views: 26

lightmaps culling out at large distances

Section: Rendering
Product Version: UE 4.19
Question Oct 27 '18 at 12:11 AM
1
answer
Votes: 1 Views: 283

Level streaming lighting issue

Section: Rendering
Product Version: UE 4.17
Answer Oct 26 '18 at 03:10 PM
1
answer
Votes: 1 Views: 717

Baking Individual or Selected Objects

Section: Rendering
Product Version: UE 4.9
Comment Oct 25 '18 at 08:35 AM
1
answer
Votes: 0 Views: 43

Weird shadows appearing with new pc RESOLVED

Section: Using UE4
Product Version: UE 4.20
Comment Oct 06 '18 at 09:46 PM
1
answer
Votes: 0 Views: 270

Disable Volumetric Lightmap RESOLVED

Section: Using UE4
Product Version: UE 4.19
Comment Oct 04 '18 at 04:47 PM
0
answers
Votes: 0 Views: 55

Datasmith Baking Issues

Section: Rendering
Product Version: UE 4.20
Question Oct 02 '18 at 01:21 PM
0
answers
Votes: 0 Views: 21

Where are light and shadowmaps stored in open world?

Section: Using UE4
Product Version: UE 4.18
Question Sep 16 '18 at 11:10 PM
1
answer
Votes: 0 Views: 30

Weird pattern on static mesh

Section: Using UE4
Product Version: UE 4.19
Answer Sep 16 '18 at 01:04 PM
1
answer
Votes: 0 Views: 256

Indirect Lighting of Stationary Light is seriously wrong?!

Section: Rendering
Product Version: UE 4.12
Answer Sep 11 '18 at 06:52 PM
4
answers
Votes: 3 Views: 1.5k

Does Lightmass take a long time to process Skylight Radiosity for other people?

Section: Rendering
Product Version: UE 4.18
Comment Aug 31 '18 at 02:18 PM
0
answers
Votes: 0 Views: 75

Some meshes are still black even with no overlapping UVs

Section: Using UE4
Product Version: UE 4.20
Question Aug 19 '18 at 09:20 AM
0
answers
Votes: 0 Views: 101

Merge Actor and Lightmaps

Section: Using UE4
Product Version: UE 4.18
Question Aug 16 '18 at 05:41 PM
2
answers
Votes: 1 Views: 806

serious conversion issue from 4.19 to 4.20 (bug?)

Section: Rendering
Product Version: UE 4.20
Answer Aug 16 '18 at 03:39 PM
0
answers
Votes: 0 Views: 30

Errors in building lighting for HTML5

Section: Rendering
Product Version: UE 4.18
Question Aug 15 '18 at 02:24 PM
0
answers
Votes: 0 Views: 25

lightmapping on static mesh looks wrong

Section: Rendering
Product Version: UE 4.17
Comment Aug 12 '18 at 11:29 PM
0
answers
Votes: 0 Views: 66

Loading a umap from .pak lighting and reflections need to be rebuilt

Section: Packaging & Deployment
Product Version: UE 4.20
Question Aug 10 '18 at 09:51 PM
1
answer
Votes: 0 Views: 139

SpeedTree 8 Light Map Problems RESOLVED

Section: Using UE4
Product Version: UE 4.19
Answer Jul 31 '18 at 02:21 PM
Greg.Croft PARTNER
0
answers
Votes: 0 Views: 16

need help light !!

Section: Using UE4
Product Version: UE 4.19
Question Jul 28 '18 at 12:11 AM
1
answer
Votes: 0 Views: 118

Cast shadows look like blobs. What could be the cause?

Section: Using UE4
Product Version: UE older version
Comment Jul 22 '18 at 07:47 PM
393 questions
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