x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: lightmaps

1
answer
Votes: 0 Views: 124

Issue with precomputed sky light on a landscape

Section: Rendering
Product Version: UE 4.10
Answer 1 hour ago
1
answer
Votes: 0 Views: 2.8k

How to turn on/off stationary lights to full darkness

Section: Rendering
Product Version: UE 4.12
Comment 3 hours ago
1
answer
Votes: 0 Views: 17

Nonspecific error when when building lighting via commandlet RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.21
Answer 2 days ago
1
answer
Votes: 0 Views: 383

Disable Volumetric Lightmap RESOLVED

Section: Using UE4
Product Version: UE 4.19
Comment May 13 '19 at 05:57 AM
1
answer
Votes: 0 Views: 21

Shadow shift RESOLVED

Section: Rendering
Product Version: Not Selected
Answer May 08 '19 at 02:00 PM
0
answers
Votes: 0 Views: 16

Level is turning orange sometimes after baking?

Section: Using UE4
Product Version: UE 4.21
Question Apr 21 '19 at 02:17 AM
2
answers
Votes: 0 Views: 37

Light maps/static shadows clipping?

Section: Rendering
Product Version: UE 4.21
Answer Apr 20 '19 at 04:14 PM
1
answer
Votes: 1 Views: 62

Commandline baking not saving sublevels

Section: Rendering
Product Version: UE 4.21
Answer Apr 18 '19 at 07:19 PM
1
answer
Votes: 0 Views: 30

Light map artifacts on smooth Object

Section: Using UE4
Product Version: UE 4.21
Answer Apr 04 '19 at 09:11 PM
0
answers
Votes: 0 Views: 22

Lighmap density numeric value

Section: Rendering
Product Version: UE 4.21
Question Mar 27 '19 at 05:27 AM
0
answers
Votes: 0 Views: 21

Lightmap at arbitrary resolutions?

Section: Rendering
Product Version: UE 4.21
Question Mar 12 '19 at 09:54 PM
0
answers
Votes: 0 Views: 23

[Feature Request] uvless baking system

Section: Rendering
Product Version: UE 4.22 Preview
Comment Feb 19 '19 at 06:04 AM
0
answers
Votes: 0 Views: 12

Edit Multiple Lightmaps

Section: Rendering
Product Version: UE 4.21
Question Feb 01 '19 at 12:32 PM
1
answer
Votes: 0 Views: 88

Lightmap look ok on hard edge, not on soft edge with normalmap

Section: Rendering
Product Version: UE 4.19
Answer Jan 15 '19 at 10:23 AM
1
answer
Votes: 0 Views: 87

How do I get rid of blotches/artifacts in interior scene?

Section: Rendering
Product Version: UE 4.21
Comment Jan 14 '19 at 02:26 AM
2
answers
Votes: 0 Views: 260

Static lighting produces blotchy shadows

Section: Rendering
Product Version: UE 4.19
Comment Nov 24 '18 at 01:37 PM
0
answers
Votes: 0 Views: 29

Invalid Lightmap Settings? (Also issues with colliders)

Section: Using UE4
Product Version: UE 4.17
Question Nov 11 '18 at 01:16 AM
0
answers
Votes: 1 Views: 32

lightmaps culling out at large distances

Section: Rendering
Product Version: UE 4.19
Question Oct 27 '18 at 12:11 AM
1
answer
Votes: 1 Views: 299

Level streaming lighting issue

Section: Rendering
Product Version: UE 4.17
Answer Oct 26 '18 at 03:10 PM
1
answer
Votes: 1 Views: 741

Baking Individual or Selected Objects

Section: Rendering
Product Version: UE 4.9
Comment Oct 25 '18 at 08:35 AM
1
answer
Votes: 0 Views: 44

Weird shadows appearing with new pc RESOLVED

Section: Using UE4
Product Version: UE 4.20
Comment Oct 06 '18 at 09:46 PM
0
answers
Votes: 0 Views: 63

Datasmith Baking Issues

Section: Rendering
Product Version: UE 4.20
Question Oct 02 '18 at 01:21 PM
alwei STAFF
0
answers
Votes: 0 Views: 21

Where are light and shadowmaps stored in open world?

Section: Using UE4
Product Version: UE 4.18
Question Sep 16 '18 at 11:10 PM
1
answer
Votes: 0 Views: 39

Weird pattern on static mesh

Section: Using UE4
Product Version: UE 4.19
Answer Sep 16 '18 at 01:04 PM
1
answer
Votes: 0 Views: 267

Indirect Lighting of Stationary Light is seriously wrong?!

Section: Rendering
Product Version: UE 4.12
Answer Sep 11 '18 at 06:52 PM
4
answers
Votes: 3 Views: 1.6k

Does Lightmass take a long time to process Skylight Radiosity for other people?

Section: Rendering
Product Version: UE 4.18
Comment Aug 31 '18 at 02:18 PM
0
answers
Votes: 0 Views: 81

Some meshes are still black even with no overlapping UVs

Section: Using UE4
Product Version: UE 4.20
Question Aug 19 '18 at 09:20 AM
0
answers
Votes: 0 Views: 123

Merge Actor and Lightmaps

Section: Using UE4
Product Version: UE 4.18
Question Aug 16 '18 at 05:41 PM
399 questions
351replies
Subscribe to this topic