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Questions in topic: lightmass

0
answers
Votes: 0 Views: 11

Swarm Lightmass Coordinator not distributing jobs

Section: Rendering
Product Version: UE 4.19
Question 13 hours ago
3
answers
Votes: 1 Views: 1.7k

Lightmass: Disable Self Shadowing on Static Meshes?

Section: Using UE4
Product Version: UE 4.14
Answer yesterday
1
answer
Votes: 0 Views: 22

how to enable two-sided lighting on foliage

Section: Rendering
Product Version: UE 4.19
Answer 4 days ago
1
answer
Votes: 0 Views: 17

Is it possible to statically light both sides of a single plane idividually? RESOLVED

Section: Rendering
Product Version: UE 4.19
Comment May 12 '18 at 11:50 PM
0
answers
Votes: 0 Views: 12

Can I reduce Lightmass AO for only certain objects in my scene?

Section: Rendering
Product Version: UE 4.19
Question May 12 '18 at 12:44 PM
1
answer
Votes: 0 Views: 25

Weird dark spots in corners only in between sloped surfaces.

Section: Rendering
Product Version: UE 4.19
Comment May 07 '18 at 03:57 PM
0
answers
Votes: 0 Views: 19

UnrealLightmassBuildErrorC1083

Section: C++ Programming
Product Version: Not Selected
Question May 02 '18 at 08:02 AM
Question Apr 17 '18 at 12:18 AM
2
answers
Votes: 0 Views: 105

Does lightmass benefit from RAM or GPU

Section: Using UE4
Product Version: UE 4.18
Answer Apr 15 '18 at 08:02 AM
0
answers
Votes: 1 Views: 123

Light Complexity does not work, and static lights will not bake.

Section: Rendering
Product Version: Not Selected
Comment Apr 13 '18 at 02:52 PM
1
answer
Votes: 1 Views: 119

Lightmass not streaming mipmaps correctly

Section: Rendering
Product Version: UE 4.12
Answer Apr 06 '18 at 02:01 PM
0
answers
Votes: 0 Views: 169

SwarmAgent stopping with error

Section: Using UE4
Product Version: UE 4.11
Comment Apr 06 '18 at 02:49 AM
0
answers
Votes: 1 Views: 168

"Light as if static" doesn't work

Section: Rendering
Product Version: UE 4.17
Comment Apr 03 '18 at 04:58 PM
1
answer
Votes: 0 Views: 142

ArchViz lightmap Artifacts/issues

Section: Rendering
Product Version: UE 4.18
Answer Mar 31 '18 at 02:05 PM
1
answer
Votes: 0 Views: 15

Swarm agent configuration errors

Section: Rendering
Product Version: UE 4.18
Comment Mar 31 '18 at 01:44 PM
3
answers
Votes: 0 Views: 195

Unwanted color bleeding over the roof. RESOLVED

Section: Using UE4
Product Version: UE 4.14
Answer Mar 29 '18 at 10:07 AM
0
answers
Votes: 0 Views: 275

Lightmass Crashed - Array Index Out Of Bounds

Section: Using UE4
Product Version: UE 4.8
Comment Mar 26 '18 at 05:26 PM
0
answers
Votes: 0 Views: 73

Lighting Build Fails on linux (4.17.2)

Section: Linux
Product Version: UE 4.17
Comment Mar 21 '18 at 10:13 PM
3
answers
Votes: 2 Views: 482

Does Lightmass take a long time to process Skylight Radiosity for other people?

Section: Rendering
Product Version: UE 4.18
Answer Mar 21 '18 at 05:27 PM
0
answers
Votes: 1 Views: 128

New physical exposure broken with directional lights

Section: Rendering
Product Version: Not Selected
Comment Mar 18 '18 at 08:30 AM
1
answer
Votes: 0 Views: 141

Lightmass and Mesh scaling

Section: Rendering
Product Version: UE 4.10
Comment Mar 17 '18 at 12:21 PM
0
answers
Votes: 0 Views: 43

AR camera and scene scale

Section: Using UE4
Product Version: UE 4.18
Question Mar 16 '18 at 10:55 PM
0
answers
Votes: 0 Views: 40

Lightmass Crashing When Build Executed

Section: Using UE4
Product Version: UE 4.18
Comment Mar 13 '18 at 11:42 AM
-1
answers
Votes: 1 Views: 1.6k

Use of AWS (Amazon Web Services) to Build Lightmass

Section: Rendering
Product Version: UE 4.8
Comment Mar 08 '18 at 06:48 AM
0
answers
Votes: 0 Views: 14

Increase 'busy' threshold

Section: Rendering
Product Version: UE 4.18
Question Mar 05 '18 at 04:16 PM
3
answers
Votes: 0 Views: 156

Black Corners and Light Leak after fixing black corners

Section: Rendering
Product Version: UE 4.18
Answer Mar 01 '18 at 04:05 PM
0
answers
Votes: 0 Views: 11

How can i set the path of gi cache server?

Section: Using UE4
Product Version: UE 4.18
Question Mar 01 '18 at 07:31 AM
0
answers
Votes: 0 Views: 116

Lightmass crashed

Section: Rendering
Product Version: UE 4.18
Question Feb 28 '18 at 03:57 AM
1
answer
Votes: 0 Views: 31

Lighting completely changed after working on another project

Section: Rendering
Product Version: UE 4.18
Answer Feb 27 '18 at 03:19 PM
0
answers
Votes: 5 Views: 804

Selective compression of lightmaps

Section: Using UE4
Product Version: Not Selected
Comment Feb 26 '18 at 08:29 AM
426 questions
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