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Questions in topic: lod distance

1
answer
Votes: 3 Views: 996

Changing LOD screen size for a lot of objects

Section: Using UE4
Product Version: UE 4.9
Comment Mar 16 '19 at 05:26 PM
1
answer
Votes: 1 Views: 422

Instanced Hierarchical Static Mesh LOD doesn't respect scale

Section: Bug Reports
Product Version: UE 4.14
Comment Jan 14 '19 at 07:45 AM
0
answers
Votes: 1 Views: 55

Lod0 as source quality mesh Lod1 as game mesh?

Section: Rendering
Product Version: UE 4.20
Question Oct 17 '18 at 09:27 PM
0
answers
Votes: 0 Views: 259

World Composition LOD fatal bug

Section: Bug Reports
Product Version: UE 4.19
Comment Mar 21 '18 at 12:16 AM
1
answer
Votes: 3 Views: 501

LOD screen sizes need to be halved in vr

Section: Rendering
Product Version: UE 4.17
Answer Feb 21 '18 at 06:58 PM
0
answers
Votes: 0 Views: 55

Can't find landscape parent actor

Section: Using UE4
Product Version: UE 4.18
Question Feb 16 '18 at 12:02 AM
Question Feb 03 '18 at 04:42 AM
1
answer
Votes: 1 Views: 678

How to automate setting of Screen Size (LOD) for hundreds static meshes via ini file ?

Section: Using UE4
Product Version: UE 4.18
Comment Jan 28 '18 at 11:44 AM
1
answer
Votes: 0 Views: 9.4k

LOD distance settings

Section: Using UE4
Product Version: Not Selected
Comment Jan 03 '18 at 03:46 PM
1
answer
Votes: 1 Views: 2.9k

Disabling LODs during Cinematics

Section: Rendering
Product Version: UE 4.10
Comment Dec 19 '17 at 07:18 PM
0
answers
Votes: 0 Views: 63

SkeletalMesh LOD's too low up close

Section: Using UE4
Product Version: UE 4.18
Question Dec 07 '17 at 03:54 AM
1
answer
Votes: 0 Views: 323

4.17 to 4.18 migration broke auto lod distances. RESOLVED

Section: Using UE4
Product Version: UE 4.18
Answer Nov 22 '17 at 09:59 PM
2
answers
Votes: 0 Views: 757

Static Mesh LOD switch at screen edge

Section: Rendering
Product Version: Not Selected
Answer Oct 22 '17 at 11:40 AM
0
answers
Votes: 0 Views: 267

Tessellation LOD Distance?

Section: Rendering
Product Version: UE 4.17
Question Sep 24 '17 at 04:04 PM
0
answers
Votes: 0 Views: 37

question related to specific mesh lod

Section: Rendering
Product Version: UE 4.16
Question Sep 21 '17 at 03:09 PM
0
answers
Votes: 4 Views: 576

Inconsistent LOD behavior on Foliage and Grass

Section: Bug Reports
Product Version: UE 4.16
Question Jul 25 '17 at 01:31 PM
0
answers
Votes: 0 Views: 87

SceneCapture LODDistanceFactor and ScreenPercentage don't work

Section: Bug Reports
Product Version: UE 4.16
Question Jul 08 '17 at 09:00 PM
1
answer
Votes: 0 Views: 68

Upgrade from 4.13 to 4.14 results in messed up LOD RESOLVED

Section: Bug Reports
Product Version: UE 4.14
Answer Feb 25 '17 at 02:19 PM
0
answers
Votes: 1 Views: 164

SceneCapture2D picking up LODs instead of main meshes

Section: Rendering
Product Version: UE 4.14
Question Feb 07 '17 at 08:07 PM
1
answer
Votes: 1 Views: 1.1k

Lose shadow detail at a distance RESOLVED

Section: Rendering
Product Version: UE 4.12
Comment Aug 11 '16 at 02:46 AM
0
answers
Votes: 0 Views: 147

Is that possible to load LODs according to Cull Distance?

Section: Rendering
Product Version: UE 4.12
Question Jun 23 '16 at 04:13 PM
1
answer
Votes: 2 Views: 517

Is there a way to make LOD distances with metres RESOLVED

Section: Rendering
Product Version: UE 4.10
Comment Jun 23 '16 at 02:27 PM
0
answers
Votes: 0 Views: 320

Cannot increase draw distance of particles

Section: Rendering
Product Version: UE 4.10
Question Jun 09 '16 at 08:24 AM
1
answer
Votes: 0 Views: 645

Question about LOD for sections of a map and doing light / precomputed visibility.

Section: Using UE4
Product Version: UE 4.10
Comment Mar 15 '16 at 02:27 PM
1
answer
Votes: 0 Views: 805

UE 4.10 Foliage Disappearance Bug RESOLVED

Section: Bug Reports
Product Version: UE 4.10
Comment Feb 23 '16 at 04:23 PM
1
answer
Votes: 0 Views: 280

Question about LODs RESOLVED

Section: Using UE4
Product Version: UE 4.10
Answer Dec 23 '15 at 07:59 PM
Tim Hobson STAFF
0
answers
Votes: 1 Views: 606

Setting LOD distances/screenspace globally

Section: Rendering
Product Version: UE 4.10
Question Nov 30 '15 at 08:37 PM
0
answers
Votes: 0 Views: 84

why is the screensize in the editor greater than 1?

Section: Using UE4
Product Version: UE 4.9
Question Sep 18 '15 at 06:04 AM
0
answers
Votes: 0 Views: 572

Blueprint and LOD's

Section: Blueprint Scripting
Product Version: UE 4.7
Question May 18 '15 at 04:26 AM
0
answers
Votes: 0 Views: 111

low quality texture

Section: Using UE4
Product Version: Not Selected
Question May 12 '15 at 05:18 PM
34 questions
16replies
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