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Questions in topic: manifest

1
answer
Votes: 0 Views: 43

GameUserSettings overwritten after every update RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.14
Comment Sep 04 '17 at 01:58 PM
1
answer
Votes: 0 Views: 116

Override of manifest not working RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Answer Apr 28 '17 at 07:53 AM
1
answer
Votes: 0 Views: 125

ManifestRequirementsOverride.txt Not Working RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Answer Mar 10 '17 at 02:00 AM
0
answers
Votes: 0 Views: 26

GatherText creates multiple localization entries

Section: Using UE4
Product Version: UE 4.14
Question Feb 13 '17 at 02:30 PM
1
answer
Votes: 0 Views: 434

Read Android intent extra data on Unreal app launch RESOLVED

Section: C++ Programming
Product Version: UE 4.14
Comment Feb 07 '17 at 05:06 PM
1
answer
Votes: 0 Views: 44

AutomationTool unable to write Manifest_UFSFiles_Win64.txt RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.14
Answer Dec 03 '16 at 07:32 AM
0
answers
Votes: 0 Views: 39

Add xml as AndroidManifest's resource

Section: Using UE4
Product Version: UE 4.13
Question Nov 08 '16 at 09:46 AM
1
answer
Votes: 0 Views: 120

Manifest overriden. Location permission still alive. RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.12
Comment Oct 17 '16 at 08:17 PM
1
answer
Votes: 0 Views: 217

Spanish .archive file uses english translation text as source text RESOLVED

Section: Bug Reports
Product Version: UE 4.12
Comment Aug 25 '16 at 09:39 PM
1
answer
Votes: 0 Views: 461

Texture Compression Formats of UE4 for Manifest RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.12
Comment Jul 21 '16 at 06:54 PM
Tim Hobson STAFF
1
answer
Votes: 0 Views: 139

[REQUEST] Android Texture Format to Manifest RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.12
Answer Jul 21 '16 at 06:50 PM
1
answer
Votes: 0 Views: 205

[Android] "Extra Tags for node" adds attributes, not tags RESOLVED CLOSED

Section: Packaging & Deployment
Product Version: UE 4.9
Comment Jul 13 '16 at 03:10 PM
3
answers
Votes: 1 Views: 617

[Android] "Extra Tags for node" adds attributes, not tags RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.9
Comment Jun 20 '16 at 10:49 PM
1
answer
Votes: 0 Views: 370

Packaging Fails on Mac RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.10
Comment Mar 11 '16 at 06:07 PM
1
answer
Votes: 0 Views: 307

Android Manifest for texture compression RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.10
Comment Feb 03 '16 at 03:55 PM
0
answers
Votes: 0 Views: 672

adding user-permission in the manifest file CLOSED

Section: Packaging & Deployment
Product Version: UE 4.10
Question Feb 03 '16 at 09:35 AM
1
answer
Votes: 0 Views: 104

Epic Games Launcher 2.8.1 - Connection Error RESOLVED

Section: Installation & Setup
Product Version: Epic Games Launcher
Answer Dec 28 '15 at 10:40 AM
1
answer
Votes: 0 Views: 183

Why can't I add uses-feature RESOLVED

Section: Everything Else
Product Version: UE 4.8
Answer Jul 21 '15 at 12:26 PM
1
answer
Votes: 0 Views: 581

Extra Permissions entered twice into AndroidManifest.xml RESOLVED

Section: Using UE4
Product Version: UE 4.8
Answer Jul 21 '15 at 12:23 PM
1
answer
Votes: 0 Views: 507

Unable to save to Android

Section: Blueprint Scripting
Product Version: Not Selected
Comment May 24 '15 at 07:21 PM
1
answer
Votes: 0 Views: 316

android : can't disable google play RESOLVED

Section: Bug Reports
Product Version: Not Selected
Answer Apr 13 '15 at 06:21 PM
wittlief STAFF
1
answer
Votes: 0 Views: 1.3k

Android Launch: java.lang.ClassNotFoundException RESOLVED

Section: Packaging & Deployment
Product Version: Not Selected
Answer Apr 08 '15 at 09:12 PM
wittlief STAFF
2
answers
Votes: 0 Views: 285

Android Packing || Build Failed RESOLVED

Section: Packaging & Deployment
Product Version: Not Selected
Answer Apr 06 '15 at 09:12 PM
wittlief STAFF
0
answers
Votes: 0 Views: 404

APK Signing problems CLOSED

Section: Packaging & Deployment
Product Version: Not Selected
Question Feb 19 '15 at 03:01 AM
1
answer
Votes: 0 Views: 519

Can you change com.epicgames.gamename? RESOLVED

Section: Packaging & Deployment
Product Version: Not Selected
Comment Aug 02 '14 at 04:20 PM
1
answer
Votes: 0 Views: 1.8k

Manifest File Required RESOLVED

Section: Installation & Setup
Product Version: Not Selected
Question Apr 25 '14 at 07:44 PM
Eric Ketchum STAFF
1
answer
Votes: 0 Views: 514

Launching android project loads default manifest instead of projects RESOLVED

Section: Bug Reports
Product Version: Not Selected
Question Apr 16 '14 at 08:12 PM
Adam Davis STAFF
27 questions
26replies
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