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Questions in topic: manifest

1
answer
Votes: 0 Views: 24

Missing precompiled manifest for "CurveEditor" RESOLVED

Section: Using UE4
Product Version: UE 4.22
Comment 8 hours ago
2
answers
Votes: 0 Views: 283

Why can't I add uses-feature RESOLVED

Section: Everything Else
Product Version: UE 4.8
Comment Dec 11 '18 at 01:31 PM
0
answers
Votes: 1 Views: 27

Want Android OpenGL ES versions 1.0+ instead get 3.0+

Section: Packaging & Deployment
Product Version: UE 4.20
Question Oct 23 '18 at 04:09 PM
0
answers
Votes: 0 Views: 261

Android broadcast receiver, autostart app on boot

Section: Packaging & Deployment
Product Version: UE 4.19
Comment Sep 12 '18 at 10:00 AM
4
answers
Votes: 0 Views: 76

Apache ant failed with args / can't write manifest

Section: Packaging & Deployment
Product Version: UE 4.19
Answer Aug 21 '18 at 04:01 PM
1
answer
Votes: 0 Views: 807

Problem saving to Android. Manifest and maxSdkVersion="18" RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.18
Comment Jul 18 '18 at 09:50 PM
0
answers
Votes: 0 Views: 110

How do i override android:icon tags in application node in android manifest.

Section: Packaging & Deployment
Product Version: UE 4.19
Question Jun 04 '18 at 04:41 AM
0
answers
Votes: 1 Views: 73

What causes a particular module to be referenced in the .uhtmanifest file?

Section: Packaging & Deployment
Product Version: UE 4.19
Question Apr 11 '18 at 06:09 PM
0
answers
Votes: 0 Views: 105

add .jar file for using in AndroidManifest.xml

Section: Packaging & Deployment
Product Version: UE 4.17
Question Mar 12 '18 at 05:13 PM
0
answers
Votes: 0 Views: 321

Using ManifestRequirementsOverride.txt not working correctly

Section: Packaging & Deployment
Product Version: UE 4.18
Question Mar 01 '18 at 09:07 PM
1
answer
Votes: 0 Views: 339

GameUserSettings overwritten after every update RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.14
Comment Sep 04 '17 at 01:58 PM
1
answer
Votes: 0 Views: 328

Override of manifest not working RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Answer Apr 28 '17 at 07:53 AM
1
answer
Votes: 0 Views: 346

ManifestRequirementsOverride.txt Not Working RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Answer Mar 10 '17 at 02:00 AM
0
answers
Votes: 0 Views: 44

GatherText creates multiple localization entries

Section: Using UE4
Product Version: UE 4.14
Question Feb 13 '17 at 02:30 PM
1
answer
Votes: 0 Views: 1.2k

Read Android intent extra data on Unreal app launch RESOLVED

Section: C++ Programming
Product Version: UE 4.14
Comment Feb 07 '17 at 05:06 PM
1
answer
Votes: 0 Views: 84

AutomationTool unable to write Manifest_UFSFiles_Win64.txt RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.14
Answer Dec 03 '16 at 07:32 AM
0
answers
Votes: 0 Views: 79

Add xml as AndroidManifest's resource

Section: Using UE4
Product Version: UE 4.13
Question Nov 08 '16 at 09:46 AM
1
answer
Votes: 0 Views: 234

Manifest overriden. Location permission still alive. RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.12
Comment Oct 17 '16 at 08:17 PM
1
answer
Votes: 1 Views: 414

Spanish .archive file uses english translation text as source text RESOLVED

Section: Bug Reports
Product Version: UE 4.12
Comment Aug 25 '16 at 09:39 PM
1
answer
Votes: 0 Views: 826

Texture Compression Formats of UE4 for Manifest RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.12
Comment Jul 21 '16 at 06:54 PM
Tim Hobson STAFF
1
answer
Votes: 0 Views: 214

[REQUEST] Android Texture Format to Manifest RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.12
Answer Jul 21 '16 at 06:50 PM
1
answer
Votes: 0 Views: 292

[Android] "Extra Tags for node" adds attributes, not tags RESOLVED CLOSED

Section: Packaging & Deployment
Product Version: UE 4.9
Comment Jul 13 '16 at 03:10 PM
3
answers
Votes: 1 Views: 959

[Android] "Extra Tags for node" adds attributes, not tags RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.9
Comment Jun 20 '16 at 10:49 PM
1
answer
Votes: 0 Views: 800

Packaging Fails on Mac RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.10
Comment Mar 11 '16 at 06:07 PM
1
answer
Votes: 0 Views: 456

Android Manifest for texture compression RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.10
Comment Feb 03 '16 at 03:55 PM
0
answers
Votes: 0 Views: 853

adding user-permission in the manifest file CLOSED

Section: Packaging & Deployment
Product Version: UE 4.10
Question Feb 03 '16 at 09:35 AM
1
answer
Votes: 0 Views: 208

Epic Games Launcher 2.8.1 - Connection Error RESOLVED

Section: Installation & Setup
Product Version: Epic Games Launcher
Answer Dec 28 '15 at 10:40 AM
1
answer
Votes: 0 Views: 936

Extra Permissions entered twice into AndroidManifest.xml RESOLVED

Section: Using UE4
Product Version: UE 4.8
Answer Jul 21 '15 at 12:23 PM
1
answer
Votes: 0 Views: 722

Unable to save to Android

Section: Blueprint Scripting
Product Version: Not Selected
Comment May 24 '15 at 07:21 PM
37 questions
34replies
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