While making a POM material, shadow map is inverted
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5
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133
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April 3, 2024
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How does the input mapping context know that" W" is run forwards?
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3
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260
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October 19, 2023
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Preserving georeferenced position?
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11
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414
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June 20, 2023
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Is it possible to project texture based on camera view.
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9
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10927
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May 12, 2023
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How to Make a Grand-Strategy-like Interactive Map
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8
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15243
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January 10, 2023
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Capacitive Touch Input of the Oculus Quest 2 with OpenXR Plugin
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0
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577
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December 6, 2022
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How to map directional object movement to right analog stick?
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3
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925
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September 7, 2021
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How to Referenece geospatial data with Cesium?
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0
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402
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August 19, 2021
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Is there a way to use triplanar with displacement in local space ?
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0
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607
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July 29, 2021
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ms Default Material Displacement
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0
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639
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April 8, 2021
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How do I get keyboard events in user widget?
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13
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1499
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March 31, 2021
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POM circular distortions
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1
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742
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March 18, 2021
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ScreenPosition mapping for specific cinecamera
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0
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342
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November 12, 2020
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Realistic world mapping in world composition?
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1
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447
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June 26, 2020
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Object aligned textures how?
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2
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1293
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March 14, 2020
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Panoramic projection on multiple objects
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0
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370
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January 30, 2020
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Spherical Projection Mapping
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4
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1434
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November 1, 2019
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MatCap texture math / How to get accurate screenspace normals?
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2
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437
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May 30, 2019
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Match landscape texture from DEM map
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1
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482
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March 12, 2019
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テクスチャの反映の違いについてお教えください。
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2
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446
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November 29, 2018
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My exported Input.ini is half written in Kanji
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1
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438
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October 16, 2018
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Cable Component is stiff?
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0
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407
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May 24, 2018
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Changing input at runtime
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0
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1102
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October 17, 2017
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Is there is way to Combine Absolute World Position with Parallex Occlusion Mapping ?
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2
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1243
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July 10, 2017
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Change UMG Button "select" mapping
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0
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640
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June 13, 2017
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How mapping texture to procedural object from static scaleable meshes?
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0
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703
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June 1, 2017
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"Orient" parallax occlusion mapping (with normals ?)
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0
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437
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April 30, 2017
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Texture mapping coordinates wrong
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6
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1489
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March 28, 2017
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Parallax Occlussion Mapping not functioning in a specific project
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2
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867
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March 22, 2017
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L3 & r3 ue4 4.14
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2
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867
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February 8, 2017
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