x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: mass

0
answers
Votes: 0 Views: 57

How do I set mass and center of mass for an actor?

Section: C++ Programming
Product Version: UE 4.21
Question Mar 12 '19 at 03:37 PM
0
answers
Votes: 0 Views: 51

Changing mass of player character

Section: Using UE4
Product Version: UE 4.21
Comment Jan 21 '19 at 10:19 PM
0
answers
Votes: 0 Views: 167

Keep mass when attaching rigidbodies

Section: Blueprint Scripting
Product Version: UE 4.10
Comment Aug 01 '18 at 09:50 PM
1
answer
Votes: 0 Views: 373

My destructible meshes are too light, how do I make them heavier?

Section: Using UE4
Product Version: UE 4.18
Answer Jul 04 '18 at 03:12 PM
0
answers
Votes: 0 Views: 73

Physic Assets Mass and Constraints

Section: Using UE4
Product Version: UE 4.19
Question Jul 01 '18 at 01:02 PM
1
answer
Votes: 0 Views: 83

Physical material does not apply on my destructible

Section: Blueprint Scripting
Product Version: UE 4.19
Comment Apr 09 '18 at 08:11 PM
0
answers
Votes: 1 Views: 191

Mass of default pawn incorrect

Section: Using UE4
Product Version: UE 4.18
Comment Mar 31 '18 at 03:41 PM
1
answer
Votes: 0 Views: 88

VehicleMovement Drag Force wrong direction

Section: Bug Reports
Product Version: UE 4.18
Comment Feb 12 '18 at 12:36 PM
Sean L STAFF
Answer Feb 09 '18 at 01:49 PM
0
answers
Votes: 1 Views: 136

how to change mass of the default third person character

Section: Using UE4
Product Version: UE 4.18
Question Jan 11 '18 at 07:59 AM
1
answer
Votes: 0 Views: 596

Change Mass in Runtime in C++

Section: C++ Programming
Product Version: UE 4.17
Answer Dec 22 '17 at 05:25 PM
1
answer
Votes: 0 Views: 1.4k

How do you change the mass of the player character? RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Dec 13 '17 at 01:36 PM
0
answers
Votes: 0 Views: 209

How exactly does friction affect an object's speed

Section: Using UE4
Product Version: UE 4.17
Question Nov 24 '17 at 09:23 AM
1
answer
Votes: 0 Views: 3.1k

Why are physics objects so floaty? RESOLVED

Section: Using UE4
Product Version: UE 4.13
Comment Nov 20 '17 at 12:09 AM
0
answers
Votes: 0 Views: 73

Ragdoll too massive?!?

Section: Using UE4
Product Version: UE 4.18
Question Nov 02 '17 at 07:23 PM
1
answer
Votes: 0 Views: 265

Center of Mass Not Updating, Should be Simple. RESOLVED

Section: C++ Programming
Product Version: UE 4.14
Answer Sep 10 '17 at 02:59 PM
0
answers
Votes: 0 Views: 168

weight calculation in blueprints with simulated physics has no effect

Section: Using UE4
Product Version: UE 4.16
Question Aug 24 '17 at 09:40 AM
2
answers
Votes: 1 Views: 690

Destructible Mesh Mass

Section: Using UE4
Product Version: UE 4.9
Answer Aug 18 '17 at 03:58 PM
2
answers
Votes: 0 Views: 2k

How to set a physics actor not to be pushed by the player?

Section: Using UE4
Product Version: Not Selected
Answer Jul 17 '17 at 04:16 PM
1
answer
Votes: 0 Views: 68

Character collision is weird. Help.

Section: Using UE4
Product Version: UE 4.15
Comment Jul 04 '17 at 01:18 PM
0
answers
Votes: 0 Views: 1.2k

The 'mass' and 'weight' of things?

Section: Blueprint Scripting
Product Version: UE 4.11
Comment Jun 29 '17 at 06:53 PM
1
answer
Votes: 0 Views: 1.3k

Adding weight to Static or Destructible Mesh. (Or Root/attach to floor) RESOLVED

Section: C++ Programming
Product Version: UE 4.15
Answer Apr 19 '17 at 04:53 PM
3
answers
Votes: 1 Views: 4.6k

How to find Center of Mass? RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Mar 30 '17 at 03:24 PM
1
answer
Votes: 0 Views: 1.7k

How to change mass for destructible component? RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Mar 04 '17 at 02:21 AM
0
answers
Votes: 1 Views: 392

Is Mass Scale broken ?

Section: Blueprint Scripting
Product Version: UE 4.10
Comment Jan 16 '17 at 12:06 AM
1
answer
Votes: 0 Views: 469

Planet gravity/mass and slingshot mechanic

Section: Blueprint Scripting
Product Version: UE 4.14
Answer Jan 06 '17 at 11:19 AM
0
answers
Votes: 0 Views: 29

Attach to Component and COM

Section: Blueprint Scripting
Product Version: UE 4.14
Comment Nov 27 '16 at 03:48 PM
Comment Oct 12 '16 at 12:53 AM
2
answers
Votes: 0 Views: 700

Reducing momentum of projectile? RESOLVED

Section: C++ Programming
Product Version: UE 4.9
Comment Aug 24 '16 at 07:28 PM
0
answers
Votes: 0 Views: 155

Scene Component pulling on owners?

Section: Blueprint Scripting
Product Version: UE 4.11
Comment May 04 '16 at 05:46 AM
63 questions
52replies
Subscribe to this topic