x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: matchmaking

2
answers
Votes: 0 Views: 22

How to check if the match has started before joining the session? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.21
Answer Jul 10 '19 at 07:37 PM
2
answers
Votes: 3 Views: 1.5k

Host Migration Possible with Client-Server (Listen) Servers?

Section: Using UE4
Product Version: UE 4.14
Comment May 23 '19 at 04:08 PM
2
answers
Votes: 0 Views: 436

Cross-Platform Multiplayer Development Help RESOLVED

Section: Everything Else
Product Version: Not Selected
Comment Feb 15 '19 at 07:00 PM
1
answer
Votes: 0 Views: 23

can't matchmaking RESOLVED CLOSED

Section: Bug Reports
Product Version: Epic Games Launcher
Answer Jan 29 '19 at 02:28 PM
Jeff A STAFF
2
answers
Votes: 0 Views: 524

how to handle matchmaking in the dedicated server? (more match games at time)

Section: Blueprint Scripting
Product Version: UE 4.17
Answer Jan 08 '19 at 06:15 PM
3
answers
Votes: 2 Views: 1.2k

Step by step instructions for setting up matchmaking with dedicated servers

Section: Using UE4
Product Version: UE 4.20
Answer Nov 15 '18 at 05:40 PM
0
answers
Votes: 0 Views: 153

Fortnite/Paragon Online Subsystem

Section: Everything Else
Product Version: UE 4.19
Comment Jul 06 '18 at 02:48 PM
2
answers
Votes: 0 Views: 323

Max sessions in the Find session node

Section: Blueprint Scripting
Product Version: UE 4.13
Answer Jun 20 '18 at 09:58 AM
0
answers
Votes: 0 Views: 145

What is the best way to do matchmaking?

Section: Using UE4
Product Version: UE 4.19
Comment Jun 05 '18 at 03:19 PM
0
answers
Votes: 0 Views: 50

Match system through blueprint?

Section: Blueprint Scripting
Product Version: UE 4.19
Comment Apr 26 '18 at 11:29 PM
1
answer
Votes: 0 Views: 628

Does anyone have any suggestions doing matchmaking?

Section: C++ Programming
Product Version: UE 4.18
Answer Feb 11 '18 at 12:46 PM
0
answers
Votes: 0 Views: 266

Playfab Blueprints - Multiplayer

Section: Blueprint Scripting
Product Version: UE 4.12
Comment Jul 26 '17 at 02:48 AM
1
answer
Votes: 2 Views: 729

Alternative OnlineSubSytems for mobile match-making

Section: Everything Else
Product Version: UE 4.10
Comment May 02 '17 at 01:52 PM
0
answers
Votes: 1 Views: 600

Joining server with Steam ID

Section: Using UE4
Product Version: UE 4.13
Question Sep 25 '16 at 02:28 AM
0
answers
Votes: 1 Views: 707

Matchmaking / Serverlist (Steam)

Section: Using UE4
Product Version: UE 4.12
Question Jun 10 '16 at 03:14 AM
Question Apr 27 '16 at 07:33 AM
0
answers
Votes: 0 Views: 125

Find session, while hosting a session possible?

Section: Blueprint Scripting
Product Version: UE 4.10
Question Nov 24 '15 at 08:19 PM
2
answers
Votes: 0 Views: 250

Persistent Session Data? (RestartGame()) RESOLVED

Section: C++ Programming
Product Version: UE 4.8
Answer Jul 27 '15 at 05:26 AM
0
answers
Votes: 0 Views: 597

Force Steam to Start With Game

Section: Using UE4
Product Version: UE 4.8
Comment Jul 21 '15 at 10:36 AM
19 questions
18replies
Subscribe to this topic