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Questions in topic: metal

0
answers
Votes: 0 Views: 8

Metal Desktop Renderer draws a black pattern on some devices

Section: Rendering
Product Version: UE 4.19
Question 3 days ago
2
answers
Votes: 6 Views: 2.7k

Unreal Engine inaccurately reports "XCode is too old" when CommandLineTools installed

Section: Bug Reports
Product Version: UE 4.18
Comment Jul 03 '19 at 12:54 AM
0
answers
Votes: 0 Views: 25

half-metal or weared metal materials

Section: Everything Else
Product Version: UE 4.22
Question May 24 '19 at 12:07 PM
0
answers
Votes: 0 Views: 84

Package Native Shader Library failed for IOS

Section: Packaging & Deployment
Product Version: UE 4.22
Comment May 05 '19 at 12:19 PM
0
answers
Votes: 0 Views: 27

Switching to Metal 2.0 crashes the editor before it loads

Section: Rendering
Product Version: UE 4.19
Question Apr 20 '19 at 02:51 AM
1
answer
Votes: 0 Views: 632

[iOS] Rejected "non-public APIs: PrivateFrameworks/MetalTools.framework"

Section: Blueprint Scripting
Product Version: UE 4.18
Comment Mar 12 '19 at 04:48 PM
0
answers
Votes: 0 Views: 45

App freeze after splash screen iOS VR

Section: Packaging & Deployment
Product Version: UE 4.22 Preview
Comment Mar 11 '19 at 12:08 PM
0
answers
Votes: 0 Views: 176

Unreal Crashing on Mac Metal Shader Errors, Xcode, Material Import

Section: Using UE4
Product Version: UE 4.19
Question Jan 14 '19 at 01:03 PM
1
answer
Votes: 0 Views: 43

How to support iPhone models that doesn't support Metal? RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.21
Answer Jan 12 '19 at 07:45 AM
0
answers
Votes: 0 Views: 119

UE4.20 default render is opengl es or metal on iOS

Section: Using UE4
Product Version: UE 4.20
Question Dec 25 '18 at 01:31 PM
0
answers
Votes: 0 Views: 33

How can I setup remote compiling on a non-metal supported machine

Section: Packaging & Deployment
Product Version: UE 4.20
Question Aug 18 '18 at 12:57 AM
0
answers
Votes: 0 Views: 626

[AR] Reflection Capture Sphere and Metal Materials don't work

Section: Using UE4
Product Version: UE 4.19 Preview
Comment Aug 02 '18 at 10:20 AM
1
answer
Votes: 0 Views: 356

Metal non-offline compiled shader

Section: Rendering
Product Version: UE 4.10
Answer Jul 16 '18 at 10:23 AM
5
answers
Votes: 3 Views: 1.1k

xcode 9 still not supported in 4.18

Section: Packaging & Deployment
Product Version: UE 4.18 Preview
Answer Jun 26 '18 at 03:19 AM
2
answers
Votes: 1 Views: 432

MacBook Pro 2017 // Metal Rendering // Black Flashes and Lines on Static Meshes

Section: Bug Reports
Product Version: UE 4.16
Comment May 09 '18 at 12:36 PM
0
answers
Votes: 0 Views: 71

Metal 2.0 Landscape Spline Render Issue

Section: Bug Reports
Product Version: UE 4.19
Comment Apr 09 '18 at 06:45 PM
Jeff A STAFF
Answer Feb 17 '18 at 12:12 AM
0
answers
Votes: 1 Views: 319

SceneTexture:CustomStencil emits only zeroes on 4.18.2 Mac Sierra+Metal

Section: Bug Reports
Product Version: UE 4.18
Comment Feb 16 '18 at 04:29 PM
Jon X STAFF
1
answer
Votes: 5 Views: 411

Word on compiling Metal with Xcode 9?

Section: Packaging & Deployment
Product Version: UE 4.17
Answer Feb 13 '18 at 04:28 PM
0
answers
Votes: 0 Views: 301

100% reproducible crash when adding many instances to instanced static mesh over multiple frames RESOLVED

Section: Bug Reports
Product Version: UE 4.18
Comment Jan 17 '18 at 05:37 PM
Jeff A STAFF
1
answer
Votes: 0 Views: 1.6k

Mac: OpenGL not supported

Section: Bug Reports
Product Version: UE 4.18
Comment Jan 12 '18 at 04:26 PM
0
answers
Votes: 0 Views: 79

No .metalmap found for SF_METAL

Section: Packaging & Deployment
Product Version: UE 4.17
Question Jan 07 '18 at 10:31 AM
1
answer
Votes: 5 Views: 183

Slate Widget Flicker on iOS when using Metal

Section: Using UE4
Product Version: UE 4.16
Answer Jan 03 '18 at 01:59 AM
0
answers
Votes: 2 Views: 102

iOS metal stores redudant shadowmaps.

Section: Packaging & Deployment
Product Version: UE 4.14
Comment Dec 21 '17 at 04:03 PM
2
answers
Votes: 0 Views: 409

'Use Translucency Vertex Fog' does not work on Metal.

Section: Bug Reports
Product Version: UE 4.13
Answer Dec 05 '17 at 12:45 PM
1
answer
Votes: 0 Views: 114

Metal textures from CoreVideo render black when SteamVR is enabled on Mac RESOLVED

Section: Rendering
Product Version: UE 4.18
Answer Nov 21 '17 at 10:02 AM
drh
0
answers
Votes: 0 Views: 188

Halp! Material Won't Compile in Metal but does in Vulkan Preview

Section: Using UE4
Product Version: UE 4.17
Comment Nov 01 '17 at 10:08 PM
4
answers
Votes: 21 Views: 908

Xcode 9 not being recognized by 4.17.2 Hotfix

Section: Rendering
Product Version: UE 4.17
Answer Oct 31 '17 at 05:02 PM
1
answer
Votes: 0 Views: 904

OpenGL not supported on Mac but ok in Windows & Ubuntu on the same Mac!? RESOLVED

Section: Using UE4
Product Version: UE 4.17
Comment Oct 29 '17 at 05:08 PM
5
answers
Votes: 0 Views: 1.4k

ARKit: UE4-MetalRHI.dylib is missing, can't compile editor in Xcode Beta

Section: Packaging & Deployment
Product Version: UE Github Master branch
Answer Aug 01 '17 at 05:43 PM
88 questions
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