x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: nativize blueprint

2
answers
Votes: 3 Views: 640

4.18.1 Nativazation issue

Section: Bug Reports
Product Version: UE 4.18
Comment Feb 15 '18 at 04:13 AM
0
answers
Votes: 0 Views: 14

"LINK : fatal error LNK1104: cannot open file" when nativizing Blueprints

Section: Blueprint Scripting
Product Version: UE 4.18
Question Feb 14 '18 at 05:40 AM
0
answers
Votes: 0 Views: 18

Having a really hard time nativizing blueprints.

Section: Blueprint Scripting
Product Version: UE 4.18
Question Feb 13 '18 at 07:09 AM
0
answers
Votes: 0 Views: 34

Data-Only Blueprints are not nativized when using Inclusive method

Section: Bug Reports
Product Version: UE 4.18
Comment Feb 12 '18 at 03:07 PM
0
answers
Votes: 0 Views: 16

Blueprint sequence does not execute properly when nativized

Section: Bug Reports
Product Version: UE 4.18
Comment Feb 12 '18 at 01:37 PM
0
answers
Votes: 0 Views: 20

Crash on Startup with Nativized Assets

Section: Packaging & Deployment
Product Version: UE 4.18
Question Feb 07 '18 at 10:18 PM
0
answers
Votes: 0 Views: 18

Animation Blueprint Nativizing question

Section: Blueprint Scripting
Product Version: UE 4.18
Question Jan 31 '18 at 09:58 AM
0
answers
Votes: 0 Views: 268

No success Nativizing four BP's.

Section: Packaging & Deployment
Product Version: UE 4.16
Comment Jan 31 '18 at 12:55 AM
1
answer
Votes: 1 Views: 121

Does BP Nativization support UMG Assets? RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Comment Jan 30 '18 at 06:07 PM
0
answers
Votes: 0 Views: 58

非ネイティブBPでネイティブ化構造体の列挙型配列に値をセットできない

Section: Japanese
Product Version: UE 4.19 Preview
Question Jan 23 '18 at 05:55 AM
1
answer
Votes: 0 Views: 43

Crash with too many entries in Map variable using struct as value when nativizing RESOLVED

Section: Bug Reports
Product Version: UE 4.18
Comment Jan 10 '18 at 09:25 AM
Comment Jan 05 '18 at 09:53 AM
2
answers
Votes: 1 Views: 369

Nativized blueprints cause error in multiplayer

Section: Bug Reports
Product Version: UE 4.15
Comment Jan 05 '18 at 08:31 AM
1
answer
Votes: 0 Views: 178

Nativize blueprint asset cause crash on device. RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Answer Dec 26 '17 at 05:27 PM
1
answer
Votes: 0 Views: 50

How can I get access to a structure defined in blueprints through C++? RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Comment Dec 22 '17 at 09:46 AM
1
answer
Votes: 5 Views: 207

BP nativization fails after moving from 4.16.3 to 4.18.1 RESOLVED

Section: Bug Reports
Product Version: UE 4.18
Answer Dec 19 '17 at 03:04 PM
0
answers
Votes: 0 Views: 21

Game works fine in PIE but not in packaged version.

Section: Bug Reports
Product Version: UE 4.18
Question Dec 15 '17 at 04:57 PM
0
answers
Votes: 1 Views: 36

Crash with nativized BPs, Error: Cycle Node

Section: Bug Reports
Product Version: UE 4.18
Question Dec 13 '17 at 08:12 PM
2
answers
Votes: 0 Views: 85

What exactly does blueprint nativization do?

Section: Blueprint Scripting
Product Version: UE 4.18
Answer Dec 06 '17 at 09:36 PM
1
answer
Votes: 0 Views: 61

UUserDefinedStruct assets are automatically nativized. RESOLVED

Section: Bug Reports
Product Version: UE 4.18
Comment Nov 21 '17 at 03:48 PM
1
answer
Votes: 0 Views: 77

Collisions in shipping build with -nativizeAssets

Section: Bug Reports
Product Version: UE 4.17
Comment Nov 09 '17 at 11:23 PM
1
answer
Votes: 0 Views: 133

Assigning soft reference not compiling with nativization RESOLVED

Section: Bug Reports
Product Version: UE 4.18
Comment Nov 09 '17 at 09:14 PM
0
answers
Votes: 0 Views: 113

Does nativization blueprint does not fully support android devices?

Section: Packaging & Deployment
Product Version: UE 4.18
Question Oct 27 '17 at 07:44 PM
Comment Sep 20 '17 at 01:19 AM
1
answer
Votes: 1 Views: 188

Blueprint nativization fails: Map member with own type Object as Key or Value RESOLVED

Section: Bug Reports
Product Version: UE 4.15
Comment Sep 12 '17 at 08:26 PM
1
answer
Votes: 3 Views: 126

Dedicated server and Blueprint Nativization

Section: Bug Reports
Product Version: UE 4.16
Answer Sep 12 '17 at 08:14 PM
2
answers
Votes: 0 Views: 374

Blueprint Nativization disabled during "Cook Content for Windows" RESOLVED

Section: Bug Reports
Product Version: UE 4.15
Answer Sep 09 '17 at 05:23 PM
0
answers
Votes: 1 Views: 57

BlueprintImplementableEvent performance cost?

Section: C++ Programming
Product Version: UE 4.17
Question Sep 06 '17 at 01:31 AM
1
answer
Votes: 0 Views: 254

How can i change culture with blueprint

Section: Using UE4
Product Version: UE 4.17
Answer Sep 03 '17 at 06:11 PM
Answer Aug 30 '17 at 01:49 PM
87 questions
78replies
Subscribe to this topic