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Questions in topic: nativize blueprint

Comment 2 hours ago
0
answers
Votes: 0 Views: 17

Blueprint nativization in 4.22 forces EDL

Section: Packaging & Deployment
Product Version: UE 4.22
Question 5 days ago
1
answer
Votes: 0 Views: 26

"Generate Native Code" Greyed Out

Section: Using UE4
Product Version: UE 4.22
Comment Jul 15 '19 at 03:31 AM
0
answers
Votes: 1 Views: 177

Having a really hard time nativizing blueprints.

Section: Blueprint Scripting
Product Version: UE 4.18
Comment Jun 22 '19 at 09:29 AM
Question Jun 20 '19 at 04:27 AM
0
answers
Votes: 2 Views: 109

Blueprint can't be nativized with a function with delegate-type input variable

Section: Bug Reports
Product Version: UE 4.20
Question May 30 '19 at 11:35 AM
1
answer
Votes: 0 Views: 31

Media sound is silent when owner BP nativize packaged

Section: Packaging & Deployment
Product Version: UE 4.21
Answer May 28 '19 at 12:06 PM
Comment May 27 '19 at 06:26 PM
1
answer
Votes: 3 Views: 328

BlueprintNativeEvent in interface automatically overridden

Section: C++ Programming
Product Version: UE 4.11
Comment May 21 '19 at 05:54 AM
0
answers
Votes: 0 Views: 13

Nativization Build Error on Empty BlueprintTest

Section: Blueprint Scripting
Product Version: UE 4.20
Question May 09 '19 at 11:33 PM
0
answers
Votes: 0 Views: 36

Adding PrivateIncludePaths to NativizedAssets

Section: Packaging & Deployment
Product Version: UE 4.22
Question May 03 '19 at 07:53 PM
0
answers
Votes: 0 Views: 104

蓝图原生化nativization功能的一个bug

Section: Chinese
Product Version: UE 4.21
Comment May 03 '19 at 03:10 AM
1
answer
Votes: 2 Views: 452

Unable to nativize blueprints referencing generated headers targeting PS4

Section: C++ Programming
Product Version: UE 4.19
Comment Feb 21 '19 at 10:32 PM
1
answer
Votes: 1 Views: 153

Errors when trying to cook content for Windows

Section: Packaging & Deployment
Product Version: UE 4.21
Comment Feb 12 '19 at 05:30 PM
3
answers
Votes: 1 Views: 158

Dedicated server configured for nativization.

Section: Packaging & Deployment
Product Version: UE 4.20
Answer Jan 04 '19 at 04:41 PM
1
answer
Votes: 1 Views: 231

Packaged build crashes with nativized string tables

Section: Bug Reports
Product Version: UE 4.16
Comment Jan 02 '19 at 03:21 AM
0
answers
Votes: 0 Views: 114

Fatal Error when running nativized packaged project

Section: Packaging & Deployment
Product Version: UE 4.17
Comment Dec 18 '18 at 09:56 AM
0
answers
Votes: 0 Views: 95

How to remove editor dependencies from nativized assets?

Section: Packaging & Deployment
Product Version: UE 4.20
Question Dec 15 '18 at 01:10 AM
0
answers
Votes: 2 Views: 200

PlayDynamicForceFeedback node in 4.20 fails to cook

Section: Bug Reports
Product Version: UE 4.20
Comment Nov 20 '18 at 06:10 PM
0
answers
Votes: 1 Views: 25

Widgets glitched + nativization error in 4.18.3

Section: Using UE4
Product Version: UE 4.18
Question Nov 02 '18 at 11:20 AM
0
answers
Votes: 0 Views: 82

Error on SpawnActor with NativizedAssets

Section: Bug Reports
Product Version: UE 4.20
Comment Oct 29 '18 at 07:11 PM
Jeff A STAFF
1
answer
Votes: 0 Views: 1.2k

How can i change culture with blueprint

Section: Using UE4
Product Version: UE 4.17
Comment Sep 23 '18 at 08:46 PM
0
answers
Votes: 0 Views: 108

LogCompile: Error: Type 'FAIRequestID' is not supported by blueprint.

Section: Packaging & Deployment
Product Version: Not Selected
Question Sep 22 '18 at 04:44 PM
1
answer
Votes: 0 Views: 241

Blueprint nativization breaks on maps of UI widgets.

Section: Bug Reports
Product Version: UE 4.16
Comment Aug 27 '18 at 02:44 AM
1
answer
Votes: 0 Views: 58

Quotation marks in BP event name does not get nativized properly

Section: C++ Programming
Product Version: UE 4.19
Comment Aug 26 '18 at 06:30 PM
1
answer
Votes: 1 Views: 277

Binding to the ReceiveMoveCompleted event breaks cooking

Section: Bug Reports
Product Version: UE 4.17
Comment Jul 29 '18 at 10:28 PM
0
answers
Votes: 0 Views: 80

Packaging Fail with Blueprint Nativization

Section: Packaging & Deployment
Product Version: UE 4.20
Question Jul 27 '18 at 03:41 PM
1
answer
Votes: 0 Views: 95

Blueprint organization and C++ Nativization RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.19
Comment Jul 26 '18 at 05:44 PM
1
answer
Votes: 0 Views: 113

What happens to Blueprint macros during nativization?

Section: Blueprint Scripting
Product Version: UE 4.20
Answer Jul 23 '18 at 09:31 AM
0
answers
Votes: 0 Views: 45

Are Nativized Blueprints Destructive to my Project?

Section: Using UE4
Product Version: UE 4.18
Question Jun 28 '18 at 10:28 AM
118 questions
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