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Questions in topic: oculus rift

1
answer
Votes: 0 Views: 20

In packaged games only, "Is Head Mounted Display" always triggers true

Section: VR
Product Version: UE 4.15
Comment 3 days ago
0
answers
Votes: 1 Views: 24

Poor Slate3D Performance

Section: Rendering
Product Version: UE 4.14
Question 5 days ago
0
answers
Votes: 0 Views: 45

Can't find file for asset '/Script/OculusLibrary'

Section: VR
Product Version: UE 4.13
Comment Feb 15 '17 at 05:56 PM
3
answers
Votes: 0 Views: 3.9k

4.11.2 Vr preview greyed out

Section: VR
Product Version: UE 4.11
Comment Feb 15 '17 at 10:22 AM
1
answer
Votes: 0 Views: 11

System crashes when adding Oculus Boundary

Section: Blueprint Scripting
Product Version: UE 4.14
Answer Feb 14 '17 at 12:13 PM
EF
1
answer
Votes: 0 Views: 16

Game crashes when entering VR but only when packaged RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.14
Comment Feb 10 '17 at 01:07 AM
3
answers
Votes: 1 Views: 1.2k

View a 2D Photosphere/Panoramic/360 picture on Oculus Rift (VR) RESOLVED

Section: VR
Product Version: UE 4.10
Question Feb 04 '17 at 12:19 AM
0
answers
Votes: 1 Views: 136

Rendering each eye with a separate camera in VR

Section: Rendering
Product Version: UE 4.11
Comment Feb 03 '17 at 10:58 AM
3
answers
Votes: 0 Views: 2.5k

Character camera not at correct height

Section: VR
Product Version: UE 4.11 Preview
Comment Feb 02 '17 at 11:16 PM
2
answers
Votes: 0 Views: 164

Starting Packaged game - Dissapears Using oculus RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.12
Comment Feb 02 '17 at 04:43 AM
1
answer
Votes: 1 Views: 97

UE4 VR Template

Section: VR
Product Version: UE 4.14
Answer Jan 31 '17 at 12:50 PM
2
answers
Votes: 1 Views: 4.6k

VR Mirror Standard Output RESOLVED

Section: Using UE4
Product Version: UE 4.9
Comment Jan 29 '17 at 03:14 AM
0
answers
Votes: 0 Views: 23

AI MOVETo heads to VR origin

Section: VR
Product Version: UE 4.14
Question Jan 27 '17 at 05:45 AM
0
answers
Votes: 0 Views: 19

VR - Rotate HMD With Right Stick

Section: Blueprint Scripting
Product Version: UE 4.14
Question Jan 21 '17 at 08:06 PM
1
answer
Votes: 0 Views: 11

[BUG?] Lobbies found for Oculus, but no lobbies created

Section: C++ Programming
Product Version: UE 4.14
Answer Jan 19 '17 at 07:13 PM
1
answer
Votes: 0 Views: 40

2D Main Menu for VR RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.14
Comment Jan 18 '17 at 11:27 PM
1
answer
Votes: 0 Views: 52

FPS jumps between 45 and 90 discretely. Oculus RESOLVED

Section: VR
Product Version: UE 4.14
Answer Jan 17 '17 at 10:16 AM
2
answers
Votes: 1 Views: 193

does Oculus DK2 works on 4.13 ?

Section: VR
Product Version: UE 4.13
Comment Jan 12 '17 at 10:23 AM
2
answers
Votes: 7 Views: 291

Asymmetrical Gameplay - Can the HMD Mirror Window display other stuff instead?

Section: VR
Product Version: UE 4.11 Preview
Answer Jan 12 '17 at 04:49 AM
1
answer
Votes: 0 Views: 26

Implementing Reload with Motion Controller

Section: VR
Product Version: UE 4.13
Answer Jan 11 '17 at 06:13 AM
0
answers
Votes: 0 Views: 11

Unreal lose tracking of VR headset after running an external VR exe application

Section: VR
Product Version: UE 4.13
Question Jan 10 '17 at 06:12 PM
1
answer
Votes: 0 Views: 23

Flipbook component in VR only appears in one eye. RESOLVED

Section: Bug Reports
Product Version: UE 4.14
Answer Jan 05 '17 at 07:46 PM
0
answers
Votes: 0 Views: 4

How can I toggle on/off teleport locations?

Section: Using UE4
Product Version: UE 4.13
Question Dec 20 '16 at 06:06 PM
1
answer
Votes: 0 Views: 52

I cannot find the cap touch functions for grip button. RESOLVED

Section: VR
Product Version: UE 4.14
Comment Dec 15 '16 at 01:49 PM
0
answers
Votes: 0 Views: 183

SlateUI ms dramatically increasing during VR Preview

Section: VR
Product Version: UE 4.8
Comment Dec 08 '16 at 11:00 PM
0
answers
Votes: 0 Views: 20

How to calculate Oculus Rift DK2 latency in UE4

Section: VR
Product Version: UE 4.14
Question Dec 07 '16 at 11:21 AM
1
answer
Votes: 0 Views: 30

VR Player cannot look around in Shipping Build Standalone Executable RESOLVED

Section: VR
Product Version: UE 4.12
Answer Dec 01 '16 at 02:53 PM
2
answers
Votes: 0 Views: 688

Is HMD connected

Section: Blueprint Scripting
Product Version: UE 4.10
Comment Nov 30 '16 at 06:43 PM
1
answer
Votes: 0 Views: 50

Development for different VR headsets/suggestions

Section: VR
Product Version: UE 4.13
Answer Nov 28 '16 at 03:33 PM
356 questions
322replies
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