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Questions in topic: oculus rift

0
answers
Votes: 1 Views: 42

Framerate much lower in packaged build on Oculus for TextureRenderTarget2D for spectator camera

Section: VR
Product Version: UE 4.22 Preview
Comment yesterday
0
answers
Votes: 0 Views: 35

Render takes 6ms but I still get 45fps in VR. What can I do?

Section: VR
Product Version: Not Selected
Comment 3 days ago
1
answer
Votes: 0 Views: 756

What is the best way to implement a Virtual Mouse? RESOLVED

Section: VR
Product Version: Not Selected
Comment Jun 24 '19 at 04:19 PM
1
answer
Votes: 0 Views: 21

Oculus Go quitting inside app not working

Section: VR
Product Version: UE 4.22
Comment Jun 24 '19 at 03:56 PM
1
answer
Votes: 0 Views: 234

[Bug] BackSpace & Delete Button providing wrong input in Android VR Keyboard

Section: Bug Reports
Product Version: UE 4.16
Comment Jun 24 '19 at 02:46 PM
0
answers
Votes: 0 Views: 42

How to use live camera feed as an augmented reality world?

Section: Using UE4
Product Version: UE 4.22
Question Jun 05 '19 at 02:35 PM
0
answers
Votes: 0 Views: 36

Oculus rift s positio tracking blocking.

Section: VR
Product Version: UE 4.22
Question May 28 '19 at 08:07 AM
1
answer
Votes: 0 Views: 1.2k

Shipment 32 bit Cooking for Oculus Rift does not work! RESOLVED

Section: Packaging & Deployment
Product Version: Not Selected
Comment May 23 '19 at 06:36 PM
1
answer
Votes: 5 Views: 3.6k

VR player height not working in 4.17 RESOLVED

Section: VR
Product Version: UE 4.17
Comment May 16 '19 at 07:30 AM
1
answer
Votes: 0 Views: 36

Vr template: add left thumbstick locomotion?

Section: Blueprint Scripting
Product Version: UE 4.22
Answer May 16 '19 at 03:35 AM
3
answers
Votes: 0 Views: 133

Oculus Audio Validation failed

Section: Packaging & Deployment
Product Version: UE 4.18
Answer May 14 '19 at 09:17 AM
0
answers
Votes: 0 Views: 25

UE Vray Oculus Rift packaging issue

Section: Packaging & Deployment
Product Version: UE 4.21
Question May 09 '19 at 01:34 PM
1
answer
Votes: 0 Views: 25

permission to use a game created with ue4 in the oculus store RESOLVED

Section: Legal & Licensing
Product Version: UE 4.14
Answer May 06 '19 at 01:27 PM
SonsOfKorhal STAFF
1
answer
Votes: 0 Views: 47

Preview in VR with Oculus warped image

Section: Using UE4
Product Version: UE 4.22
Answer May 02 '19 at 09:04 AM
1
answer
Votes: 0 Views: 27

Spawn a cube at touch controller position?

Section: VR
Product Version: UE 4.22
Comment May 01 '19 at 07:31 PM
Answer Apr 24 '19 at 03:18 PM
1
answer
Votes: 0 Views: 62

How to Get Oculus Sensor Rotation or HMD Rotation Relative to the Sensor RESOLVED

Section: C++ Programming
Product Version: UE 4.21
Answer Apr 20 '19 at 06:58 AM
0
answers
Votes: 1 Views: 68

4.21 to 4.22 Motion Controller crashes engine

Section: VR
Product Version: UE 4.22
Question Apr 16 '19 at 02:03 PM
3
answers
Votes: 0 Views: 1.7k

Change world to meters scale at runtime + VR hands RESOLVED

Section: VR
Product Version: UE 4.13
Answer Apr 02 '19 at 11:10 AM
0
answers
Votes: 1 Views: 565

Oculus Rift Does not Work in Standalone Mode

Section: VR
Product Version: UE 4.15
Comment Mar 05 '19 at 09:10 AM
1
answer
Votes: 0 Views: 219

Problems with Oculus Audio Output RESOLVED

Section: VR
Product Version: UE 4.19
Answer Feb 19 '19 at 01:06 PM
0
answers
Votes: 3 Views: 61

Oculus plugin works in VR preview but not in a packaged game (HMD returns steam vr)

Section: VR
Product Version: UE 4.21
Question Feb 18 '19 at 08:08 PM
1
answer
Votes: 4 Views: 126

Why UE-64034 is marked as won't fix?

Section: Bug Reports
Product Version: UE 4.21 Preview
Comment Feb 05 '19 at 10:16 PM
2
answers
Votes: 1 Views: 707

Pausing Game While HMD Off Or In Oculus Menu

Section: Blueprint Scripting
Product Version: UE 4.16
Answer Feb 05 '19 at 09:42 AM
0
answers
Votes: 0 Views: 27

Can I use Oculus in a Vive project?

Section: Packaging & Deployment
Product Version: UE 4.19
Question Jan 25 '19 at 12:33 PM
0
answers
Votes: 0 Views: 182

How to fix Robo Recall crash on lvl 1-2

Section: VR
Product Version: Not Selected
Question Jan 14 '19 at 12:45 PM
1
answer
Votes: 0 Views: 785

Get Orientation and Position Bug?

Section: Bug Reports
Product Version: Not Selected
Comment Dec 17 '18 at 06:47 AM
2
answers
Votes: 1 Views: 445

In packaged games only, "Is Head Mounted Display" always triggers true

Section: VR
Product Version: UE 4.15
Answer Dec 10 '18 at 09:38 PM
3
answers
Votes: 0 Views: 39

how to send button states to child actor? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.17
Answer Dec 07 '18 at 06:02 PM
2
answers
Votes: 0 Views: 751

Flipbook component in VR only appears in one eye.

Section: Bug Reports
Product Version: UE 4.14
Comment Dec 05 '18 at 01:01 AM
489 questions
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