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Questions in topic: origin

0
answers
Votes: 0 Views: 34

Improved Multiplayer Origin Rebasing?

Section: C++ Programming
Product Version: UE 4.22
Question Jun 15 '19 at 05:02 PM
0
answers
Votes: 0 Views: 30

Skeletal Mesh origin changes when actor hidden

Section: Bug Reports
Product Version: UE 4.22
Comment Jun 04 '19 at 07:07 PM
Jeff A STAFF
1
answer
Votes: 0 Views: 94

What is world origin shifting?

Section: Using UE4
Product Version: UE 4.19
Answer Mar 28 '19 at 01:13 PM
0
answers
Votes: 0 Views: 27

Actor despawns after certian distance from world origin

Section: Using UE4
Product Version: UE 4.19
Question Dec 28 '18 at 06:50 AM
0
answers
Votes: 0 Views: 52

Is it possible to reset origin point for in-engine-made static mesh?

Section: Using UE4
Product Version: UE 4.20
Question Dec 27 '18 at 06:39 PM
1
answer
Votes: 0 Views: 15

Random location origin location not changing

Section: Blueprint Scripting
Product Version: UE 4.21
Answer Dec 13 '18 at 07:19 AM
1
answer
Votes: 0 Views: 32

Text "-1.00" floating at origin

Section: Using UE4
Product Version: UE 4.19
Comment Nov 08 '18 at 09:29 PM
2
answers
Votes: 0 Views: 1.7k

How can you get the center of actor/component when the pivot is off center?

Section: Blueprint Scripting
Product Version: UE 4.14
Answer Sep 23 '18 at 02:16 PM
0
answers
Votes: 0 Views: 178

Spawn player at camera position does not work. Always spawns at origin.

Section: Using UE4
Product Version: UE 4.19
Comment Apr 02 '18 at 01:00 PM
2
answers
Votes: 4 Views: 3.2k

Is there a way to zero world origin to a new location? RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Feb 02 '18 at 07:31 AM
1
answer
Votes: 2 Views: 711

Set new origin/pivot point/reference location for ProceduralMeshComponent (child) door RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Answer Jan 22 '18 at 09:26 AM
1
answer
Votes: 0 Views: 64

ProceduralMeshComponent no pivotpoint/origin? RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Answer Jan 22 '18 at 09:24 AM
2
answers
Votes: 0 Views: 177

Set ProceduralMesh origin RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.18
Answer Jan 22 '18 at 09:23 AM
1
answer
Votes: 0 Views: 1.9k

VR pawn teleporting into floor / Vive chaperone lowers into floor RESOLVED

Section: VR
Product Version: UE 4.14
Comment Jan 14 '18 at 04:35 PM
0
answers
Votes: 0 Views: 120

Beginner question about skeletons

Section: Using UE4
Product Version: UE 4.18
Comment Dec 16 '17 at 12:22 AM
0
answers
Votes: 0 Views: 484

Multiplayer World Composition/Origin Shifting based on one player

Section: Using UE4
Product Version: UE 4.18
Comment Nov 22 '17 at 07:34 PM
1
answer
Votes: 0 Views: 395

World Origin Rebasing is broken RESOLVED

Section: Bug Reports
Product Version: UE 4.12 Preview
Comment May 19 '17 at 10:12 PM
Comment May 19 '17 at 09:39 PM
2
answers
Votes: 0 Views: 2.4k

World rebasing and origin re-shifting with 1 level? RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment May 19 '17 at 09:36 PM
1
answer
Votes: 0 Views: 106

Drag from Content Browser with auto origin-snap? RESOLVED

Section: Using UE4
Product Version: UE 4.12
Comment Feb 26 '17 at 03:40 PM
1
answer
Votes: 1 Views: 537

Physics enabled Static Meshes in Child Actor Components spawn at origin RESOLVED

Section: Bug Reports
Product Version: UE 4.12
Comment Sep 29 '16 at 06:20 PM
TJ V STAFF
2
answers
Votes: 0 Views: 640

Origin Rebasing Changes Landscape Collision

Section: Blueprint Scripting
Product Version: UE 4.13
Answer Sep 25 '16 at 02:04 PM
1
answer
Votes: 0 Views: 93

Do I could put my game on Steam, origin or to edit?

Section: Legal & Licensing
Product Version: UE 4.12
Comment Aug 28 '16 at 02:57 AM
94
0
answers
Votes: 1 Views: 386

Use RotateVectorAroundAxis to rotate the Level/Mesh around the Pawn.

Section: Blueprint Scripting
Product Version: UE 4.10
Question Feb 04 '16 at 02:12 AM
0
answers
Votes: 0 Views: 140

How to set a movable object as the pivot origin for an other object?

Section: Using UE4
Product Version: UE 4.10
Question Jan 27 '16 at 05:32 PM
3
answers
Votes: 0 Views: 90

Object snapping to world origin when being translated via BP RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.10
Answer Jan 27 '16 at 05:18 PM
0
answers
Votes: 1 Views: 246

How to make the Stage rotation system from Super Monkey Ball.

Section: Using UE4
Product Version: UE 4.10
Question Jan 22 '16 at 03:26 AM
0
answers
Votes: 0 Views: 449

Custom snapping-location/rotation/scale?

Section: Using UE4
Product Version: UE 4.8
Question Jun 15 '15 at 12:50 AM
1
answer
Votes: 0 Views: 39

Lighting behaving differently each side of origin RESOLVED

Section: Rendering
Product Version: UE 4.7
Comment Jun 10 '15 at 08:53 PM
1
answer
Votes: 0 Views: 2k

Best way to rotate an emitter around a pivot? RESOLVED

Section: Rendering
Product Version: Not Selected
Answer Dec 23 '14 at 06:59 PM
Lovecraft_K STAFF
37 questions
34replies
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