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Questions in topic: owner

3
answers
Votes: 1 Views: 1.2k

How do I get the Outer Object in Blueprints? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.10
Answer Apr 07 '19 at 09:21 PM
1
answer
Votes: 0 Views: 27

Owner claimed to be "AActor" when it should not be RESOLVED

Section: C++ Programming
Product Version: UE 4.20
Comment Feb 12 '19 at 05:33 AM
0
answers
Votes: 0 Views: 9

Possible bug with level streaming and owners

Section: Using UE4
Product Version: UE 4.21
Question Jan 19 '19 at 05:20 PM
2
answers
Votes: 0 Views: 30

Multiplayer : make the bullet owned by the client ? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.21
Answer Jan 14 '19 at 03:55 PM
1
answer
Votes: 0 Views: 67

c++ GetOwner and GetActorEyesViewPoint on a weapon class RESOLVED

Section: C++ Programming
Product Version: UE 4.20
Comment Oct 15 '18 at 11:49 AM
0
answers
Votes: 1 Views: 118

How do I use OwnerNoSee and OnlyOwnerSee in multiplayer?

Section: C++ Programming
Product Version: UE 4.20
Question Aug 22 '18 at 03:55 AM
1
answer
Votes: 1 Views: 253

Decal only owner see

Section: Rendering
Product Version: UE 4.9
Comment Aug 11 '18 at 11:34 AM
1
answer
Votes: 9 Views: 1k

Changing the actor that owns a component

Section: Blueprint Scripting
Product Version: UE 4.8
Answer Mar 14 '18 at 11:50 PM
1
answer
Votes: 0 Views: 1k

Getting "Root" parent reference RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.13
Comment Feb 16 '18 at 10:03 AM
0
answers
Votes: 0 Views: 267

Gamestate question and question regarding ownership

Section: Everything Else
Product Version: UE 4.10
Comment Feb 07 '18 at 04:24 PM
0
answers
Votes: 0 Views: 523

Character Only Relevant to Owner

Section: Blueprint Scripting
Product Version: UE 4.17
Question Sep 01 '17 at 03:45 PM
Comment Jul 21 '17 at 07:27 PM
0
answers
Votes: 1 Views: 213

What is actor ownership?

Section: Blueprint Scripting
Product Version: UE 4.15
Question Jun 25 '17 at 05:47 PM
1
answer
Votes: 0 Views: 199

GetOwner() for Collided BSP Primitive is null RESOLVED

Section: Using UE4
Product Version: UE 4.15
Comment Apr 03 '17 at 11:25 PM
1
answer
Votes: 0 Views: 1.5k

Try Get Pawn Owner always returns none

Section: Blueprint Scripting
Product Version: UE 4.14
Answer Feb 26 '17 at 12:06 PM
0
answers
Votes: 3 Views: 643

Proper use of Instigator and Owner?

Section: Blueprint Scripting
Product Version: UE 4.15
Question Feb 23 '17 at 07:33 PM
1
answer
Votes: 0 Views: 555

RPC from actor which is owned by player controller RESOLVED CLOSED

Section: C++ Programming
Product Version: UE 4.14
Comment Jan 11 '17 at 06:47 PM
0
answers
Votes: 0 Views: 386

How to define a pawn owner on pawn spawn?

Section: Blueprint Scripting
Product Version: UE 4.14
Comment Nov 20 '16 at 11:40 AM
1
answer
Votes: 2 Views: 788

Howto have server set actor owner to player controller?

Section: C++ Programming
Product Version: UE 4.11
Answer Jul 30 '16 at 07:08 PM
1
answer
Votes: 1 Views: 243

"COND_SkipOwner" possible in blueprint?

Section: Blueprint Scripting
Product Version: UE 4.10
Comment Jun 28 '16 at 01:43 AM
1
answer
Votes: 0 Views: 57

CharacterMovementComponent has inconsistent owners in the packaged shipping build RESOLVED

Section: Bug Reports
Product Version: UE 4.12
Answer Jun 27 '16 at 12:07 PM
Sean L STAFF
1
answer
Votes: 0 Views: 1.7k

How to determine what player owns what in multiplayer (Blueprint) RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Comment Jun 24 '16 at 04:02 AM
0
answers
Votes: 0 Views: 276

[REQUEST] Replicate variable to everyone except the owner

Section: Blueprint Scripting
Product Version: UE 4.12
Comment Jun 17 '16 at 12:49 AM
Answer Jun 14 '16 at 07:26 PM
atypic STAFF
1
answer
Votes: 0 Views: 326

PLAYER NAME SEE ONLY OWNER TEAM

Section: Blueprint Scripting
Product Version: UE 4.11
Answer May 18 '16 at 07:48 PM
1
answer
Votes: 0 Views: 107

Animation blueprint from a SkelMeshActor - TryGetPawnOwner?

Section: Using UE4
Product Version: Not Selected
Answer May 12 '16 at 10:01 PM
0
answers
Votes: 0 Views: 184

Actor not relevant on server? Ownership/relevancy question

Section: Blueprint Scripting
Product Version: UE 4.11
Comment Apr 27 '16 at 01:46 PM
0
answers
Votes: 0 Views: 249

[C++] Child Actor Only Owner see

Section: C++ Programming
Product Version: UE 4.10
Question Mar 19 '16 at 02:34 PM
1
answer
Votes: 0 Views: 787

Editing an Actor's base color in C++ RESOLVED

Section: C++ Programming
Product Version: UE 4.10
Comment Feb 19 '16 at 03:00 PM
1
answer
Votes: 0 Views: 251

How to get actor who shot projectile?

Section: Blueprint Scripting
Product Version: UE 4.10
Answer Jan 30 '16 at 01:35 AM
Hum
51 questions
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