x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: pak

1
answer
Votes: 0 Views: 49

What does an error like this mean?

Section: Packaging & Deployment
Product Version: UE 4.16
Comment Aug 12 '18 at 01:01 AM
2
answers
Votes: 0 Views: 118

Blueprint Patching Mobile, can't find the assets

Section: Blueprint Scripting
Product Version: UE 4.14
Answer Jul 25 '18 at 01:31 PM
1
answer
Votes: 0 Views: 11

package ios from command line failed

Section: Packaging & Deployment
Product Version: UE 4.19
Answer Jul 16 '18 at 03:01 AM
0
answers
Votes: 0 Views: 309

When load asset from pak file IPlatformFilePak Error

Section: C++ Programming
Product Version: UE 4.13
Comment Jul 07 '18 at 05:04 PM
4
answers
Votes: 2 Views: 3.5k

DLC system with .pak files. Mounting .pak files.

Section: C++ Programming
Product Version: UE 4.8
Comment Jul 01 '18 at 05:18 AM
3
answers
Votes: 0 Views: 120

Can't load pak file after package

Section: Packaging & Deployment
Product Version: UE 4.18
Answer Jun 19 '18 at 04:45 AM
0
answers
Votes: 1 Views: 109

Trying to build a standalone MOD/DLC pak file

Section: Packaging & Deployment
Product Version: UE 4.19
Question Jun 14 '18 at 11:07 PM
3
answers
Votes: 0 Views: 1.7k

Create Multi Pak Files

Section: Packaging & Deployment
Product Version: Epic Games Launcher
Comment Jun 08 '18 at 10:52 AM
0
answers
Votes: 4 Views: 44

Array index crash using signed paks

Section: Packaging & Deployment
Product Version: UE 4.19
Question Jun 07 '18 at 09:42 PM
1
answer
Votes: 0 Views: 53

how to load pak (import form fbx file) RESOLVED

Section: Using UE4
Product Version: UE 4.17
Answer Jun 03 '18 at 04:45 PM
0
answers
Votes: 0 Views: 43

Why OnMountPak.IsBound() return false?

Section: C++ Programming
Product Version: UE 4.18
Comment May 22 '18 at 03:22 PM
5
answers
Votes: 0 Views: 1.3k

How to load a map from a dynamic level

Section: C++ Programming
Product Version: UE 4.10
Comment May 08 '18 at 07:54 PM
1
answer
Votes: 0 Views: 36

iOS maps in dlc won't show up

Section: Blueprint Scripting
Product Version: UE 4.19
Answer May 03 '18 at 10:05 AM
2
answers
Votes: 2 Views: 935

How to load a map from a Pak file 4.10?

Section: C++ Programming
Product Version: UE 4.10
Comment May 01 '18 at 08:26 PM
0
answers
Votes: 0 Views: 47

Map from pak file missing materials and meshes

Section: C++ Programming
Product Version: UE 4.17
Question Apr 30 '18 at 11:31 PM
0
answers
Votes: 1 Views: 112

Mounting Pak File and using its assets [mod support]

Section: C++ Programming
Product Version: UE 4.18
Question Apr 27 '18 at 10:37 AM
1
answer
Votes: 2 Views: 735

How to Load Asset from .pak file?

Section: C++ Programming
Product Version: UE 4.12
Answer Apr 26 '18 at 10:15 AM
0
answers
Votes: -1 Views: 146

Loading UMaps and FBX assets from Pak File

Section: C++ Programming
Product Version: UE 4.17
Question Apr 07 '18 at 05:04 PM
1
answer
Votes: 0 Views: 1.1k

Load asset from .pak file

Section: Packaging & Deployment
Product Version: UE 4.16
Comment Apr 07 '18 at 02:30 AM
0
answers
Votes: 0 Views: 36

PAK alignment?

Section: Packaging & Deployment
Product Version: UE 4.17
Question Apr 03 '18 at 07:18 PM
2
answers
Votes: 0 Views: 1.1k

How to mount a pak file at Game Content Directory?

Section: C++ Programming
Product Version: UE 4.14
Comment Mar 26 '18 at 04:28 PM
1
answer
Votes: 0 Views: 140

Loading .pak files from blueprints

Section: Using UE4
Product Version: UE 4.17
Answer Mar 26 '18 at 11:41 AM
2
answers
Votes: 4 Views: 3.7k

Mounting pak files at runtime

Section: C++ Programming
Product Version: Not Selected
Answer Mar 24 '18 at 10:35 AM
1
answer
Votes: 0 Views: 971

DefaultEncryption.ini key generation RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.18
Comment Mar 07 '18 at 08:49 PM
1
answer
Votes: 1 Views: 90

Materials are broken when loaded from a pak file

Section: C++ Programming
Product Version: UE 4.16
Comment Mar 07 '18 at 12:40 AM
1
answer
Votes: 0 Views: 134

Unmount pak file failed

Section: C++ Programming
Product Version: UE 4.18
Answer Feb 27 '18 at 06:46 AM
1
answer
Votes: 1 Views: 447

FKeyPair -how to generate a valid key pair for pak signing?

Section: Packaging & Deployment
Product Version: UE 4.14
Answer Jan 28 '18 at 08:05 PM
0
answers
Votes: 1 Views: 362

How to load a map from PAK File

Section: Using UE4
Product Version: UE 4.16
Comment Jan 12 '18 at 04:23 AM
2
answers
Votes: 0 Views: 808

Config in packaged game RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Answer Jan 05 '18 at 05:57 PM
1
answer
Votes: 0 Views: 265

Unable to Create pak

Section: Packaging & Deployment
Product Version: UE 4.15
Answer Jan 01 '18 at 10:43 AM
117 questions
111replies
Subscribe to this topic