x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: pak

1
answer
Votes: 1 Views: 245

FKeyPair -how to generate a valid key pair for pak signing?

Section: Packaging & Deployment
Product Version: UE 4.14
Answer Jan 28 '18 at 08:05 PM
1
answer
Votes: 0 Views: 148

DefaultEncryption.ini key generation

Section: Packaging & Deployment
Product Version: UE 4.18
Answer Jan 25 '18 at 01:12 AM
0
answers
Votes: 1 Views: 264

How to load a map from PAK File

Section: Using UE4
Product Version: UE 4.16
Comment Jan 12 '18 at 04:23 AM
1
answer
Votes: 4 Views: 3.1k

Mounting pak files at runtime

Section: C++ Programming
Product Version: Not Selected
Comment Jan 10 '18 at 12:28 PM
2
answers
Votes: 0 Views: 491

Config in packaged game RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.15
Answer Jan 05 '18 at 05:57 PM
1
answer
Votes: 0 Views: 134

Unable to Create pak

Section: Packaging & Deployment
Product Version: UE 4.15
Answer Jan 01 '18 at 10:43 AM
1
answer
Votes: 0 Views: 199

Import .pak files into UE4 RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Dec 23 '17 at 11:21 PM
0
answers
Votes: 0 Views: 46

Blueprint Mount PAK File or C++ Class

Section: Blueprint Scripting
Product Version: UE 4.17
Comment Dec 20 '17 at 06:32 AM
0
answers
Votes: 0 Views: 56

Loading .pak files from blueprints

Section: Using UE4
Product Version: UE 4.17
Comment Dec 20 '17 at 03:12 AM
1
answer
Votes: 0 Views: 552

Load asset from .pak file

Section: Packaging & Deployment
Product Version: UE 4.16
Comment Dec 14 '17 at 11:40 AM
0
answers
Votes: 0 Views: 26

PakBlacklist | Separate Files For Client / Server

Section: Packaging & Deployment
Product Version: UE 4.17
Question Dec 06 '17 at 06:18 PM
1
answer
Votes: 4 Views: 449

.pak encryption missing in Project Launcher RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.16
Comment Dec 01 '17 at 07:24 AM
4
answers
Votes: 1 Views: 3.5k

How to encrypt .PAK or package file?

Section: Packaging & Deployment
Product Version: UE 4.8
Comment Nov 16 '17 at 02:15 AM
0
answers
Votes: 0 Views: 133

Download PAK file from server on runtime

Section: Packaging & Deployment
Product Version: UE 4.17
Question Oct 19 '17 at 09:10 PM
1
answer
Votes: 1 Views: 790

How to load a map from a Pak file 4.10?

Section: C++ Programming
Product Version: UE 4.10
Comment Oct 02 '17 at 04:39 AM
1
answer
Votes: 0 Views: 45

Browser can't open HTML5

Section: Using UE4
Product Version: UE 4.17
Answer Sep 29 '17 at 10:49 AM
juj
1
answer
Votes: 1 Views: 364

Unable to use FPakPlatformFile

Section: Using UE4
Product Version: UE 4.11 Preview
Comment Sep 26 '17 at 06:57 AM
0
answers
Votes: 1 Views: 118

HTML5 MapPakDownloader?

Section: C++ Programming
Product Version: UE 4.8
Comment Sep 24 '17 at 11:27 PM
4
answers
Votes: 0 Views: 1.2k

Mounting pak files(successful) but android load uasset fail RESOLVED

Section: C++ Programming
Product Version: UE 4.14
Comment Sep 20 '17 at 06:51 AM
0
answers
Votes: 4 Views: 1.7k

Import .Pak from remote server

Section: C++ Programming
Product Version: Not Selected
Comment Sep 18 '17 at 06:33 AM
0
answers
Votes: 1 Views: 118

Load .pak file from url/server

Section: Packaging & Deployment
Product Version: UE 4.17
Question Sep 18 '17 at 12:41 AM
1
answer
Votes: 0 Views: 118

Mounting .pak file screws up asset loading in Windows RESOLVED

Section: Bug Reports
Product Version: UE 4.17
Answer Sep 04 '17 at 02:49 AM
0
answers
Votes: 0 Views: 28

What package settings do I use so I don't violate Marketplace license?

Section: Packaging & Deployment
Product Version: UE 4.17
Question Sep 01 '17 at 12:14 PM
1
answer
Votes: 0 Views: 362

Encrypting uasset

Section: Packaging & Deployment
Product Version: UE 4.15
Comment Aug 18 '17 at 03:21 PM
1
answer
Votes: 0 Views: 146

Unmounting PAK does not close file RESOLVED

Section: Bug Reports
Product Version: UE 4.16
Answer Aug 04 '17 at 05:41 PM
0
answers
Votes: 0 Views: 35

Why cook result is different without changing source uasset

Section: Packaging & Deployment
Product Version: UE 4.16
Comment Jul 26 '17 at 11:31 AM
2
answers
Votes: 0 Views: 946

Create Multi Pak Files

Section: Packaging & Deployment
Product Version: Epic Games Launcher
Answer Jul 16 '17 at 12:00 PM
2
answers
Votes: 1 Views: 891

load asset async from dlc pak file

Section: C++ Programming
Product Version: UE 4.11
Comment Jul 15 '17 at 12:16 PM
1
answer
Votes: 0 Views: 45

Materials are broken when loaded from a pak file

Section: C++ Programming
Product Version: UE 4.16
Answer Jul 07 '17 at 06:03 PM
104 questions
96replies
Subscribe to this topic