Pathfinding on a moving object / Local space pathfinding
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13
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3485
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April 24, 2024
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3D ray cast and pathfinding in pure Verse
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6
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756
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February 28, 2024
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C++ : Access to Plugin Assets
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4
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3379
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February 13, 2024
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How to detect actors blocking AI navigation or movement?
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2
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908
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February 4, 2024
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Navmesh pathfinding with slope and surface costs
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1
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763
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January 19, 2024
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Make some characters ignore Nav Link Proxy
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3
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1432
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January 10, 2024
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How to move Ai without Navmesh?
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7
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3054
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January 1, 2024
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Get AI to avoid player character.
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0
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103
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December 3, 2023
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Navmesh not working after adding 50+ actors
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6
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1550
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September 25, 2023
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Move Player along Rail
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1
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905
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July 15, 2023
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Pathfinding Considering Actor Size
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1
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476
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July 10, 2023
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AI Navigation fails with navmesh set to Dynamic runtime generation
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12
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5620
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June 30, 2023
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Modify pathfinding to use straightened paths
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3
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1912
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June 16, 2023
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Find Path to Actor/Location Synchronously
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1
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801
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June 4, 2023
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Move only along grid points
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2
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352
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April 30, 2023
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Navigation cannot be used on client instances (not even in PIE)
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6
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1895
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December 2, 2022
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How to add ignored actors while pathfinding?
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0
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278
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November 29, 2022
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Pathfinding returning suboptimal paths
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7
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1953
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September 30, 2022
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How to AI select path safer/far from player?
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4
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966
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August 6, 2022
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Modify pathfinding cost - DetourNavMeshQuery subclass
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12
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8926
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June 2, 2022
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How to stack or set priority to area classes / nav modifiers
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1
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1078
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February 17, 2022
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Impassable lines on the nav mesh preventing AI from crossing cells
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5
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1128
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November 27, 2021
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How to calculate custom pathfinding for custom Pawns?
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2
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1291
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November 19, 2021
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How can I retrieve a FAIMoveRequest from FAIRequestID?
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0
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429
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November 13, 2021
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Pathfinding doesn't work in a networked game
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5
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932
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September 14, 2021
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Follow and change path
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1
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264
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September 5, 2021
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AI won't drop off ledges or climb stairs
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7
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3288
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August 28, 2021
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How to make character follow path from array of locations?
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3
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766
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August 13, 2021
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How to Make Lines Connected Point-to-Point from A to B?
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7
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1334
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August 13, 2021
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Tip: How to increase pathfinding distance
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0
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408
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June 9, 2021
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