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Questions in topic: persistent data

1
answer
Votes: 0 Views: 136

gameusersettings or custom config file?

Section: Blueprint Scripting
Product Version: UE 4.20
Answer Dec 07 '18 at 02:42 AM
0
answers
Votes: 0 Views: 26

Preserve MPC values across level load

Section: Blueprint Scripting
Product Version: UE 4.18
Question Mar 29 '18 at 07:10 AM
0
answers
Votes: 0 Views: 37

CopyProperties not working as expected

Section: Blueprint Scripting
Product Version: UE 4.18
Question Mar 14 '18 at 01:10 AM
1
answer
Votes: 0 Views: 222

Persisting player states for Clients aswell as server. RESOLVED

Section: C++ Programming
Product Version: UE 4.12
Answer Mar 05 '18 at 03:29 PM
0
answers
Votes: 0 Views: 257

Make object persistent with GameInstance?

Section: Using UE4
Product Version: Not Selected
Question Oct 07 '17 at 11:56 PM
1
answer
Votes: 0 Views: 65

Make foliage persistent on level

Section: C++ Programming
Product Version: UE 4.17
Answer Sep 20 '17 at 04:29 PM
2
answers
Votes: 0 Views: 375

Game Singleton vs Game Instance vs Level Script Actor

Section: C++ Programming
Product Version: UE 4.16
Answer Jul 17 '17 at 05:59 PM
3
answers
Votes: 0 Views: 1.9k

How can I use Seamless Travel to persist data across map changes? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Jun 10 '17 at 01:20 PM
0
answers
Votes: 0 Views: 188

Role of Persistent Level in World Composition

Section: Using UE4
Product Version: UE 4.15
Question Apr 04 '17 at 06:00 PM
2
answers
Votes: 0 Views: 107

Plugin: keeping an object alive for the whole game RESOLVED

Section: C++ Programming
Product Version: UE 4.15
Comment Mar 16 '17 at 11:08 AM
1
answer
Votes: 0 Views: 137

Saves with Persistent Characters Across Multiple Levels (Like an RPG)

Section: Blueprint Scripting
Product Version: UE 4.14
Answer Mar 03 '17 at 07:57 PM
0
answers
Votes: 1 Views: 410

Seamless travel while not persisting gamemodes and controllers

Section: C++ Programming
Product Version: UE 4.14
Comment Dec 21 '16 at 12:42 AM
1
answer
Votes: 0 Views: 119

Can a Class blueprint remember it's the first in the level?

Section: Blueprint Scripting
Product Version: UE 4.13
Answer Oct 16 '16 at 08:19 PM
1
answer
Votes: 0 Views: 593

What is the Unreal equivalent to Unity's DontDestroyOnLoad? RESOLVED

Section: Using UE4
Product Version: UE 4.13
Answer Sep 17 '16 at 07:51 AM
0
answers
Votes: 0 Views: 109

How can i make a customizable characters save In multiplayer?

Section: Blueprint Scripting
Product Version: UE 4.13
Question Sep 15 '16 at 12:04 PM
2
answers
Votes: 1 Views: 3.2k

Database system vs file system

Section: Using UE4
Product Version: Not Selected
Comment Aug 23 '16 at 11:37 AM
0
answers
Votes: 0 Views: 180

How to handle persistent level properties

Section: C++ Programming
Product Version: UE 4.11
Answer Jun 28 '16 at 01:26 PM
1
answer
Votes: 0 Views: 2.2k

Persistent Objects/Data on Level Change?

Section: Using UE4
Product Version: UE 4.11
Comment May 23 '16 at 07:33 PM
0
answers
Votes: 1 Views: 254

What are the best practices for data managment solutions in UE?

Section: Using UE4
Product Version: UE 4.11
Question Apr 05 '16 at 04:53 PM
1
answer
Votes: 0 Views: 124

Shootergame persistentuser RESOLVED

Section: C++ Programming
Product Version: UE 4.10
Answer Feb 19 '16 at 01:45 PM
2
answers
Votes: 1 Views: 1.5k

Persistent Player Data Across ServerTravel

Section: C++ Programming
Product Version: UE 4.7
Comment Feb 17 '16 at 04:14 PM
1
answer
Votes: 13 Views: 2.3k

Is there no way to persist Player information across servertravel?

Section: Using UE4
Product Version: Not Selected
Comment Nov 14 '15 at 06:46 PM
3
answers
Votes: 0 Views: 524

Where should inventory items go when in your inventory so they exist after a level change? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.9
Answer Oct 03 '15 at 08:38 PM
2
answers
Votes: 0 Views: 2.5k

Where to store important character specific data like inventory details? RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Answer Mar 18 '15 at 01:18 AM
Ben Halliday STAFF
1
answer
Votes: 0 Views: 1.2k

Unique ID for player that's persistent between level? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Mar 04 '15 at 01:00 PM
0
answers
Votes: 0 Views: 1k

Best practice for passing user data up to server

Section: Using UE4
Product Version: Not Selected
Comment Sep 18 '14 at 04:40 PM
0
answers
Votes: 1 Views: 437

Keeping objects state between level changes

Section: C++ Programming
Product Version: Not Selected
Question Sep 01 '14 at 03:19 PM
28 questions
26replies
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