x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Questions in topic: pixel perfect

1
answer
Votes: 0 Views: 500

Paper 2D Pixels are not square [SOLVED] RESOLVED

Section: Rendering
Product Version: UE 4.18
Comment Jun 13 '18 at 09:56 PM
1
answer
Votes: 2 Views: 1.7k

UMG - Pixel perfect borders

Section: Rendering
Product Version: UE 4.11
Comment Nov 29 '17 at 01:31 AM
1
answer
Votes: 0 Views: 480

orthographic width problem RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.10
Answer Apr 15 '16 at 02:02 AM
0
answers
Votes: 2 Views: 149

Absolute scale Widgets?

Section: Rendering
Product Version: UE 4.11 Preview
Question Dec 31 '15 at 10:00 AM
0
answers
Votes: 0 Views: 538

Pixel Perfect Without Changing Ortho Width?

Section: Rendering
Product Version: UE 4.8
Question Jul 09 '15 at 12:43 PM
2
answers
Votes: 1 Views: 1.7k

How can I get the right 'pixel perfect' calculation?

Section: Rendering
Product Version: Not Selected
Answer May 31 '15 at 06:23 PM
0
answers
Votes: 4 Views: 2.4k

Correct Sprite Size for Paper 2d?

Section: Rendering
Product Version: Not Selected
Comment Dec 21 '14 at 05:48 PM
7 questions
5replies
Subscribe to this topic