x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: platform

8
answers
Votes: 0 Views: 4.5k

Can you make Windows Store apps with UE4?

Section: Packaging & Deployment
Product Version: Not Selected
Comment Apr 10 '19 at 11:03 PM
0
answers
Votes: 0 Views: 19

What is this following my cursor and how do I get rid of it?

Section: Using UE4
Product Version: UE 4.21
Comment Feb 12 '19 at 11:16 AM
1
answer
Votes: 0 Views: 72

Organise a game in rounds

Section: Blueprint Scripting
Product Version: UE 4.17
Comment Jan 23 '19 at 04:09 PM
0
answers
Votes: 0 Views: 27

VR Collision

Section: VR
Product Version: UE 4.21
Comment Jan 21 '19 at 09:07 PM
1
answer
Votes: 0 Views: 17

How to pass an item from player 1 to player 2 when they collide? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.17
Comment Jan 03 '19 at 02:26 PM
1
answer
Votes: 0 Views: 106

Input Computer vs. HTML5 RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Comment Dec 05 '18 at 06:04 AM
3
answers
Votes: 0 Views: 247

Jumping inside a moving (train)

Section: Blueprint Scripting
Product Version: UE 4.12
Comment Nov 30 '18 at 11:11 PM
1
answer
Votes: 0 Views: 27

Trigger event with button+platform

Section: Using UE4
Product Version: UE 4.19
Comment Nov 24 '18 at 02:34 PM
1
answer
Votes: 1 Views: 304

How to build for Windows developing on Linux?

Section: Packaging & Deployment
Product Version: UE 4.10
Comment Oct 17 '18 at 03:49 PM
1
answer
Votes: 1 Views: 147

Unreal compiling cpp files that aren't used on platform. RESOLVED

Section: C++ Programming
Product Version: UE 4.14
Comment Aug 04 '18 at 07:14 PM
1
answer
Votes: 0 Views: 31

Platform Issue RESOLVED

Section: Everything Else
Product Version: Epic Games Launcher
Answer May 26 '18 at 03:14 PM
0
answers
Votes: 0 Views: 17

After Get().SetPlatformFile cannot save .uasset falie

Section: Using UE4
Product Version: UE 4.18
Question May 22 '18 at 04:54 AM
2
answers
Votes: 0 Views: 133

Moving Platform (Paper 2D)

Section: Blueprint Scripting
Product Version: UE 4.18
Answer Apr 23 '18 at 03:52 PM
2
answers
Votes: 0 Views: 93

how to strech an actor in a Matinee RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.18
Comment Feb 13 '18 at 09:46 PM
2
answers
Votes: 0 Views: 154

Can std::complex be used in C++ programming? RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Comment Feb 02 '18 at 05:12 PM
1
answer
Votes: 0 Views: 253

プラットフォーム毎にアセットを切り替える方法 RESOLVED

Section: Japanese
Product Version: UE 4.17
Comment Jan 25 '18 at 02:55 AM
2
answers
Votes: 2 Views: 6.2k

Convert finished desktop project to mobile platform RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.10
Answer Jan 15 '18 at 08:53 AM
1
answer
Votes: 0 Views: 83

Simple tram movement question.

Section: Blueprint Scripting
Product Version: UE 4.18
Answer Nov 15 '17 at 08:56 PM
0
answers
Votes: 1 Views: 93

Slim down engine source build?

Section: Using UE4
Product Version: UE 4.18 Preview
Question Oct 11 '17 at 11:32 PM
1
answer
Votes: 5 Views: 162

UnrealBuildTool issues on OSX with ._ files RESOLVED

Section: Bug Reports
Product Version: UE 4.10
Comment Aug 25 '17 at 09:30 PM
0
answers
Votes: 0 Views: 53

Use unreal for iPad apps

Section: Everything Else
Product Version: UE 4.15
Question Aug 20 '17 at 03:19 AM
0
answers
Votes: 0 Views: 57

FPS difference between machines, same GPU

Section: Rendering
Product Version: UE 4.15
Question Aug 16 '17 at 04:46 PM
0
answers
Votes: 0 Views: 50

Castlevania platform blueprint help

Section: Blueprint Scripting
Product Version: UE 4.15
Question Jul 26 '17 at 09:26 AM
1
answer
Votes: 1 Views: 689

When can support Windows Phone platform? RESOLVED

Section: Packaging & Deployment
Product Version: Not Selected
Comment Jul 02 '17 at 01:57 PM
joshbadams STAFF
0
answers
Votes: 0 Views: 18

How can I use the platform font in the game?

Section: Using UE4
Product Version: UE 4.15
Question Jun 11 '17 at 09:04 PM
1
answer
Votes: 1 Views: 2.8k

Wolf Platform RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.14
Question Feb 02 '17 at 02:44 PM
1
answer
Votes: 0 Views: 80

Boxing on movable platforms without physics.

Section: Blueprint Scripting
Product Version: UE 4.12
Answer Jan 30 '17 at 12:44 PM
1
answer
Votes: 0 Views: 201

[Request] Oculus/Platform Switch

Section: Blueprint Scripting
Product Version: Not Selected
Comment Dec 28 '16 at 11:19 AM
1
answer
Votes: 0 Views: 567

How Can i Control my Jump Distance?

Section: Blueprint Scripting
Product Version: UE 4.14
Comment Dec 16 '16 at 06:39 PM
1
answer
Votes: 0 Views: 84

Program for TeamWork?

Section: Using UE4
Product Version: UE 4.13
Comment Nov 28 '16 at 10:20 PM
64 questions
71replies
Subscribe to this topic