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Questions in topic: pointers

1
answer
Votes: 0 Views: 29

Accessing pointers to child class instances from parent class RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Comment Mar 02 '19 at 08:50 AM
0
answers
Votes: 0 Views: 7

Adding some magazines to try in FPS game

Section: C++ Programming
Product Version: UE 4.21
Question Dec 23 '18 at 04:39 PM
0
answers
Votes: 0 Views: 30

Pointer variable doesn,t appear in editor

Section: C++ Programming
Product Version: UE 4.19
Comment Oct 26 '18 at 06:28 PM
1
answer
Votes: 0 Views: 101

How to store local variables?

Section: C++ Programming
Product Version: UE 4.20
Comment Sep 13 '18 at 10:11 AM
1
answer
Votes: 1 Views: 2.4k

How to get an interface pointer variable to work w/UPROPERTY()

Section: C++ Programming
Product Version: UE 4.14
Comment Sep 07 '18 at 04:01 PM
2
answers
Votes: 0 Views: 40

Getting UTexture*, but not in constructor RESOLVED

Section: C++ Programming
Product Version: UE 4.19
Answer Jul 05 '18 at 04:38 PM
1
answer
Votes: 0 Views: 107

Removing Range of data from array RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Comment Jul 03 '18 at 04:07 PM
1
answer
Votes: 0 Views: 328

Native undeclared and non standard syntax to create pointer

Section: C++ Programming
Product Version: UE 4.19
Comment May 19 '18 at 11:39 PM
1
answer
Votes: 0 Views: 213

Error when trying to use float pointers?

Section: C++ Programming
Product Version: UE 4.19
Answer Mar 29 '18 at 03:07 PM
1
answer
Votes: 2 Views: 9.8k

How do I use NewObject()? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Aug 21 '17 at 09:36 AM
2
answers
Votes: 0 Views: 85

Technical question about C++ pointers

Section: C++ Programming
Product Version: UE 4.17
Answer Aug 09 '17 at 02:56 PM
1
answer
Votes: 0 Views: 383

Why does deleting the double pointer in this code cause garbage collection crashes? RESOLVED

Section: C++ Programming
Product Version: UE 4.8
Answer Aug 06 '17 at 06:10 PM
2
answers
Votes: 0 Views: 1k

How to safely store a pointer to my UINTERFACE? RESOLVED CLOSED

Section: C++ Programming
Product Version: Not Selected
Comment Aug 02 '17 at 09:48 PM
1
answer
Votes: 0 Views: 49

confused about the strange usage of pointers. RESOLVED

Section: C++ Programming
Product Version: UE 4.15
Answer Apr 04 '17 at 01:50 AM
1
answer
Votes: 0 Views: 156

Get UProperty of UStruct returns wrong value. RESOLVED

Section: Using UE4
Product Version: UE 4.14
Answer Mar 31 '17 at 08:10 AM
1
answer
Votes: 0 Views: 833

How do I get a variable from a TArray,TSubclassOf without creating a new actor? RESOLVED

Section: C++ Programming
Product Version: UE 4.14
Comment Mar 23 '17 at 02:32 PM
2
answers
Votes: 0 Views: 1.4k

Pass blueprint UStruct by reference

Section: C++ Programming
Product Version: UE 4.15
Answer Mar 15 '17 at 12:34 PM
1
answer
Votes: 0 Views: 59

Game crashes after checking a pointer after a certain amount of time RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Oct 22 '16 at 08:34 PM
1
answer
Votes: 1 Views: 2.8k

Convert a C++ pointer to a TSharedPtr RESOLVED

Section: C++ Programming
Product Version: UE 4.12
Comment Aug 16 '16 at 04:07 PM
2
answers
Votes: 0 Views: 3.5k

How to pass by a variable by reference in a function and set it in blueprints?

Section: Blueprint Scripting
Product Version: UE 4.11
Comment Jul 31 '16 at 10:02 PM
2
answers
Votes: 0 Views: 94

How to access data in a forward declared object in a method parameter? RESOLVED

Section: C++ Programming
Product Version: UE 4.11
Answer Jul 01 '16 at 02:02 PM
1
answer
Votes: 1 Views: 625

Access Violation When Trying To Create TSharedPtr of (this)Object

Section: C++ Programming
Product Version: UE 4.11
Comment May 03 '16 at 11:25 PM
1
answer
Votes: 0 Views: 113

Spawning Blueprint class from random pool defined in editor RESOLVED

Section: C++ Programming
Product Version: UE 4.11
Question Apr 26 '16 at 09:53 AM
1
answer
Votes: 0 Views: 91

Pointer problem RESOLVED

Section: C++ Programming
Product Version: UE 4.10
Comment Apr 12 '16 at 06:01 PM
1
answer
Votes: 0 Views: 260

FHitResult* OutSweepHitResult = nullptr

Section: C++ Programming
Product Version: UE 4.10
Comment Nov 30 '15 at 08:25 PM
2
answers
Votes: 1 Views: 2.8k

Passing an Enum as Parameter into a UFUNCTION RESOLVED

Section: C++ Programming
Product Version: UE 4.8
Comment Oct 07 '15 at 10:15 PM
1
answer
Votes: 0 Views: 3k

My funtion is inaccessible (while I think it's not)

Section: C++ Programming
Product Version: Not Selected
Comment Oct 05 '15 at 01:30 PM
Doug E STAFF
1
answer
Votes: 0 Views: 107

UE4 crashes upon opening Animation Blue Print - Access violation - code c0000005 RESOLVED

Section: Bug Reports
Product Version: UE 4.8
Answer Sep 15 '15 at 06:54 PM
2
answers
Votes: 0 Views: 151

Error C2660 with Timer functions

Section: C++ Programming
Product Version: UE 4.9
Answer Sep 15 '15 at 04:00 PM
1
answer
Votes: 0 Views: 583

How to access a dynamic asset pointer? RESOLVED CLOSED

Section: C++ Programming
Product Version: UE 4.7
Comment Jun 08 '15 at 10:02 PM
39 questions
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