x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: possession

1
answer
Votes: 0 Views: 21

Camera dims when possessing pawn

Section: Blueprint Scripting
Product Version: UE 4.21
Comment 2 days ago
1
answer
Votes: 0 Views: 36

Projectile only causing damage to the actor who fired it.

Section: Blueprint Scripting
Product Version: UE 4.21
Answer Jan 08 '19 at 12:35 AM
0
answers
Votes: 0 Views: 17

Does landscape distance affect character possession?

Section: Using UE4
Product Version: UE 4.20
Question Sep 15 '18 at 09:33 AM
1
answer
Votes: 0 Views: 33

How to only show HUD of possessed pawns

Section: Blueprint Scripting
Product Version: UE 4.20
Comment Sep 14 '18 at 04:39 PM
2
answers
Votes: 1 Views: 230

Unpossessed Vehicle Won't Respond

Section: Blueprint Scripting
Product Version: UE 4.12
Answer Jun 25 '18 at 10:11 AM
3
answers
Votes: 1 Views: 8.8k

How could I switch between characters using blueprints when a key is pressed?

Section: Blueprint Scripting
Product Version: Not Selected
Answer Nov 22 '17 at 12:58 AM
0
answers
Votes: 0 Views: 73

Why is GetPlayerPawn returning an old pawn after using Open Level?

Section: Blueprint Scripting
Product Version: UE 4.16
Question Nov 08 '17 at 06:56 PM
1
answer
Votes: 0 Views: 118

Un possess causing crash RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.16
Answer Oct 03 '17 at 07:28 PM
1
answer
Votes: 2 Views: 4k

How do I control a second player with a gamepad?

Section: Blueprint Scripting
Product Version: Not Selected
Comment May 26 '17 at 03:42 AM
0
answers
Votes: 0 Views: 144

Spawn and switch pawn on clientside

Section: Blueprint Scripting
Product Version: UE 4.15
Comment Mar 15 '17 at 10:27 AM
1
answer
Votes: 0 Views: 1.9k

Unable to auto possess on play.

Section: Blueprint Scripting
Product Version: UE 4.12
Comment Feb 27 '17 at 09:27 AM
0
answers
Votes: 0 Views: 963

Correctly Creating and Auto-Possessing Pawn Blueprint from C++ Base-Class

Section: Blueprint Scripting
Product Version: UE 4.9
Comment Feb 05 '17 at 12:27 AM
0
answers
Votes: 0 Views: 35

get two pawns to follow each other?

Section: Blueprint Scripting
Product Version: UE 4.14
Question Dec 21 '16 at 01:17 PM
1
answer
Votes: 0 Views: 67

a question about possess RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.12
Comment Aug 22 '16 at 07:55 AM
3
answers
Votes: 0 Views: 143

How to enable input for only specific characters? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.10
Comment Jul 18 '16 at 04:29 PM
0
answers
Votes: 0 Views: 110

Moveing Camera Componet with Client Pawn Possession

Section: Blueprint Scripting
Product Version: UE 4.12
Question Jul 17 '16 at 07:00 PM
1
answer
Votes: 0 Views: 111

Possess on join

Section: Using UE4
Product Version: UE 4.12 Preview
Comment Jun 02 '16 at 09:55 PM
1
answer
Votes: 0 Views: 177

Blueprint event Unpossessed not firing?

Section: Using UE4
Product Version: UE 4.10
Comment May 23 '16 at 11:55 PM
1
answer
Votes: 0 Views: 366

Change controller on possessing a new pawn RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.11
Comment May 04 '16 at 07:16 AM
0
answers
Votes: 0 Views: 176

Is the multigate node working correctly?

Section: Blueprint Scripting
Product Version: UE 4.7
Question Apr 01 '16 at 08:23 PM
1
answer
Votes: 0 Views: 147

Adding vehicles to Shootergame with custom gravity RESOLVED

Section: C++ Programming
Product Version: Game Mod
Comment Feb 05 '16 at 02:31 AM
1
answer
Votes: 0 Views: 125

Repossessed character floats RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Answer Dec 21 '15 at 07:22 PM
2
answers
Votes: 0 Views: 774

Problems with switching between Player Controller and AI Controller RESOLVED

Section: Bug Reports
Product Version: UE 4.9
Comment Oct 29 '15 at 07:18 PM
Ben Halliday STAFF
0
answers
Votes: 0 Views: 78

Is possession the best method here?

Section: Blueprint Scripting
Product Version: UE 4.8
Question Jun 16 '15 at 07:33 PM
2
answers
Votes: 0 Views: 471

How do I properly possess a pawn?

Section: Blueprint Scripting
Product Version: Not Selected
Comment Mar 27 '15 at 05:02 AM
3
answers
Votes: 0 Views: 1.9k

Possess actor->pawn OK, now how to go back after 10 seconds? RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Comment Mar 19 '15 at 09:07 AM
0
answers
Votes: 0 Views: 118

Possess unknown pawn

Section: Blueprint Scripting
Product Version: Not Selected
Comment Jan 20 '15 at 01:07 PM
1
answer
Votes: 0 Views: 227

What is difference btw meaning of contains and possess? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Nov 17 '14 at 01:22 AM
1
answer
Votes: 1 Views: 3.3k

How can I change the controller that my character uses during gameplay? RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Comment Oct 19 '14 at 05:49 PM
MieszkoZ STAFF
32 questions
32replies
Subscribe to this topic