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Questions in topic: projectilemovement

1
answer
Votes: 0 Views: 1.4k

Modifying speed of ProjectileMovement component after spawn RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.18
Comment 5 days ago
0
answers
Votes: 0 Views: 13

ProjectileMovementComponent->SetVelocityInLocalSpace() is not consistent

Section: C++ Programming
Product Version: UE 4.22
Question May 06 '19 at 08:20 AM
2
answers
Votes: 0 Views: 403

How can I add radial force to actor which uses UProjectileMovementComponent? RESOLVED

Section: C++ Programming
Product Version: UE 4.20
Comment Dec 01 '18 at 11:04 AM
2
answers
Votes: 0 Views: 207

Add pawn velocity to actor

Section: Blueprint Scripting
Product Version: UE 4.20
Comment Nov 20 '18 at 06:32 PM
1
answer
Votes: 0 Views: 456

Can't get projectiles to move in -X axis RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Aug 22 '18 at 11:17 AM
3
answers
Votes: 0 Views: 1.6k

How do i prevent a Projectile Movement Component to stop when it hits something? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Dec 15 '17 at 12:19 AM
1
answer
Votes: 0 Views: 2.7k

How to set projectile direction?

Section: Blueprint Scripting
Product Version: UE 4.7
Comment Sep 10 '17 at 09:30 AM
1
answer
Votes: 0 Views: 665

How you limit/control the physics impact for projectiles? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.13
Comment Jun 02 '17 at 09:10 AM
1
answer
Votes: 0 Views: 805

Adding impulse to an object after a projectile collision.

Section: Blueprint Scripting
Product Version: UE 4.8
Comment Jun 02 '17 at 05:03 AM
1
answer
Votes: 0 Views: 290

Keep same y velocity on bounce for projectile

Section: Blueprint Scripting
Product Version: Not Selected
Answer Mar 18 '17 at 06:55 PM
1
answer
Votes: 0 Views: 122

Changes on UProjectileMovemenentComponent.Velocity does not affect its direction RESOLVED

Section: C++ Programming
Product Version: UE 4.14
Answer Jan 27 '17 at 07:25 PM
1
answer
Votes: 0 Views: 73

BUG: Actor with ProjectileMovement has no Collision if Mesh is not root RESOLVED

Section: Bug Reports
Product Version: UE 4.14
Answer Dec 15 '16 at 08:28 PM
TJ V STAFF
0
answers
Votes: 0 Views: 61

Projectile Angle Randomly Changing?

Section: Using UE4
Product Version: UE 4.12
Question Dec 01 '16 at 11:52 PM
0
answers
Votes: 0 Views: 153

how to get normals from BeginOverlap event

Section: Blueprint Scripting
Product Version: UE 4.12
Comment Nov 01 '16 at 08:00 PM
2
answers
Votes: 0 Views: 452

How to launch a character like a physics projectile

Section: Blueprint Scripting
Product Version: UE 4.11
Answer Oct 25 '16 at 02:40 AM
2
answers
Votes: 0 Views: 337

projectiles move (after shot) when charater move

Section: Blueprint Scripting
Product Version: UE 4.12
Answer Aug 15 '16 at 08:36 PM
0
answers
Votes: 0 Views: 99

How to make projectile lose velocity

Section: Blueprint Scripting
Product Version: UE 4.12
Question Aug 13 '16 at 09:32 AM
1
answer
Votes: 1 Views: 170

How to charge an Arrow

Section: C++ Programming
Product Version: UE 4.10
Comment Jul 21 '16 at 01:29 PM
0
answers
Votes: 0 Views: 70

How do I make an actor home in on a component after throwing it?

Section: Blueprint Scripting
Product Version: UE 4.12
Question Jul 13 '16 at 08:38 AM
2
answers
Votes: 0 Views: 1.6k

Velocity in Projectile Movement component ignore in 4.3 RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Answer Jun 23 '16 at 05:41 PM
1
answer
Votes: 0 Views: 300

Projectile Collision not Colliding with Wall RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.8
Answer Jun 04 '16 at 04:28 PM
0
answers
Votes: 0 Views: 116

Applying Float Vector To Projectile

Section: Blueprint Scripting
Product Version: UE 4.10
Question Mar 28 '16 at 09:03 PM
1
answer
Votes: 0 Views: 168

Fire and forget missile turret RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.10
Comment Mar 05 '16 at 04:20 AM
1
answer
Votes: 0 Views: 1.3k

How to stop projectile from destroying itself?

Section: Blueprint Scripting
Product Version: UE 4.11 Preview
Comment Mar 04 '16 at 11:50 PM
1
answer
Votes: 0 Views: 635

Projectile collision on high speed RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.10
Comment Jan 22 '16 at 06:34 PM
1
answer
Votes: 0 Views: 1.2k

Variable To Control Initial Velocity? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.10
Answer Jan 07 '16 at 09:33 PM
TJ V STAFF
1
answer
Votes: 0 Views: 108

ProjctileMovement->Velocity returning wrong value

Section: C++ Programming
Product Version: UE 4.10
Question Jan 04 '16 at 11:37 AM
4
answers
Votes: 0 Views: 5.7k

Shoot Projectile Up/Down (SideScroller)

Section: Blueprint Scripting
Product Version: Not Selected
Comment Dec 22 '15 at 05:51 PM
1
answer
Votes: 1 Views: 869

Why are the ProjectileMovement physics framerate dependent?

Section: Blueprint Scripting
Product Version: Not Selected
Comment Oct 31 '15 at 08:05 AM
Question Oct 19 '15 at 08:55 PM
55 questions
54replies
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