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Questions in topic: properties

1
answer
Votes: 2 Views: 8.6k

How do I expose a USTRUCT by reference/pointer? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 26 '19 at 05:07 PM
Steve Robb STAFF
2
answers
Votes: 1 Views: 127

[Multiplayer] Hidden actor gets deleted on client RESOLVED

Section: Using UE4
Product Version: UE 4.14
Comment Jan 10 '19 at 08:49 AM
0
answers
Votes: 1 Views: 384

Discarding property changes?

Section: C++ Programming
Product Version: UE 4.11
Comment Dec 30 '18 at 11:10 PM
1
answer
Votes: 1 Views: 708

Show property based on enum

Section: C++ Programming
Product Version: UE 4.9
Answer Dec 05 '18 at 12:19 AM
1
answer
Votes: 0 Views: 532

How to set the .exe file's details?

Section: Packaging & Deployment
Product Version: UE 4.14
Comment Nov 05 '18 at 10:13 PM
0
answers
Votes: 0 Views: 29

Pointer variable doesn,t appear in editor

Section: C++ Programming
Product Version: UE 4.19
Comment Oct 26 '18 at 06:28 PM
1
answer
Votes: 0 Views: 206

Transform a FVector property to Local or World Space RESOLVED

Section: C++ Programming
Product Version: UE 4.20
Comment Oct 11 '18 at 08:09 AM
1
answer
Votes: 0 Views: 1.4k

Getting all (public) properties of a UClass RESOLVED

Section: C++ Programming
Product Version: UE 4.10
Comment Sep 21 '18 at 05:55 PM
2
answers
Votes: 0 Views: 47

Texture appears as solid color once connected to nodes RESOLVED

Section: Using UE4
Product Version: UE 4.20
Comment Aug 20 '18 at 02:31 PM
1
answer
Votes: 0 Views: 65

Show properties of subclass directly inside of component RESOLVED

Section: C++ Programming
Product Version: UE 4.19
Comment Aug 06 '18 at 04:15 PM
0
answers
Votes: 0 Views: 130

How to set editor property in Python? Undefined property names?

Section: Everything Else
Product Version: UE 4.19
Question Jul 13 '18 at 12:21 PM
1
answer
Votes: 0 Views: 207

Running CallInEditor function from object details panel in editor does not update editor viewport RESOLVED

Section: Using UE4
Product Version: UE 4.18
Answer Jun 19 '18 at 06:20 AM
1
answer
Votes: 0 Views: 674

How to disable/enable skeletal mesh cloth simulation with level blueprint

Section: Blueprint Scripting
Product Version: Not Selected
Answer May 15 '18 at 02:15 PM
1
answer
Votes: 1 Views: 517

[Request] Copy/Paste Properties button

Section: Using UE4
Product Version: Not Selected
Comment May 15 '18 at 12:27 AM
1
answer
Votes: 0 Views: 143

What specific properties of actor component do replicate?

Section: Blueprint Scripting
Product Version: UE 4.19
Comment May 01 '18 at 12:36 PM
1
answer
Votes: 7 Views: 12.7k

How to handle property updates in code? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 01 '18 at 07:28 PM
1
answer
Votes: 0 Views: 290

AHUD Uproperty not visible in editor

Section: C++ Programming
Product Version: UE 4.18
Comment Feb 28 '18 at 10:22 PM
2
answers
Votes: 0 Views: 437

Adding Meta to Blueprint Variables RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.17
Answer Nov 08 '17 at 04:25 PM
0
answers
Votes: 0 Views: 38

Possible to Bind UCheckBox to UBoolProperty? CLOSED

Section: C++ Programming
Product Version: UE 4.18 Preview
Question Oct 19 '17 at 02:11 PM
0
answers
Votes: 0 Views: 108

Add button Class Defaults in blueprint

Section: C++ Programming
Product Version: UE 4.17
Question Oct 09 '17 at 12:04 PM
2
answers
Votes: 1 Views: 1.3k

C++ properties not showing in blueprint editor

Section: C++ Programming
Product Version: Not Selected
Answer Oct 03 '17 at 04:26 AM
0
answers
Votes: 0 Views: 108

Serializing Property for Packaging

Section: Packaging & Deployment
Product Version: UE 4.16
Question Sep 29 '17 at 09:42 PM
2
answers
Votes: 0 Views: 378

Child actor properties placed in level are reset to default on editor crash RESOLVED

Section: Bug Reports
Product Version: UE 4.10
Answer Sep 08 '17 at 02:19 PM
1
answer
Votes: 0 Views: 339

C++ created components are missing properties RESOLVED

Section: C++ Programming
Product Version: UE 4.16
Comment Jul 06 '17 at 09:07 PM
1
answer
Votes: 0 Views: 395

details not show component properties

Section: C++ Programming
Product Version: UE 4.16
Comment Jun 17 '17 at 07:20 PM
2
answers
Votes: 1 Views: 306

Default properties losing their values in blueprint hierarchy.

Section: Blueprint Scripting
Product Version: UE 4.14
Comment Jun 13 '17 at 01:24 PM
1
answer
Votes: 0 Views: 417

[Bug] Editable property when using meta = (EditCondition) RESOLVED

Section: Bug Reports
Product Version: UE 4.15
Answer Jun 12 '17 at 02:19 PM
Doug E STAFF
2
answers
Votes: 0 Views: 987

How to set a vector variable by name? [C++] RESOLVED

Section: C++ Programming
Product Version: UE 4.12
Comment Jun 02 '17 at 03:26 AM
105 questions
95replies
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