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Questions in topic: reference

2
answers
Votes: 0 Views: 32

Store a reference to a BP event in C++ and call it RESOLVED

Section: C++ Programming
Product Version: UE 4.21
Comment yesterday
1
answer
Votes: 2 Views: 1.3k

Editor Memory References on Delete RESOLVED

Section: Bug Reports
Product Version: UE 4.15
Comment 3 days ago
1
answer
Votes: 0 Views: 32

Soft and hard reference differences in BP

Section: Blueprint Scripting
Product Version: UE 4.21
Comment 6 days ago
1
answer
Votes: 0 Views: 20

How to get a reference of an array in BP RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.21
Comment Nov 23 '18 at 03:59 PM
2
answers
Votes: 0 Views: 23

How do you get a reference to an object onTouch? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.20
Answer Nov 17 '18 at 02:29 AM
2
answers
Votes: 0 Views: 41

Problem with casting RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.20
Comment Nov 15 '18 at 06:50 PM
1
answer
Votes: 0 Views: 25

transform referenced, but there seems no connection between.

Section: Using UE4
Product Version: UE 4.20
Answer Nov 05 '18 at 08:03 AM
2
answers
Votes: 1 Views: 344

Level Blueprint actor references invalid after servertravel RESOLVED

Section: Bug Reports
Product Version: UE 4.17
Comment Oct 30 '18 at 08:11 PM
0
answers
Votes: 1 Views: 78

Maya-like Reference System

Section: Using UE4
Product Version: UE 4.18
Comment Oct 29 '18 at 05:42 PM
2
answers
Votes: 0 Views: 65

Why is the Cast always fails? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.20
Comment Oct 27 '18 at 05:59 PM
2
answers
Votes: 0 Views: 20

How to possess hit actor

Section: Blueprint Scripting
Product Version: UE 4.15
Answer Oct 25 '18 at 09:15 PM
1
answer
Votes: 0 Views: 25

Why does BP Set By-Ref Node not save Reference into variable?

Section: Blueprint Scripting
Product Version: UE 4.20
Comment Oct 21 '18 at 06:41 AM
3
answers
Votes: 0 Views: 19

Please help! How to call an actor's custom event, from a widget?

Section: Blueprint Scripting
Product Version: UE 4.20
Answer Oct 21 '18 at 03:14 AM
1
answer
Votes: 0 Views: 9

Pass ref to new actor created in blueprint

Section: Blueprint Scripting
Product Version: UE 4.20
Answer Oct 19 '18 at 06:17 PM
2
answers
Votes: 0 Views: 131

How to call a function from another c++ class

Section: C++ Programming
Product Version: UE 4.11
Answer Oct 16 '18 at 01:09 PM
1
answer
Votes: 0 Views: 964

Blueprints derived from c++ classes not updating properly RESOLVED

Section: Bug Reports
Product Version: UE 4.10
Comment Oct 16 '18 at 05:06 AM
0
answers
Votes: 2 Views: 272

How to get StaticMesh Socket reference as UPROPERTY

Section: C++ Programming
Product Version: UE 4.14
Comment Sep 20 '18 at 01:55 PM
0
answers
Votes: 0 Views: 385

How to remove asset references entirely while deleting it?

Section: Blueprint Scripting
Product Version: Not Selected
Comment Sep 19 '18 at 03:32 AM
2
answers
Votes: 1 Views: 254

TSoftObjectPtr points to actor within wrong UWorld when running PIE RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Answer Sep 14 '18 at 09:44 PM
0
answers
Votes: 0 Views: 35

How to return reference from BlueprintImplementableEvent?

Section: C++ Programming
Product Version: UE 4.18
Question Sep 13 '18 at 02:23 PM
1
answer
Votes: 2 Views: 1.1k

No value will be returned by reference RESOLVED

Section: Bug Reports
Product Version: UE 4.15
Comment Sep 05 '18 at 05:15 AM
1
answer
Votes: 1 Views: 2k

What's the best way to search the C++ API documentation? RESOLVED

Section: C++ Programming
Product Version: UE 4.13
Comment Aug 30 '18 at 03:07 PM
1
answer
Votes: 0 Views: 50

Getting the reference of a UUserWidget class in C++ RESOLVED

Section: C++ Programming
Product Version: UE 4.19
Answer Aug 22 '18 at 12:53 AM
1
answer
Votes: 0 Views: 29

Problems with Overlaping and Tags

Section: Using UE4
Product Version: UE 4.20
Comment Aug 16 '18 at 02:33 PM
1
answer
Votes: 0 Views: 70

Get reference to an actor placed in a level? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.19
Comment Aug 03 '18 at 12:14 PM
-1
answers
Votes: 1 Views: 1.4k

Blueprint TMap 'Find' not returning values by reference RESOLVED

Section: Bug Reports
Product Version: UE 4.15
Comment Jul 31 '18 at 04:58 AM
2
answers
Votes: 1 Views: 237

Editor Hangs editing Level A which is Referenced by Level B and C.

Section: Bug Reports
Product Version: UE 4.18 Preview
Answer Jul 26 '18 at 05:31 AM
0
answers
Votes: 0 Views: 69

Enemy Class for a Blueprint

Section: Blueprint Scripting
Product Version: UE 4.19
Question Jul 25 '18 at 12:25 AM
0
answers
Votes: 0 Views: 23

Can't set valid values on construct inside UserWidget

Section: Blueprint Scripting
Product Version: UE 4.19
Question Jul 22 '18 at 02:28 PM
362 questions
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