x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: save level

0
answers
Votes: 0 Views: 30

SavePackage error: "Unexpected custom version"

Section: C++ Programming
Product Version: UE 4.21
Comment 2 days ago
2
answers
Votes: 0 Views: 62

Auto-save all modified when starting PIE?

Section: Using UE4
Product Version: UE 4.17
Comment Apr 13 '18 at 10:31 AM
0
answers
Votes: 0 Views: 25

Landscape grass tool save level issue

Section: Using UE4
Product Version: UE 4.17
Question Feb 10 '18 at 03:33 PM
2
answers
Votes: 1 Views: 997

Save a whole level in Blueprints

Section: Using UE4
Product Version: UE 4.15
Answer Jan 30 '18 at 08:41 AM
3
answers
Votes: 0 Views: 520

What variable to use with Map Name/ Level name? RESOLVED

Section: Using UE4
Product Version: UE 4.15
Answer Dec 12 '17 at 10:50 AM
2
answers
Votes: 3 Views: 2.1k

What is an Actor's Constant/Persistent Unique Identifier?

Section: C++ Programming
Product Version: UE 4.9
Comment Dec 09 '17 at 04:12 PM
2
answers
Votes: 0 Views: 155

Blueprint's Save on Compile causes level saving errors after compiling. RESOLVED

Section: Bug Reports
Product Version: UE 4.17
Answer Dec 07 '17 at 01:27 AM
1
answer
Votes: 0 Views: 570

Save a procedurally generated level

Section: Blueprint Scripting
Product Version: UE 4.13
Comment Nov 23 '17 at 05:29 AM
1
answer
Votes: 1 Views: 291

How to save a complete level and its content?

Section: Blueprint Scripting
Product Version: UE 4.16
Answer Sep 19 '17 at 04:13 PM
0
answers
Votes: 0 Views: 132

Save level and Load level

Section: Using UE4
Product Version: UE 4.16
Question Aug 09 '17 at 04:10 PM
0
answers
Votes: 0 Views: 44

Saving and loading level

Section: Using UE4
Product Version: UE 4.16
Question Aug 08 '17 at 05:20 PM
4
answers
Votes: 1 Views: 4.8k

Why can't I save a level? RESOLVED

Section: Bug Reports
Product Version: Not Selected
Comment Mar 06 '17 at 09:31 PM
TJ V STAFF
0
answers
Votes: 0 Views: 106

How to save Scene preview as level ?

Section: Using UE4
Product Version: UE 4.15 Preview
Question Feb 10 '17 at 10:35 AM
hlx
1
answer
Votes: 0 Views: 202

"Graph is linked to private object" Blueprint inherit LevelSequenceActor RESOLVED

Section: Bug Reports
Product Version: UE 4.14
Answer Feb 07 '17 at 04:13 PM
Rudy Q STAFF
0
answers
Votes: 0 Views: 165

Save only saves current level, not all sublevels

Section: Using UE4
Product Version: UE 4.14
Question Dec 21 '16 at 10:24 PM
1
answer
Votes: 0 Views: 154

After build / save / reopening of sublevels it says that lighting needs to be rebuilt. RESOLVED

Section: Bug Reports
Product Version: UE 4.13
Comment Nov 25 '16 at 09:32 PM
1
answer
Votes: 0 Views: 100

[CRASH] 0x00000010 When saving map RESOLVED

Section: Bug Reports
Product Version: UE 4.13
Comment Nov 11 '16 at 02:42 PM
Matthew J STAFF
1
answer
Votes: 0 Views: 647

[CRASH] EXCEPTION_ACCESS_VIOLATION 0x00000010 RESOLVED

Section: Bug Reports
Product Version: UE 4.13
Comment Sep 30 '16 at 11:57 AM
0
answers
Votes: 0 Views: 107

How to make game data

Section: Using UE4
Product Version: Not Selected
Question Sep 27 '16 at 02:09 AM
1
answer
Votes: 0 Views: 368

[4.12.5] Crash while saving the level RESOLVED

Section: Bug Reports
Product Version: UE 4.12
Comment Aug 10 '16 at 11:28 AM
1
answer
Votes: 0 Views: 289

Save level/map

Section: Blueprint Scripting
Product Version: UE 4.8
Answer May 01 '16 at 06:31 AM
0
answers
Votes: 0 Views: 615

How can I save all actors and their positions to a file?

Section: Blueprint Scripting
Product Version: UE 4.10
Comment Mar 20 '16 at 08:00 PM
0
answers
Votes: 1 Views: 117

Crash (AV) when saving a hidden scene with a reflection capture actor

Section: Rendering
Product Version: UE 4.9
Comment Mar 04 '16 at 05:22 PM
2
answers
Votes: 0 Views: 258

Crash on saving my Persistent Level RESOLVED

Section: Bug Reports
Product Version: Not Selected
Answer Mar 25 '15 at 02:25 PM
Adam Davis STAFF
0
answers
Votes: 0 Views: 165

Automated level building CLOSED

Section: Packaging & Deployment
Product Version: Not Selected
Question Feb 21 '15 at 06:42 PM
2
answers
Votes: 0 Views: 3.2k

How to save/load level state via blueprints?

Section: Blueprint Scripting
Product Version: Not Selected
Answer Feb 15 '15 at 01:32 AM
0
answers
Votes: 0 Views: 234

Character saving.

Section: Blueprint Scripting
Product Version: Not Selected
Answer Feb 13 '15 at 07:21 AM
0
answers
Votes: 0 Views: 51

What triggers a save on level files?

Section: Using UE4
Product Version: Not Selected
Question Feb 06 '15 at 10:17 AM
0
answers
Votes: 0 Views: 56

Save a level within a packaged project.

Section: Blueprint Scripting
Product Version: Not Selected
Question Dec 11 '14 at 06:35 AM
1
answer
Votes: 0 Views: 259

[BUG?]How to disable landscape auto optimization? RESOLVED

Section: Using UE4
Product Version: Not Selected
Answer Oct 02 '14 at 02:10 PM
32 questions
29replies
Subscribe to this topic