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Questions in topic: save

0
answers
Votes: 0 Views: 12

Good way to save values tied to objects in a save game?

Section: Blueprint Scripting
Product Version: UE 4.14
Question Oct 15 '17 at 11:57 PM
0
answers
Votes: 0 Views: 70

Cant save even an empty map in my project, help

Section: Bug Reports
Product Version: UE 4.17
Comment Oct 14 '17 at 01:54 PM
0
answers
Votes: 0 Views: 31

How to keep save data through updates

Section: Everything Else
Product Version: UE 4.15
Comment Oct 13 '17 at 07:11 AM
0
answers
Votes: 0 Views: 5

Auto-save all modified when starting PIE?

Section: Using UE4
Product Version: UE 4.17
Question Oct 12 '17 at 02:34 AM
1
answer
Votes: 0 Views: 8

Can't Save level Untitled (Editor) all 4.17 projects RESOLVED

Section: Using UE4
Product Version: UE 4.17
Answer Oct 11 '17 at 08:01 PM
3
answers
Votes: 0 Views: 779

Can't find .sav file on system (Shipping package) RESOLVED

Section: Packaging & Deployment
Product Version: Not Selected
Answer Oct 11 '17 at 10:14 AM
0
answers
Votes: 0 Views: 7

Saving Asset Ptrs

Section: C++ Programming
Product Version: UE 4.17
Question Oct 09 '17 at 01:47 PM
0
answers
Votes: 0 Views: 7

What is a patch

Section: Packaging & Deployment
Product Version: UE 4.17
Question Oct 04 '17 at 09:06 PM
0
answers
Votes: 0 Views: 9

Long material compile and save times

Section: Bug Reports
Product Version: UE 4.17
Question Oct 01 '17 at 01:06 AM
1
answer
Votes: 0 Views: 16

ForEachloop Returning Only One Element?

Section: Blueprint Scripting
Product Version: UE older version
Answer Sep 29 '17 at 08:46 AM
1
answer
Votes: 0 Views: 35

Android C++ - Migrate save files from card to external dir? RESOLVED

Section: C++ Programming
Product Version: UE 4.16
Answer Sep 21 '17 at 10:12 PM
0
answers
Votes: 0 Views: 13

SaveGameNotWorkingInPackaged

Section: Using UE4
Product Version: UE 4.16
Question Sep 19 '17 at 11:20 PM
1
answer
Votes: 1 Views: 190

Save a whole level in Blueprints

Section: Using UE4
Product Version: UE 4.15
Comment Sep 19 '17 at 04:23 PM
3
answers
Votes: 4 Views: 2.8k

"The asset _ failed to save"

Section: Using UE4
Product Version: UE 4.7
Comment Sep 19 '17 at 01:39 AM
0
answers
Votes: 1 Views: 41

Save Game Not working In Package Game

Section: Using UE4
Product Version: UE 4.16
Comment Sep 18 '17 at 06:34 PM
1
answer
Votes: 0 Views: 19

Default child struct values are not saved RESOLVED

Section: Bug Reports
Product Version: UE 4.17
Answer Sep 18 '17 at 06:10 PM
Rudy Q STAFF
0
answers
Votes: 2 Views: 341

reading .sav files / saving to different format

Section: Blueprint Scripting
Product Version: UE 4.10
Comment Sep 18 '17 at 12:02 PM
2
answers
Votes: 3 Views: 976

4.17 - umap failed to save RESOLVED

Section: Bug Reports
Product Version: UE 4.17
Answer Sep 15 '17 at 03:52 PM
1
answer
Votes: 0 Views: 40

Change material and save it

Section: Blueprint Scripting
Product Version: UE 4.12
Answer Sep 15 '17 at 01:20 AM
1
answer
Votes: 0 Views: 29

Rotation broken after save RESOLVED

Section: Bug Reports
Product Version: UE 4.16
Comment Sep 13 '17 at 09:09 PM
1
answer
Votes: 0 Views: 48

Set location of Destructible Component's chunks RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Comment Sep 11 '17 at 09:28 AM
0
answers
Votes: 0 Views: 19

(Bug) UE4 Doenst Save My CableComponent

Section: Bug Reports
Product Version: UE 4.15
Question Sep 07 '17 at 02:15 PM
Comment Sep 06 '17 at 03:18 PM
1
answer
Votes: 0 Views: 78

Multi-threading in Blueprints

Section: Blueprint Scripting
Product Version: UE 4.14
Comment Sep 05 '17 at 03:44 PM
1
answer
Votes: 0 Views: 28

SavePackage does not create uasset on disk RESOLVED

Section: C++ Programming
Product Version: UE 4.16
Comment Sep 05 '17 at 03:01 PM
Kyle Langley STAFF
0
answers
Votes: 0 Views: 40

Customer's .sav file crashes packaged game and editor

Section: Bug Reports
Product Version: UE 4.14
Question Aug 31 '17 at 01:50 PM
1
answer
Votes: 0 Views: 37

UPROPERTY not saved to NonEditor Build (shipping/debug) RESOLVED

Section: C++ Programming
Product Version: UE 4.15
Answer Aug 25 '17 at 03:41 PM
1
answer
Votes: 0 Views: 34

How do I make a Save System Recognize Old Objectives?

Section: Blueprint Scripting
Product Version: UE 4.17
Comment Aug 24 '17 at 10:57 AM
4
answers
Votes: 0 Views: 1.2k

Using 'save / load game' to remember inventory items

Section: Blueprint Scripting
Product Version: UE 4.10
Comment Aug 22 '17 at 11:02 AM
1
answer
Votes: 1 Views: 1k

How to summon a Save/Load dialog?

Section: C++ Programming
Product Version: Not Selected
Comment Aug 22 '17 at 07:59 AM
327 questions
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