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Questions in topic: serialization

0
answers
Votes: 0 Views: 8

serialization error - Can't save

Section: Using UE4
Product Version: UE 4.21
Question Mar 15 '19 at 05:31 PM
0
answers
Votes: 0 Views: 7

serialization error: bulk data

Section: Using UE4
Product Version: UE 4.21
Question Mar 15 '19 at 05:30 PM
0
answers
Votes: 0 Views: 21

Serializing Json causes crash

Section: Bug Reports
Product Version: UE 4.21
Comment Mar 14 '19 at 05:36 PM
Jeff A STAFF
2
answers
Votes: 0 Views: 114

Serializing UObjects RESOLVED

Section: C++ Programming
Product Version: UE 4.21
Answer Jan 22 '19 at 11:55 AM
1
answer
Votes: 4 Views: 213

SavePackage error: "Unexpected custom version"

Section: C++ Programming
Product Version: UE 4.21
Answer Jan 18 '19 at 05:25 PM
0
answers
Votes: 0 Views: 19

Missing data on actor component when playing (bug in duplicating?)

Section: Bug Reports
Product Version: UE 4.21
Comment Dec 13 '18 at 07:01 PM
Jeff A STAFF
0
answers
Votes: 0 Views: 34

Best archive for serializing actors

Section: C++ Programming
Product Version: UE 4.20
Comment Nov 25 '18 at 12:27 AM
1
answer
Votes: 1 Views: 31

Is there easy way to reduce SaveGameToSlot() time? RESOLVED

Section: C++ Programming
Product Version: UE 4.20
Answer Nov 10 '18 at 05:22 PM
0
answers
Votes: 0 Views: 183

Launcher Crashing on startup; Serialization Error

Section: Bug Reports
Product Version: UE 4.20
Comment Oct 22 '18 at 06:25 AM
1
answer
Votes: 0 Views: 1k

Blueprints derived from c++ classes not updating properly RESOLVED

Section: Bug Reports
Product Version: UE 4.10
Comment Oct 16 '18 at 05:06 AM
0
answers
Votes: 0 Views: 100

Convert array of struct to byte buffer

Section: C++ Programming
Product Version: UE 4.20
Question Oct 15 '18 at 07:26 PM
2
answers
Votes: 0 Views: 88

Save Game object that contains a FSoftObjectPtr

Section: C++ Programming
Product Version: UE 4.20
Answer Oct 11 '18 at 12:05 PM
0
answers
Votes: 0 Views: 168

How to do conditional serialization properly?

Section: C++ Programming
Product Version: Not Selected
Question Sep 20 '18 at 02:57 PM
1
answer
Votes: 0 Views: 73

Serialization data mismatch RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Answer Aug 30 '18 at 08:49 AM
0
answers
Votes: 0 Views: 17

Animation overwrite unintentional

Section: Bug Reports
Product Version: UE 4.20
Comment Aug 15 '18 at 08:48 PM
Jeff A STAFF
0
answers
Votes: 1 Views: 66

Unable to serialize texture

Section: C++ Programming
Product Version: UE 4.19
Question Aug 13 '18 at 05:49 PM
0
answers
Votes: 0 Views: 76

Reference will be nullptred warning

Section: Blueprint Scripting
Product Version: UE 4.20
Question Aug 01 '18 at 10:12 PM
1
answer
Votes: 1 Views: 60

Debugging SkeletalMesh Serialization Errors RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Answer May 30 '18 at 10:45 PM
2
answers
Votes: 1 Views: 1.7k

Blueprint structure can't be correctly saved (serialized)

Section: C++ Programming
Product Version: UE 4.12
Comment Apr 22 '18 at 10:52 AM
0
answers
Votes: 0 Views: 110

How do I get a stable Asset ID for an Object

Section: Using UE4
Product Version: UE 4.17
Question Apr 03 '18 at 01:43 PM
1
answer
Votes: 1 Views: 210

UObject class IDs for saving and loading?

Section: C++ Programming
Product Version: UE 4.18
Answer Mar 19 '18 at 07:14 AM
0
answers
Votes: 0 Views: 68

UClass values invalid after saving and loading in packaged game?

Section: C++ Programming
Product Version: UE 4.18
Comment Mar 18 '18 at 03:09 PM
1
answer
Votes: 0 Views: 475

Using Save Game functionality with UObjects RESOLVED

Section: C++ Programming
Product Version: UE 4.13
Comment Mar 11 '18 at 02:22 AM
1
answer
Votes: 0 Views: 227

Serialization of default-constructed members? RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Answer Feb 25 '18 at 04:58 PM
0
answers
Votes: 0 Views: 67

UE4 serialization mismatch

Section: Using UE4
Product Version: UE 4.18
Question Feb 01 '18 at 02:29 PM
0
answers
Votes: 0 Views: 49

Custom SaveGame mechanism

Section: C++ Programming
Product Version: UE 4.18
Question Dec 07 '17 at 07:31 AM
112 questions
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