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Questions in topic: server travel

0
answers
Votes: 0 Views: 21

Server Drops Clients when server travelling

Section: Everything Else
Product Version: UE 4.21
Question Jan 03 '19 at 08:19 PM
0
answers
Votes: 5 Views: 1.5k

Server Travel

Section: Blueprint Scripting
Product Version: UE 4.19 Preview
Comment Aug 21 '18 at 11:38 PM
0
answers
Votes: 0 Views: 65

Server travel

Section: Blueprint Scripting
Product Version: UE 4.17
Question Feb 26 '18 at 01:20 PM
1
answer
Votes: 2 Views: 717

Fatal error after server travel RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.15
Comment Sep 28 '17 at 01:54 AM
1
answer
Votes: 1 Views: 400

Server travel and ETravelFailure

Section: Blueprint Scripting
Product Version: UE 4.15
Comment May 16 '17 at 02:42 PM
0
answers
Votes: 0 Views: 369

[Online Session] Restarting Current Level With Server Travel?

Section: Blueprint Scripting
Product Version: UE 4.15
Question Apr 11 '17 at 07:32 AM
2
answers
Votes: 0 Views: 727

Garbage Collection Fatal Error, on AsyncLoad during ServerTravel RESOLVED

Section: Bug Reports
Product Version: UE 4.13
Answer Feb 16 '17 at 03:16 AM
1
answer
Votes: 1 Views: 1.6k

[4.14] ServerTravel with more than the Server doesn't work in PIE RESOLVED

Section: Bug Reports
Product Version: UE 4.14 Preview
Comment Dec 28 '16 at 12:01 AM
0
answers
Votes: 2 Views: 747

Transfer the GameState in seamless travel

Section: C++ Programming
Product Version: UE 4.7
Comment Nov 15 '16 at 02:35 PM
2
answers
Votes: 9 Views: 7.3k

How to use correctly the Seamless Travel

Section: C++ Programming
Product Version: UE 4.8
Comment Nov 12 '16 at 04:51 PM
1
answer
Votes: 0 Views: 115

Particle Systems do not play in transition map. RESOLVED

Section: Bug Reports
Product Version: UE 4.13
Answer Oct 24 '16 at 06:35 PM
Sean L STAFF
0
answers
Votes: 1 Views: 1.3k

How to use Transition Maps in Seamless Travel or Server Travel.

Section: Using UE4
Product Version: UE 4.13
Question Oct 07 '16 at 11:45 PM
0
answers
Votes: 0 Views: 110

Server Travel for Android

Section: Blueprint Scripting
Product Version: UE 4.13
Question Sep 23 '16 at 10:41 AM
1
answer
Votes: 0 Views: 688

where to store client Info for multplayer?

Section: Blueprint Scripting
Product Version: UE 4.8
Comment Mar 24 '16 at 12:28 AM
1
answer
Votes: 0 Views: 1.4k

Server Travel: How To Travel To New Game Mode RESOLVED

Section: Using UE4
Product Version: UE 4.8
Question Feb 02 '16 at 06:59 PM
1
answer
Votes: 1 Views: 2.1k

[Crash] Using ServerTravel in Blueprint with a Client connected RESOLVED

Section: Bug Reports
Product Version: Not Selected
Comment Oct 14 '15 at 10:56 AM
0
answers
Votes: 0 Views: 436

How to restart server?

Section: Blueprint Scripting
Product Version: UE 4.8
Comment Jul 31 '15 at 05:21 PM
0
answers
Votes: 3 Views: 516

Server Travel doesn't remove existing Viewport Widgets?

Section: Using UE4
Product Version: Not Selected
Comment Jun 03 '15 at 10:50 AM
0
answers
Votes: 0 Views: 1.2k

Problems with ServerTravel etc in Blueprints

Section: Blueprint Scripting
Product Version: Not Selected
Comment Apr 30 '15 at 02:13 PM
eXi
1
answer
Votes: 0 Views: 1k

How do I reload a map in Multiplayer? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Nov 03 '14 at 09:59 PM
2
answers
Votes: 0 Views: 1k

Disconnects even when Using Seamless Travel RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Sep 02 '14 at 09:21 PM
23 questions
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