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Questions in topic: servertravel

0
answers
Votes: 0 Views: 41

help with servertravel crash for clients since 4.22?

Section: Blueprint Scripting
Product Version: UE 4.22
Question May 28 '19 at 11:10 AM
2
answers
Votes: 1 Views: 359

ServerTravel disconnects client RESOLVED

Section: C++ Programming
Product Version: UE 4.17 Preview
Comment May 26 '19 at 08:45 PM
1
answer
Votes: 0 Views: 776

4.8.0 p3: default pawns don't spawn on clients after seamless ServerTravel

Section: Bug Reports
Product Version: UE 4.8 Preview
Comment May 23 '19 at 01:48 AM
2
answers
Votes: 0 Views: 455

Stuck in loading after trying to servertravel RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.15
Comment May 21 '19 at 01:46 PM
2
answers
Votes: 21 Views: 2.7k

ServerTravel, out of date NetDriver ? RESOLVED

Section: Using UE4
Product Version: UE 4.16
Comment May 14 '19 at 12:55 PM
1
answer
Votes: 0 Views: 37

My dedicated server crashes after successful Servertravel with this error RESOLVED

Section: Using UE4
Product Version: UE 4.21
Answer May 12 '19 at 11:27 AM
1
answer
Votes: 1 Views: 33

ndisplay plugin: applications are closing on loading a new level RESOLVED

Section: Using UE4
Product Version: UE 4.21
Answer Apr 15 '19 at 09:27 AM
1
answer
Votes: 1 Views: 344

Multiplayer Invalid Playerstate

Section: Bug Reports
Product Version: UE 4.19
Answer Apr 06 '19 at 02:55 PM
1
answer
Votes: 0 Views: 181

OpenLevel spams server when PreLogin returns error.

Section: C++ Programming
Product Version: UE 4.21
Answer Mar 09 '19 at 02:35 PM
4
answers
Votes: 0 Views: 1.5k

[Crash] ConsoleCommand in Blueprint 'ServerTravel MapName?listen' doesn't work

Section: Blueprint Scripting
Product Version: UE 4.12
Answer Feb 24 '19 at 03:05 PM
1
answer
Votes: 0 Views: 816

[Solved] Crash when using Server Travel outside editor RESOLVED

Section: Using UE4
Product Version: UE 4.17
Question Feb 14 '19 at 03:10 PM
2
answers
Votes: 0 Views: 603

4.16 can't ServerTravel with connected clients when project is copied from 4.15 RESOLVED

Section: Bug Reports
Product Version: UE 4.16
Answer Feb 09 '19 at 10:05 AM
3
answers
Votes: 2 Views: 400

Level Blueprint actor references invalid after servertravel RESOLVED

Section: Bug Reports
Product Version: UE 4.17
Answer Feb 06 '19 at 02:50 AM
0
answers
Votes: 0 Views: 25

Secure Persistance Data on Open dedicated server

Section: Blueprint Scripting
Product Version: UE 4.21
Question Feb 05 '19 at 05:55 AM
1
answer
Votes: 0 Views: 92

Find session after servertravel

Section: Using UE4
Product Version: UE 4.14
Answer Jan 25 '19 at 05:01 PM
1
answer
Votes: 0 Views: 932

Server Travel not affecting Clients RESOLVED

Section: C++ Programming
Product Version: UE 4.12
Comment Jan 25 '19 at 02:36 PM
1
answer
Votes: 1 Views: 252

Server Travel Issues 4.20

Section: Blueprint Scripting
Product Version: UE 4.20
Comment Dec 24 '18 at 08:10 PM
1
answer
Votes: 1 Views: 172

Possess after serveltravel doesn't work

Section: Blueprint Scripting
Product Version: UE 4.20
Answer Nov 27 '18 at 07:50 PM
1
answer
Votes: 3 Views: 2.3k

Players getting stuck after servertravel RESOLVED

Section: Bug Reports
Product Version: UE 4.11
Comment Aug 25 '18 at 06:48 PM
1
answer
Votes: 0 Views: 102

Server Travel

Section: Blueprint Scripting
Product Version: UE 4.19
Comment Jul 18 '18 at 09:49 PM
1
answer
Votes: 2 Views: 8.1k

ServerTravel in Blueprint

Section: Blueprint Scripting
Product Version: Not Selected
Comment Jul 13 '18 at 11:03 PM
0
answers
Votes: 1 Views: 807

How can I make ServerTravel function work with dedicated server?

Section: C++ Programming
Product Version: Not Selected
Comment Apr 22 '18 at 02:57 PM
0
answers
Votes: 1 Views: 227

ServerTravel with Steam - Seamless and non-seamless

Section: Using UE4
Product Version: UE 4.19
Question Apr 14 '18 at 08:33 PM
0
answers
Votes: 0 Views: 157

ServerTravel only works in Editor over LAN

Section: Blueprint Scripting
Product Version: Not Selected
Comment Apr 11 '18 at 12:01 AM
1
answer
Votes: 0 Views: 1.2k

How to use ServerTravel in Blueprints? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.18
Comment Apr 10 '18 at 06:31 AM
1
answer
Votes: 1 Views: 2.6k

How to use different GameModes for one level in a Multiplayer Game with Blueprints? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.10
Comment Mar 26 '18 at 07:41 PM
0
answers
Votes: 0 Views: 96

Problem using ServerTraveling (multiplayer)

Section: Blueprint Scripting
Product Version: UE 4.18
Question Mar 13 '18 at 02:59 PM
1
answer
Votes: 0 Views: 268

Persisting player states for Clients aswell as server. RESOLVED

Section: C++ Programming
Product Version: UE 4.12
Answer Mar 05 '18 at 03:29 PM
0
answers
Votes: 0 Views: 78

UE4.16 server travel crash

Section: Using UE4
Product Version: UE 4.16
Question Jan 17 '18 at 03:30 PM
1
answer
Votes: 0 Views: 109

ServerTravel taking clients into their world

Section: Blueprint Scripting
Product Version: UE 4.16
Answer Oct 17 '17 at 06:51 PM
89 questions
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