x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Questions in topic: shadowmap

0
answers
Votes: 0 Views: 26

What could cause an actor to cast only half a shadow?

Section: Using UE4
Product Version: UE 4.18
Question Feb 04 '19 at 07:40 PM
0
answers
Votes: 0 Views: 77

Find if pixel is in shadow

Section: Rendering
Product Version: UE 4.21
Question Dec 18 '18 at 10:07 AM
2
answers
Votes: 5 Views: 25.9k

Failed to allocate shadowmap channel for stationary light due to overlap RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Sep 04 '18 at 10:51 PM
1
answer
Votes: 2 Views: 113

Is it possible to group stationary lights to use a single shadowmap channel?

Section: Rendering
Product Version: UE 4.15
Answer Mar 14 '18 at 10:43 AM
0
answers
Votes: 2 Views: 101

iOS metal stores redudant shadowmaps.

Section: Packaging & Deployment
Product Version: UE 4.14
Comment Dec 21 '17 at 04:03 PM
1
answer
Votes: 1 Views: 875

How do I access shadow maps?

Section: C++ Programming
Product Version: UE 4.12
Answer Nov 21 '17 at 01:43 AM
1
answer
Votes: 0 Views: 64

Weird Shadows RESOLVED

Section: Using UE4
Product Version: UE 4.18
Answer Nov 20 '17 at 03:09 PM
2
answers
Votes: 5 Views: 3.9k

How do I fix overlapping UVs after converting a geometry brush to a static mesh? RESOLVED

Section: Using UE4
Product Version: Not Selected
Answer Nov 02 '17 at 09:12 AM
1
answer
Votes: 0 Views: 151

Odd dark shading / shadowing / AO ?

Section: Rendering
Product Version: UE 4.15
Comment Apr 01 '17 at 06:00 AM
0
answers
Votes: 0 Views: 129

How can I get good near and far shadows?

Section: Using UE4
Product Version: UE 4.14
Question Feb 23 '17 at 12:06 AM
0
answers
Votes: 0 Views: 300

Increasing Point Light Shadow resolution?

Section: Rendering
Product Version: UE 4.13
Question Oct 16 '16 at 12:44 AM
5
answers
Votes: 1 Views: 12.7k

How to improve lightmass shadow quality? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Oct 10 '16 at 02:14 AM
Tim Hobson STAFF
1
answer
Votes: 0 Views: 55

Bug: Baked Shadows Falsely Labeled "Dynamic" RESOLVED

Section: Bug Reports
Product Version: UE 4.12
Comment Jun 16 '16 at 08:37 AM
0
answers
Votes: 0 Views: 96

Lighting map glitch

Section: Using UE4
Product Version: UE 4.10
Comment Nov 17 '15 at 11:26 AM
1
answer
Votes: 0 Views: 98

Shadowmaps become lowQ when I move closer to objects RESOLVED

Section: Rendering
Product Version: UE 4.7
Answer May 27 '15 at 09:00 AM
1
answer
Votes: 0 Views: 76

Strict shadows

Section: Using UE4
Product Version: Not Selected
Comment Feb 15 '15 at 09:17 PM
1
answer
Votes: 0 Views: 859

How to tweak shadow-mapping for smooth, non-blocky shadows? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Dec 06 '14 at 05:54 PM
1
answer
Votes: 3 Views: 5.8k

Point light: severe performance loss RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Nov 03 '14 at 02:30 PM
1
answer
Votes: 0 Views: 409

how can i get a correct shadowmap on a static mesh ? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment May 31 '14 at 04:48 PM
19 questions
19replies
Subscribe to this topic