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Questions in topic: shadowmap

0
answers
Votes: 0 Views: 15

What could cause an actor to cast only half a shadow?

Section: Using UE4
Product Version: UE 4.18
Question Feb 04 '19 at 07:40 PM
0
answers
Votes: 0 Views: 63

Find if pixel is in shadow

Section: Rendering
Product Version: UE 4.21
Question Dec 18 '18 at 10:07 AM
2
answers
Votes: 5 Views: 25k

Failed to allocate shadowmap channel for stationary light due to overlap RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Sep 04 '18 at 10:51 PM
1
answer
Votes: 2 Views: 102

Is it possible to group stationary lights to use a single shadowmap channel?

Section: Rendering
Product Version: UE 4.15
Answer Mar 14 '18 at 10:43 AM
0
answers
Votes: 2 Views: 99

iOS metal stores redudant shadowmaps.

Section: Packaging & Deployment
Product Version: UE 4.14
Comment Dec 21 '17 at 04:03 PM
1
answer
Votes: 1 Views: 836

How do I access shadow maps?

Section: C++ Programming
Product Version: UE 4.12
Answer Nov 21 '17 at 01:43 AM
1
answer
Votes: 0 Views: 62

Weird Shadows RESOLVED

Section: Using UE4
Product Version: UE 4.18
Answer Nov 20 '17 at 03:09 PM
2
answers
Votes: 5 Views: 3.9k

How do I fix overlapping UVs after converting a geometry brush to a static mesh? RESOLVED

Section: Using UE4
Product Version: Not Selected
Answer Nov 02 '17 at 09:12 AM
1
answer
Votes: 0 Views: 146

Odd dark shading / shadowing / AO ?

Section: Rendering
Product Version: UE 4.15
Comment Apr 01 '17 at 06:00 AM
0
answers
Votes: 0 Views: 122

How can I get good near and far shadows?

Section: Using UE4
Product Version: UE 4.14
Question Feb 23 '17 at 12:06 AM
0
answers
Votes: 0 Views: 286

Increasing Point Light Shadow resolution?

Section: Rendering
Product Version: UE 4.13
Question Oct 16 '16 at 12:44 AM
5
answers
Votes: 1 Views: 12.6k

How to improve lightmass shadow quality? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Oct 10 '16 at 02:14 AM
Tim Hobson STAFF
1
answer
Votes: 0 Views: 54

Bug: Baked Shadows Falsely Labeled "Dynamic" RESOLVED

Section: Bug Reports
Product Version: UE 4.12
Comment Jun 16 '16 at 08:37 AM
0
answers
Votes: 0 Views: 90

Lighting map glitch

Section: Using UE4
Product Version: UE 4.10
Comment Nov 17 '15 at 11:26 AM
1
answer
Votes: 0 Views: 94

Shadowmaps become lowQ when I move closer to objects RESOLVED

Section: Rendering
Product Version: UE 4.7
Answer May 27 '15 at 09:00 AM
1
answer
Votes: 0 Views: 72

Strict shadows

Section: Using UE4
Product Version: Not Selected
Comment Feb 15 '15 at 09:17 PM
1
answer
Votes: 0 Views: 855

How to tweak shadow-mapping for smooth, non-blocky shadows? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Dec 06 '14 at 05:54 PM
1
answer
Votes: 3 Views: 5.6k

Point light: severe performance loss RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Nov 03 '14 at 02:30 PM
1
answer
Votes: 0 Views: 398

how can i get a correct shadowmap on a static mesh ? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment May 31 '14 at 04:48 PM
19 questions
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