x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: sound cue

0
answers
Votes: 0 Views: 17

[Request] Sample Perfect Audio Transitions

Section: Using UE4
Product Version: UE 4.17
Question Jul 11 '18 at 10:21 PM
1
answer
Votes: 1 Views: 1.2k

Audio is randomly distorted

Section: Everything Else
Product Version: UE 4.8
Comment Jul 11 '18 at 12:58 AM
0
answers
Votes: 0 Views: 29

Reverb on Sound Cue

Section: Using UE4
Product Version: UE 4.19
Comment Jun 15 '18 at 12:05 PM
0
answers
Votes: 0 Views: 346

Seamless Music Looping

Section: Everything Else
Product Version: UE 4.18
Comment Jun 15 '18 at 10:06 AM
0
answers
Votes: 0 Views: 244

How do I get the current playback position (secs or ms) of a playing sound cue?

Section: Blueprint Scripting
Product Version: UE 4.16
Comment Jun 01 '18 at 02:39 AM
1
answer
Votes: 0 Views: 378

Why doesn't sound concurrency work on my sound cues? RESOLVED

Section: Using UE4
Product Version: UE 4.15
Answer May 24 '18 at 06:46 PM
Minus_Kelvin STAFF
1
answer
Votes: 0 Views: 792

How to play sound cues one right after the other, looping the second cue?

Section: Blueprint Scripting
Product Version: UE 4.15
Comment May 15 '18 at 09:23 AM
1
answer
Votes: 0 Views: 34

Homing In On Location Sound

Section: Blueprint Scripting
Product Version: UE 4.18
Answer May 08 '18 at 12:21 PM
1
answer
Votes: 0 Views: 30

Stop sounds from overlapping

Section: Using UE4
Product Version: UE 4.18
Answer May 06 '18 at 08:37 AM
0
answers
Votes: 0 Views: 33

Spacialized sound fully attenuated when player perpendicular to the source

Section: Using UE4
Product Version: UE 4.15
Comment May 01 '18 at 08:47 PM
0
answers
Votes: 0 Views: 14

Music cues randomly stop, won't play on restart

Section: Using UE4
Product Version: UE 4.14
Question Apr 02 '18 at 01:17 AM
1
answer
Votes: 2 Views: 636

How to add footstep sound fx on a character in a 2D side scroller level?

Section: Using UE4
Product Version: UE 4.10
Comment Mar 28 '18 at 07:27 PM
2
answers
Votes: 1 Views: 3.9k

How to stop a sound?

Section: Using UE4
Product Version: Not Selected
Comment Mar 25 '18 at 11:48 AM
2
answers
Votes: 0 Views: 608

Footstep Sounds with Physical Material RESOLVED

Section: Using UE4
Product Version: UE older version
Answer Mar 13 '18 at 01:27 PM
1
answer
Votes: 0 Views: 295

Importing Mp3 files to Unreal 4 RESOLVED

Section: Using UE4
Product Version: UE 4.19 Preview
Comment Mar 02 '18 at 04:40 PM
0
answers
Votes: 0 Views: 41

Sound cue with branch doesn't work after packaging

Section: Packaging & Deployment
Product Version: UE 4.18
Question Jan 20 '18 at 09:18 AM
1
answer
Votes: 0 Views: 57

How to turn loops off after another loop plays

Section: Blueprint Scripting
Product Version: UE 4.17
Answer Jan 09 '18 at 07:47 PM
1
answer
Votes: 0 Views: 31

Sound cue random doesn't work after packaging

Section: Packaging & Deployment
Product Version: UE 4.17
Answer Dec 19 '17 at 10:03 PM
0
answers
Votes: 0 Views: 109

Sound Cue Oscillator node explained

Section: Using UE4
Product Version: UE 4.15
Question Dec 18 '17 at 04:45 PM
0
answers
Votes: 0 Views: 27

Weapon sound ?

Section: Blueprint Scripting
Product Version: UE 4.18
Question Nov 20 '17 at 05:41 PM
0
answers
Votes: 0 Views: 291

Sound attenuation not working at all

Section: Using UE4
Product Version: UE 4.18
Question Nov 19 '17 at 03:33 AM
1
answer
Votes: 0 Views: 65

Killing audio from sound cue before next random audio starts from same cue

Section: Using UE4
Product Version: UE 4.15
Answer Nov 03 '17 at 07:13 PM
0
answers
Votes: 0 Views: 200

Can't play sound cue(editor and in-game)

Section: Bug Reports
Product Version: UE 4.18 Preview
Comment Oct 19 '17 at 10:08 PM
3
answers
Votes: 1 Views: 1.9k

Sound Cue Limit?

Section: Using UE4
Product Version: UE 4.9
Comment Sep 07 '17 at 01:16 PM
0
answers
Votes: 1 Views: 127

Sound wave in a sound cue (gunshot) randomly doesn't play from time to time

Section: Using UE4
Product Version: UE 4.16
Question Sep 07 '17 at 08:52 AM
2
answers
Votes: 0 Views: 344

Turn on/off sound button

Section: Blueprint Scripting
Product Version: UE 4.17
Comment Sep 03 '17 at 01:23 PM
2
answers
Votes: 0 Views: 280

how to change sound cue(music) when player attack? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.16
Comment Aug 18 '17 at 10:17 PM
0
answers
Votes: 1 Views: 72

SoundCue concatenator inserts delay between child nodes

Section: Using UE4
Product Version: UE 4.16
Question Jul 27 '17 at 09:51 PM
0
answers
Votes: 0 Views: 18

How to spawn a list of sounds on specfic locations locations within a radius

Section: Blueprint Scripting
Product Version: UE 4.15
Question Jul 02 '17 at 05:42 PM
1
answer
Votes: 0 Views: 221

rogue sound cues keep playing in level after references deleted RESOLVED

Section: Bug Reports
Product Version: Not Selected
Comment Jun 01 '17 at 03:33 AM
120 questions
83replies
Subscribe to this topic