How do I stop extremely glossy and reflective landscapes?
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2
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6972
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October 12, 2015
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specular highlights on translucent material
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5
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4541
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December 11, 2023
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Specular reflections visible through walls
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3
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1195
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October 20, 2023
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How can I mitigate specular aliasing w/ the forward renderer?
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3
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1357
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September 19, 2023
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Translucent material no roughness, specular available
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7
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22533
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March 6, 2023
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Correct value of Specular for PBR Materials
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1
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2851
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November 29, 2021
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Disable material "shine"
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6
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11779
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October 2, 2020
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Can you Increase Specular Scale on Directional Light past 1.0?
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1
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1005
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November 17, 2018
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Deferred Decal has no specular control, yet affects specularity
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1
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683
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November 13, 2018
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How to get rid of specular reflection spot without re-baking light?
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10
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1978
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July 14, 2018
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dual lobe specular
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1
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1809
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July 6, 2018
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Spotlight not interacting with specular
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0
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295
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April 15, 2018
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Nvidia VXGI Specular Performance Issue
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0
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365
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April 6, 2018
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Reflections of dynamic objects are blurry
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0
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557
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October 19, 2017
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How are Specularity and IOR linked?
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1
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1346
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October 2, 2017
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Bug: Mobile Specular settings are twice as strong as the P.C. Shader model 5
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17
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1069
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August 24, 2017
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Can I control falloff of Specular highlights on Mobile ES2?
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7
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665
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August 24, 2017
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What should I do if I want to know definition of specular?
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1
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467
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June 23, 2017
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Directional Light causes harsh white specular line in reflections
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3
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1912
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May 30, 2017
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Material setup - Metallic / Specular (using DDO)
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7
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4555
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April 5, 2017
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How and where to position reflection captures?
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1
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920
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February 17, 2017
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Glass transluency shadow vs Specularity
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11
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14361
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November 23, 2016
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Orthographic Specular Oddities After Update to 4.14
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0
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370
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November 19, 2016
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Why is my static mesh importing darker and shiny?
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6
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2665
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October 3, 2016
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Larger specular highlight for eye material
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5
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3926
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September 23, 2016
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White specular on mobile
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0
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491
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September 12, 2016
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Specular Maps
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1
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7277
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June 30, 2016
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[Feature Request] Specular/Gloss shader
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0
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611
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June 13, 2016
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Stationary point light specularity shape changes based on viewing angle
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0
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543
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May 6, 2016
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SP to UE4 diffuse difference
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1
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482
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April 11, 2016
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