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Questions in topic: sss

0
answers
Votes: 0 Views: 19

Problem with EPIC's Digital Human model

Section: Rendering
Product Version: UE 4.18
Question Jan 21 '19 at 06:25 PM
0
answers
Votes: 0 Views: 42

how to use subsurface profile in mobile(ES3.1)

Section: Rendering
Product Version: UE 4.21
Question Nov 20 '18 at 11:11 AM
0
answers
Votes: 0 Views: 78

想写一个移动模式也能用的SSS材质

Section: Chinese
Product Version: Not Selected
Question Jan 12 '18 at 12:49 PM
1
answer
Votes: 0 Views: 697

Subsurface not working with stationary lights ?

Section: Rendering
Product Version: Not Selected
Comment Mar 30 '17 at 09:07 AM
0
answers
Votes: 0 Views: 109

Subsurface Influence Mask not working correctly

Section: Using UE4
Product Version: UE 4.13
Comment Oct 04 '16 at 08:43 AM
0
answers
Votes: 0 Views: 192

Weird shadows on subsurface mesh

Section: Rendering
Product Version: UE 4.12
Question Jul 26 '16 at 03:15 PM
1
answer
Votes: -2 Views: 1.3k

How can I get my Ice material to look a lot more like Epic's?

Section: Rendering
Product Version: UE 4.8
Answer Jul 10 '16 at 06:05 PM
1
answer
Votes: 0 Views: 44

A few esoteric questions on materials...

Section: Rendering
Product Version: UE 4.8
Answer May 05 '16 at 06:46 AM
1
answer
Votes: 0 Views: 376

Is there a way to use sss with translucent materials?

Section: Rendering
Product Version: UE 4.9
Answer Mar 18 '16 at 08:39 AM
1
answer
Votes: 0 Views: 1.9k

blend normals and roughness material function? RESOLVED

Section: Using UE4
Product Version: Not Selected
Answer Oct 04 '15 at 06:04 AM
1
answer
Votes: 0 Views: 261

Subsurface Material Function

Section: Rendering
Product Version: Not Selected
Answer Apr 07 '15 at 07:54 AM
1
answer
Votes: 0 Views: 1.7k

Blending SSS with MatLayerBlend_Standard?

Section: Rendering
Product Version: Not Selected
Comment Nov 18 '14 at 11:14 AM
2
answers
Votes: 0 Views: 865

How to avoid Sub Surface Scattering loss when baking lighting? RESOLVED

Section: Rendering
Product Version: Not Selected
Answer Jul 17 '14 at 02:44 PM
Lovecraft_K STAFF
1
answer
Votes: 0 Views: 880

How do I change the default Subsurface Scattering Radius of my material? RESOLVED

Section: Rendering
Product Version: Not Selected
Answer May 21 '14 at 04:49 PM
14 questions
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