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Questions in topic: static lighting

0
answers
Votes: 0 Views: 21

How to render SSAO only for Movable Objects

Section: Rendering
Product Version: UE 4.21
Question Dec 17 '18 at 07:00 PM
2
answers
Votes: 0 Views: 221

Static lighting produces blotchy shadows

Section: Rendering
Product Version: UE 4.19
Comment Nov 24 '18 at 01:37 PM
2
answers
Votes: 0 Views: 1.5k

Lighting scenarios affect other sublevels

Section: Using UE4
Product Version: UE 4.14
Comment Sep 27 '18 at 03:25 PM
1
answer
Votes: 6 Views: 530

How to build lighting for HISM's RESOLVED

Section: Rendering
Product Version: UE 4.20
Comment Sep 07 '18 at 01:41 AM
1
answer
Votes: 0 Views: 493

Baked static lighting loses color under Lit mode

Section: Rendering
Product Version: UE 4.11
Comment Aug 01 '18 at 08:03 PM
0
answers
Votes: 0 Views: 104

Emissive for Static Lighting glitch

Section: Rendering
Product Version: UE 4.18
Question Jun 08 '18 at 12:55 PM
1
answer
Votes: 0 Views: 284

Move Baked Objects without Re-Baking Static Lighting RESOLVED

Section: Using UE4
Product Version: UE 4.18
Answer Jan 05 '18 at 01:11 AM
0
answers
Votes: 0 Views: 252

Static light on Static vs Movable actors

Section: Rendering
Product Version: UE 4.18
Question Nov 30 '17 at 08:01 AM
0
answers
Votes: 0 Views: 257

Volumetric Lightmap Doesn't Match Static Lightmap

Section: Rendering
Product Version: UE 4.18
Question Nov 29 '17 at 05:26 PM
1
answer
Votes: 0 Views: 836

Static Lighting & Splines Meshes on Construction Script

Section: Rendering
Product Version: UE 4.10
Comment Nov 27 '17 at 06:41 AM
1
answer
Votes: 1 Views: 1.3k

Stationary Light not casting Static Shadows

Section: Rendering
Product Version: UE 4.12
Answer Aug 09 '17 at 04:58 PM
1
answer
Votes: 0 Views: 558

Lighting for Landscape Grass Tool

Section: Rendering
Product Version: UE 4.14
Answer Jul 31 '17 at 02:31 PM
1
answer
Votes: 0 Views: 278

Lighting quality is severely lowered when I build to android RESOLVED

Section: Packaging & Deployment
Product Version: UE 4.16
Answer Jun 28 '17 at 02:36 AM
1
answer
Votes: 2 Views: 1.4k

Prevent self shadowing (but still cast on other objects)

Section: Rendering
Product Version: Not Selected
Comment Jun 15 '17 at 11:05 AM
1
answer
Votes: 0 Views: 102

How do I light my spaceship with static lighting?

Section: Using UE4
Product Version: UE 4.15
Answer May 25 '17 at 10:36 AM
1
answer
Votes: 0 Views: 139

How to fade a room to black with static lighting? RESOLVED

Section: Rendering
Product Version: UE 4.15
Answer May 08 '17 at 02:33 PM
0
answers
Votes: 0 Views: 592

Static lighting - directional lightmapping and self-shadowing issues

Section: Rendering
Product Version: UE 4.11
Comment May 06 '17 at 10:55 PM
1
answer
Votes: 1 Views: 286

Indirect lighting cache only working with command RESOLVED

Section: Rendering
Product Version: UE 4.15
Answer May 02 '17 at 01:37 PM
0
answers
Votes: 3 Views: 188

Using Emissive as static lighting in a instanced actor blueprint

Section: Using UE4
Product Version: UE 4.13
Question Mar 27 '17 at 09:43 PM
0
answers
Votes: 0 Views: 176

Incorrect color on bounced lighting

Section: Rendering
Product Version: UE 4.13
Question Jan 13 '17 at 10:45 PM
1
answer
Votes: 0 Views: 412

Important Lightmass Settings missing from Foliage Tool! RESOLVED

Section: Rendering
Product Version: UE 4.14
Answer Jan 06 '17 at 04:53 AM
1
answer
Votes: 0 Views: 209

Lightmaps not working RESOLVED

Section: Rendering
Product Version: UE 4.10
Question Oct 25 '16 at 10:29 PM
2
answers
Votes: 0 Views: 1k

Foliage lighting differs from static mesh lighting RESOLVED

Section: Rendering
Product Version: UE 4.12
Answer Oct 05 '16 at 12:26 AM
1
answer
Votes: 0 Views: 718

Built lighting makes mesh seams visible RESOLVED

Section: Rendering
Product Version: UE 4.10
Comment Oct 04 '16 at 05:34 PM
0
answers
Votes: 0 Views: 95

Lightmaps disappear after reloading level

Section: Rendering
Product Version: UE 4.11
Comment Sep 28 '16 at 07:00 PM
0
answers
Votes: 0 Views: 389

Emissive for static lighting not working if static shadow is off?

Section: Rendering
Product Version: UE 4.13
Comment Sep 27 '16 at 04:29 PM
0
answers
Votes: 0 Views: 100

Will Level Sequencer work with Static StaticMeshes?

Section: Using UE4
Product Version: UE 4.12
Comment Aug 28 '16 at 12:29 AM
2
answers
Votes: 0 Views: 1.6k

Weird Lighting After Building Ligthing

Section: Rendering
Product Version: UE 4.10
Comment Aug 22 '16 at 03:36 PM
0
answers
Votes: 0 Views: 471

Broken lightmaps when building static lighting with foliage/HISMCs and normal maps

Section: Using UE4
Product Version: UE 4.12
Comment Aug 16 '16 at 03:56 AM
0
answers
Votes: 0 Views: 258

Are black spots after lighting bake supposed to happen?

Section: Using UE4
Product Version: UE 4.12
Question Jun 07 '16 at 01:41 AM
39 questions
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