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Questions in topic: static lights

0
answers
Votes: 0 Views: 11

Lighting a large environment?

Section: Using UE4
Product Version: UE 4.22
Question May 02 '19 at 02:27 AM
2
answers
Votes: 1 Views: 1.6k

Translucent Material Receive and Cast Shadows

Section: Rendering
Product Version: UE 4.19
Comment May 02 '19 at 12:45 AM
0
answers
Votes: 0 Views: 21

Why isnt static lighting working on a static mesh actor?

Section: Rendering
Product Version: UE 4.22
Comment May 01 '19 at 11:49 PM
3
answers
Votes: 0 Views: 25

High quality light bake on certain Areas of a Lanscape

Section: Rendering
Product Version: UE 4.21
Comment Apr 23 '19 at 08:33 AM
2
answers
Votes: 0 Views: 37

Light maps/static shadows clipping?

Section: Rendering
Product Version: UE 4.21
Answer Apr 20 '19 at 04:14 PM
0
answers
Votes: 0 Views: 21

Custom volumetric light beams

Section: Rendering
Product Version: UE 4.20
Question Apr 09 '19 at 04:34 PM
1
answer
Votes: 0 Views: 14

Static shadows on sometimes moving objects RESOLVED

Section: Rendering
Product Version: UE 4.21
Comment Apr 02 '19 at 09:15 PM
1
answer
Votes: 1 Views: 259

Weird shadows artifact after lightmass baking

Section: Rendering
Product Version: UE 4.16
Comment Mar 27 '19 at 11:42 AM
0
answers
Votes: 0 Views: 18

Prevent Point Light affecting Volumetric Fog?

Section: Rendering
Product Version: UE 4.19
Question Mar 18 '19 at 02:32 PM
2
answers
Votes: 1 Views: 121

[REQUEST]How to setup the Directional Light for Landscape and big mesh to activate shadows?

Section: Using UE4
Product Version: UE 4.22 Preview
Comment Mar 16 '19 at 09:33 PM
1
answer
Votes: 0 Views: 37

Instanced static mesh building lighting issue RESOLVED

Section: Rendering
Product Version: UE 4.21
Answer Mar 15 '19 at 07:30 PM
4
answers
Votes: 0 Views: 776

Static lights disappear after baking?

Section: Rendering
Product Version: UE 4.12
Answer Mar 12 '19 at 10:47 AM
0
answers
Votes: 0 Views: 13

Unreal crash while importing built static light

Section: Using UE4
Product Version: UE 4.21
Question Mar 11 '19 at 08:06 AM
2
answers
Votes: 1 Views: 955

How do you build lighting for mobile preview?

Section: Rendering
Product Version: UE 4.19 Preview
Answer Mar 08 '19 at 01:24 PM
1
answer
Votes: 0 Views: 11

Any way I can illuminate environment using particle emitters?

Section: Rendering
Product Version: UE 4.17
Answer Mar 01 '19 at 01:09 PM
0
answers
Votes: 0 Views: 51

半透明オブジェクトの影のキャスト

Section: Japanese
Product Version: UE 4.18
Comment Feb 27 '19 at 11:28 AM
0
answers
Votes: 0 Views: 83

Paper2D- Tilemap problem on mobile : static lighting problem

Section: Rendering
Product Version: UE 4.17
Comment Feb 13 '19 at 06:47 PM
0
answers
Votes: 0 Views: 20

Paper 2D + static lights. Is this possible?

Section: Rendering
Product Version: UE 4.19
Question Feb 13 '19 at 05:28 PM
0
answers
Votes: 1 Views: 57

Paper2D Static Lighting Not Rendering In Mobile

Section: Rendering
Product Version: UE 4.17
Comment Feb 13 '19 at 04:49 PM
1
answer
Votes: 0 Views: 21

Random lights turning blue?

Section: Rendering
Product Version: UE 4.21
Comment Feb 04 '19 at 03:35 PM
3
answers
Votes: 1 Views: 236

Movable objects not receiving lighting in interiors from static lights.

Section: Rendering
Product Version: UE 4.18
Answer Jan 25 '19 at 09:26 PM
2
answers
Votes: 0 Views: 82

How to make fast or instant day/night cycle? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.20
Comment Jan 25 '19 at 07:24 PM
0
answers
Votes: 0 Views: 18

Static meshes aren't casting shadow on other static meshes

Section: Using UE4
Product Version: UE 4.19
Question Jan 20 '19 at 07:52 PM
0
answers
Votes: 0 Views: 24

Dynamic Light on Static objects

Section: Rendering
Product Version: UE 4.21
Question Jan 20 '19 at 06:38 AM
1
answer
Votes: 0 Views: 69

How to have static and dynamic lighting ?

Section: Rendering
Product Version: UE 4.21
Answer Jan 19 '19 at 03:26 PM
0
answers
Votes: 0 Views: 47

Rect Light no GI

Section: Rendering
Product Version: UE 4.21
Question Jan 19 '19 at 10:49 AM
1
answer
Votes: 0 Views: 88

Lightmap look ok on hard edge, not on soft edge with normalmap

Section: Rendering
Product Version: UE 4.19
Answer Jan 15 '19 at 10:23 AM
0
answers
Votes: 2 Views: 245

No shadows from masked material with static lighting?

Section: Using UE4
Product Version: UE 4.15
Comment Jan 11 '19 at 07:46 AM
1
answer
Votes: 0 Views: 35

Will it save performance to delete all static lights after final baking? RESOLVED

Section: Rendering
Product Version: UE 4.21
Answer Jan 09 '19 at 08:52 AM
0
answers
Votes: 0 Views: 30

Use Emissive for Static Lighting with translucent materials.

Section: Rendering
Product Version: UE 4.21
Question Dec 30 '18 at 09:31 PM
225 questions
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