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Questions in topic: static meshes

1
answer
Votes: 0 Views: 701

Why does vertex painting on a large mesh cause my frame rate to drop? RESOLVED

Section: Bug Reports
Product Version: Not Selected
Comment Aug 10 '18 at 09:21 PM
1
answer
Votes: 0 Views: 2.3k

Can You Add Materials To Diffrent Faces of Static Mesh ? RESOLVED

Section: Everything Else
Product Version: Not Selected
Comment Jul 22 '18 at 04:07 PM
0
answers
Votes: 1 Views: 224

Inaccurate rotation values CLOSED

Section: Using UE4
Product Version: Not Selected
Comment Jul 13 '18 at 08:40 PM
2
answers
Votes: 0 Views: 70

dark lines between static meshes on higher quality than preview RESOLVED

Section: Using UE4
Product Version: UE 4.18
Comment Mar 24 '18 at 04:02 PM
1
answer
Votes: 0 Views: 34

Static mesh doesnt apply material correctly RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Feb 13 '18 at 04:19 PM
Answer Jan 31 '18 at 03:43 PM
1
answer
Votes: 1 Views: 2.3k

Turn Static Mesh into Lanscape? RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Nov 14 '17 at 05:05 PM
0
answers
Votes: 1 Views: 91

Gameplay tags on static meshes?

Section: Using UE4
Product Version: UE 4.16
Question Sep 15 '17 at 04:20 PM
2
answers
Votes: 0 Views: 216

Rolling Ball on two static meshes, problem with collisions

Section: Using UE4
Product Version: Not Selected
Answer Jul 21 '17 at 12:33 AM
1
answer
Votes: 0 Views: 2.9k

Is there a way to have a billboard sprite draw in front of everything else? RESOLVED CLOSED

Section: Rendering
Product Version: Not Selected
Comment Jun 12 '17 at 03:59 PM
1
answer
Votes: 0 Views: 53

ca. 1300 static meshes (spheres) - optimizing rendering

Section: Rendering
Product Version: UE 4.15
Answer May 07 '17 at 07:13 PM
1
answer
Votes: 1 Views: 1.4k

Static Mesh LOD bias and force LOD

Section: Rendering
Product Version: Not Selected
Answer May 02 '17 at 08:20 PM
0
answers
Votes: 0 Views: 44

Overlapping UV on Static meshes

Section: Using UE4
Product Version: UE 4.14
Question Mar 27 '17 at 10:46 PM
0
answers
Votes: 0 Views: 75

Lighting errors and missing static meshes in editor

Section: Using UE4
Product Version: UE 4.15
Question Mar 22 '17 at 09:23 PM
1
answer
Votes: 0 Views: 137

Static meshes assets that I import have no material fields on them. RESOLVED

Section: Using UE4
Product Version: UE 4.14
Comment Mar 12 '17 at 03:22 PM
1
answer
Votes: 0 Views: 248

Overlap events don't seem to work with static meshes converted from BSP brushes RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.14
Answer Feb 14 '17 at 08:13 PM
TJ V STAFF
1
answer
Votes: 0 Views: 112

shadow on terrain much darker then on mesh RESOLVED

Section: Using UE4
Product Version: UE 4.14
Answer Jan 01 '17 at 05:00 PM
1
answer
Votes: 1 Views: 524

Assign a material to multiple static meshes

Section: Using UE4
Product Version: UE 4.14
Comment Dec 04 '16 at 11:08 AM
0
answers
Votes: 0 Views: 93

Static Mesh looks duplicated

Section: Rendering
Product Version: Not Selected
Comment Dec 03 '16 at 10:59 PM
1
answer
Votes: 1 Views: 58

Why is light not building consistently across meshes? RESOLVED

Section: Rendering
Product Version: UE 4.12
Comment Nov 16 '16 at 02:11 AM
0
answers
Votes: 0 Views: 240

convert static mesh to instanced static mesh in blueprint.

Section: Using UE4
Product Version: UE 4.13
Question Oct 27 '16 at 06:37 PM
1
answer
Votes: 0 Views: 255

Problem with static mesh to socket attachment in C++ RESOLVED

Section: C++ Programming
Product Version: UE 4.12
Answer Aug 31 '16 at 09:16 PM
2
answers
Votes: 0 Views: 1.8k

Do OnComponentOverlap Events work with static meshes ? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Jul 22 '16 at 10:44 AM
1
answer
Votes: 0 Views: 84

BSP stairs to static mesh causes object lighting to disappear? RESOLVED

Section: Rendering
Product Version: UE 4.12
Answer Jul 13 '16 at 11:38 AM
Tim Hobson STAFF
1
answer
Votes: 0 Views: 77

Static Mesh material elements don't export

Section: Everything Else
Product Version: UE 4.12
Comment Jun 11 '16 at 09:59 PM
1
answer
Votes: 0 Views: 192

Performance: Projectiles with Mesh and Material OR just effect? RESOLVED

Section: Using UE4
Product Version: UE 4.11
Comment May 23 '16 at 07:39 AM
2
answers
Votes: 0 Views: 51

Tag static parallel meshes to reduce baking seams

Section: Using UE4
Product Version: UE 4.11
Comment May 05 '16 at 06:35 PM
1
answer
Votes: 0 Views: 416

Collision detection with BSP walls? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.10
Comment Mar 20 '16 at 01:06 PM
95 questions
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