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Questions in topic: subcomponent

0
answers
Votes: 0 Views: 17

[Bug?] Change mobility of SM actor detaches SM sub-component

Section: Blueprint Scripting
Product Version: UE 4.21
Question Mar 12 '19 at 06:52 PM
1
answer
Votes: 1 Views: 59

Details panel for components created by components (all in C++) RESOLVED

Section: C++ Programming
Product Version: UE 4.20
Comment Feb 20 '19 at 06:28 PM
1
answer
Votes: 1 Views: 606

Changing component name in construction doesn't affect Blueprint

Section: C++ Programming
Product Version: Not Selected
Answer Dec 10 '17 at 12:53 AM
1
answer
Votes: 0 Views: 406

Static Mesh sub component doesn't move when I move my scene component RESOLVED

Section: C++ Programming
Product Version: UE 4.17
Answer Nov 02 '17 at 05:15 PM
0
answers
Votes: 3 Views: 597

Can a component contain other components?

Section: C++ Programming
Product Version: UE 4.10
Question Jun 10 '16 at 08:44 PM
2
answers
Votes: 0 Views: 1.3k

Editing properties of subcomponents does nothing RESOLVED

Section: Bug Reports
Product Version: Not Selected
Comment May 20 '15 at 11:56 PM
2
answers
Votes: 1 Views: 1.9k

Static mesh subcomponent in code, spawns at world center when placed.

Section: C++ Programming
Product Version: Not Selected
Answer May 17 '15 at 07:00 PM
0
answers
Votes: 0 Views: 177

How to resolve performance issue with multiple subcomponents

Section: C++ Programming
Product Version: Not Selected
Question May 13 '15 at 12:00 AM
1
answer
Votes: 0 Views: 227

Make OnComponentBeginOverlap handle Actors as a whole RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Mar 01 '15 at 01:48 PM
12 questions
12replies
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