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Questions in topic: sublevel

0
answers
Votes: 0 Views: 12

Is there a way to move actors from a sublevel without breaking references?

Section: Using UE4
Product Version: UE 4.18
Comment Jan 18 '19 at 09:59 PM
2
answers
Votes: 0 Views: 3.2k

Spawn Actor in streamed-level RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Comment Jan 13 '19 at 04:10 PM
Comment Jan 11 '19 at 01:16 PM
0
answers
Votes: 0 Views: 21

Is there a possibility of loading a sublevel of a sublevel?

Section: Using UE4
Product Version: UE 4.21
Question Nov 26 '18 at 07:17 PM
0
answers
Votes: 0 Views: 25

Unloaded streaming level still casts lights

Section: Bug Reports
Product Version: UE 4.20
Comment Nov 16 '18 at 08:40 AM
0
answers
Votes: 2 Views: 400

Moving Sub-Level Location does not also move Baked Lighting with it.

Section: Bug Reports
Product Version: UE 4.18
Comment Oct 04 '18 at 05:22 PM
2
answers
Votes: 0 Views: 1.4k

Lighting scenarios affect other sublevels

Section: Using UE4
Product Version: UE 4.14
Comment Sep 27 '18 at 03:25 PM
0
answers
Votes: 0 Views: 167

Level Streaming Don't Work Properly on 4.19/4.20 ?

Section: Blueprint Scripting
Product Version: UE 4.19
Comment Sep 03 '18 at 05:52 AM
2
answers
Votes: 0 Views: 1.2k

Recast Navmesh generation problem with overlapping sub-levels

Section: Bug Reports
Product Version: UE 4.14
Answer Jul 02 '18 at 04:09 PM
1
answer
Votes: 0 Views: 218

Streaming Level not loaded in replay RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.18
Comment Jun 19 '18 at 08:11 PM
0
answers
Votes: 0 Views: 21

Incorrect Shading of Assets on Persistent Level

Section: Using UE4
Product Version: UE 4.18
Question Jun 18 '18 at 09:52 AM
2
answers
Votes: 1 Views: 293

UE4 Lighting scenario baking with multiple streaming sub-levels RESOLVED

Section: Using UE4
Product Version: UE 4.14
Comment May 16 '18 at 09:42 PM
0
answers
Votes: 0 Views: 229

Level Bounds For Sublevel Of World Composition Too Big

Section: Using UE4
Product Version: UE 4.18
Comment Apr 19 '18 at 09:11 PM
1
answer
Votes: 1 Views: 260

Transferring Actors from Sub-Level to Persistent Level RESOLVED

Section: Using UE4
Product Version: UE 4.18
Answer Apr 17 '18 at 04:31 PM
5
answers
Votes: 0 Views: 1.1k

Lighting Built Data from Sublebels cannot be saved, error

Section: Using UE4
Product Version: UE 4.14
Answer Apr 05 '18 at 03:50 PM
0
answers
Votes: 0 Views: 311

Spawn actor in sublevel

Section: Blueprint Scripting
Product Version: UE 4.18
Comment Mar 25 '18 at 07:07 PM
1
answer
Votes: 0 Views: 180

Complex Blocking volumes RESOLVED

Section: Using UE4
Product Version: UE 4.18
Comment Mar 08 '18 at 11:12 AM
0
answers
Votes: 2 Views: 358

Multiple sublevel lighting breaks

Section: Rendering
Product Version: UE 4.18
Question Feb 21 '18 at 05:15 PM
1
answer
Votes: 0 Views: 254

Blueprint communications between differente levels

Section: Blueprint Scripting
Product Version: UE 4.17
Comment Feb 09 '18 at 05:54 PM
2
answers
Votes: 0 Views: 189

Geometry in sublevel created with "Load Level Instance" ignores level transform RESOLVED

Section: Bug Reports
Product Version: UE 4.17
Answer Jan 30 '18 at 05:13 PM
1
answer
Votes: 0 Views: 447

Why are my sublevels loaded automatically? RESOLVED

Section: Using UE4
Product Version: UE 4.18
Answer Jan 30 '18 at 01:26 AM
1
answer
Votes: 1 Views: 568

Reference objects in persistent level from objects in sub level RESOLVED

Section: Using UE4
Product Version: UE 4.11
Answer Jan 11 '18 at 06:46 PM
1
answer
Votes: 0 Views: 88

Editor crashes when adding a sublevel RESOLVED

Section: Bug Reports
Product Version: UE 4.18
Answer Jan 10 '18 at 02:23 PM
Sean L STAFF
1
answer
Votes: 0 Views: 143

LEvel with many sublevels poor performance when all levels hidden. RESOLVED

Section: Bug Reports
Product Version: UE 4.18
Answer Jan 05 '18 at 02:46 PM
1
answer
Votes: 1 Views: 2.3k

Changing GameMode when loading new sublevel RESOLVED

Section: C++ Programming
Product Version: UE 4.7
Comment Dec 05 '17 at 09:33 AM
1
answer
Votes: 0 Views: 328

Need help spawning to SubLevel! RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.17
Answer Oct 04 '17 at 03:58 AM
1
answer
Votes: 0 Views: 421

Can not delete sublevel which failed to load. RESOLVED

Section: Bug Reports
Product Version: UE 4.14
Comment Oct 02 '17 at 04:01 PM
0
answers
Votes: 2 Views: 390

Lock persistent level

Section: Using UE4
Product Version: UE 4.14
Comment Sep 29 '17 at 03:51 AM
0
answers
Votes: 1 Views: 214

BeginPlay is called every time a sub-map is made visible

Section: Bug Reports
Product Version: UE 4.17
Comment Sep 28 '17 at 06:14 PM
1
answer
Votes: 0 Views: 768

Brushes in sublevels do not respect level streaming Position RESOLVED

Section: Bug Reports
Product Version: UE 4.17
Answer Sep 06 '17 at 09:57 PM
Jon X STAFF
82 questions
69replies
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