x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: tmap

1
answer
Votes: 14 Views: 1.1k

Add initializer_list to TPair and TMap request

Section: C++ Programming
Product Version: UE 4.14
Answer 5 days ago
0
answers
Votes: 0 Views: 6

what's the order of tmap iteration?

Section: C++ Programming
Product Version: UE 4.19
Question Nov 10 '18 at 02:43 PM
1
answer
Votes: 13 Views: 1.5k

TMap replication still not supported?

Section: C++ Programming
Product Version: UE 4.11 Preview
Comment Nov 09 '18 at 07:06 PM
1
answer
Votes: 0 Views: 41

How to build A TMap with FString and TFunction? RESOLVED

Section: C++ Programming
Product Version: UE 4.19
Comment Nov 07 '18 at 09:50 AM
1
answer
Votes: 1 Views: 199

[BUG] Array of Maps has zero length in construction script

Section: Blueprint Scripting
Product Version: UE 4.16
Answer Oct 15 '18 at 08:44 PM
1
answer
Votes: 0 Views: 17

Setting map value within map RESOLVED

Section: Using UE4
Product Version: UE 4.20
Answer Oct 01 '18 at 02:01 AM
0
answers
Votes: 0 Views: 23

Change key in the TMap

Section: C++ Programming
Product Version: Not Selected
Question Sep 10 '18 at 08:44 AM
1
answer
Votes: 1 Views: 2.7k

TMap access elements by index RESOLVED

Section: C++ Programming
Product Version: UE 4.8
Comment Aug 07 '18 at 07:39 PM
1
answer
Votes: 0 Views: 193

TMap::Contains() returns false for an existing key

Section: Bug Reports
Product Version: UE 4.12
Comment Aug 06 '18 at 01:13 PM
1
answer
Votes: 0 Views: 483

How to iterate through a TMap via range-based For loop RESOLVED

Section: C++ Programming
Product Version: UE 4.13
Answer Aug 02 '18 at 04:12 PM
-1
answers
Votes: 1 Views: 1.3k

Blueprint TMap 'Find' not returning values by reference RESOLVED

Section: Bug Reports
Product Version: UE 4.15
Comment Jul 31 '18 at 04:58 AM
1
answer
Votes: 0 Views: 26

Structure blueprint doesn't show map values correctly

Section: Blueprint Scripting
Product Version: UE 4.18
Comment Jul 12 '18 at 05:35 PM
1
answer
Votes: 1 Views: 751

TMap Hashable KeyType RESOLVED

Section: Using UE4
Product Version: UE 4.17
Comment Jun 23 '18 at 07:55 AM
1
answer
Votes: 2 Views: 455

Change value of Dictionary Key-Value Pair in Blueprint

Section: Blueprint Scripting
Product Version: UE 4.16
Answer Jun 10 '18 at 08:17 AM
0
answers
Votes: 0 Views: 27

TMap.Find returning random value

Section: C++ Programming
Product Version: UE 4.19
Question May 29 '18 at 07:17 PM
1
answer
Votes: 0 Views: 211

Customizing Map data structure in BP

Section: Blueprint Scripting
Product Version: UE 4.15
Answer May 15 '18 at 03:49 AM
1
answer
Votes: 0 Views: 340

Delegate with TMap working when it shouldn't. RESOLVED

Section: C++ Programming
Product Version: UE 4.15
Comment May 08 '18 at 11:48 AM
Steve Robb STAFF
0
answers
Votes: 0 Views: 11

TMap add error in singleton

Section: C++ Programming
Product Version: UE 4.17
Question Apr 25 '18 at 07:03 AM
0
answers
Votes: 0 Views: 239

Blueprint TMap "Find key"?

Section: Blueprint Scripting
Product Version: UE 4.19
Question Apr 24 '18 at 09:55 PM
0
answers
Votes: 0 Views: 203

TMap duplicated keys

Section: Bug Reports
Product Version: UE 4.17
Comment Mar 07 '18 at 10:51 PM
1
answer
Votes: 0 Views: 184

How to remove nullptr as a key from TMap

Section: C++ Programming
Product Version: UE 4.17
Comment Mar 06 '18 at 03:37 PM
2
answers
Votes: 0 Views: 347

Why is my UObject created with NewObject crashing the engine? RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Answer Feb 17 '18 at 02:06 PM
0
answers
Votes: 0 Views: 91

Issue using TMap as a parameter for Multicast Delegate

Section: C++ Programming
Product Version: UE 4.18
Question Feb 12 '18 at 10:53 PM
0
answers
Votes: 0 Views: 80

TMap in UStruct causing issue

Section: C++ Programming
Product Version: UE 4.16
Question Feb 12 '18 at 03:19 AM
0
answers
Votes: 0 Views: 46

TMap key can't be set using bulk property matrix?

Section: Using UE4
Product Version: UE 4.18
Question Feb 02 '18 at 10:51 AM
0
answers
Votes: 0 Views: 36

More support for TMaps?

Section: Blueprint Scripting
Product Version: UE 4.18
Question Jan 31 '18 at 07:27 PM
1
answer
Votes: 0 Views: 76

Crash with too many entries in Map variable using struct as value when nativizing RESOLVED

Section: Bug Reports
Product Version: UE 4.18
Comment Jan 10 '18 at 09:25 AM
1
answer
Votes: 0 Views: 1.1k

How to initialize static TMap? RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Comment Jan 02 '18 at 06:05 AM
0
answers
Votes: 0 Views: 34

TMap ACharacter

Section: C++ Programming
Product Version: UE 4.18
Comment Dec 14 '17 at 12:34 PM
1
answer
Votes: 1 Views: 1.9k

Is there any way to store an array in a tmap?

Section: C++ Programming
Product Version: UE 4.9
Comment Dec 11 '17 at 11:28 AM
110 questions
92replies
Subscribe to this topic