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Questions in topic: trace

1
answer
Votes: 0 Views: 82

Trace spawning at world location 0,0,0

Section: Blueprint Scripting
Product Version: UE 4.18
Comment yesterday
1
answer
Votes: 1 Views: 168

Event OnBecomeViewTarget questions

Section: Blueprint Scripting
Product Version: UE 4.10
Answer Feb 13 '18 at 06:04 PM
2
answers
Votes: 2 Views: 238

Frequent crashes in SetHitResultFromShapeAndFaceIndex RESOLVED

Section: Bug Reports
Product Version: UE 4.18
Comment Feb 02 '18 at 12:52 PM
0
answers
Votes: 1 Views: 22

How to get skeletal mesh material ID from trace?

Section: C++ Programming
Product Version: UE 4.18
Comment Jan 25 '18 at 01:49 AM
1
answer
Votes: 0 Views: 27

Creating a 'checklist' for casting to a Parent Class with Event Tick?

Section: Blueprint Scripting
Product Version: UE 4.18
Answer Jan 22 '18 at 11:06 AM
2
answers
Votes: 0 Views: 2.5k

How do I get the current camera location (including when in the Editor)?

Section: Blueprint Scripting
Product Version: Not Selected
Answer Jan 17 '18 at 05:15 PM
3
answers
Votes: 0 Views: 35

How do i get Multisphere trace to return one object a one hit?

Section: Blueprint Scripting
Product Version: UE 4.18
Answer Jan 16 '18 at 12:20 AM
2
answers
Votes: 0 Views: 32

Cryptic Vector mixup and broken Cast. RESOLVED

Section: Bug Reports
Product Version: UE 4.18
Answer Jan 10 '18 at 02:03 PM
Alex O STAFF
0
answers
Votes: 2 Views: 586

Are BSP tags useless?

Section: Using UE4
Product Version: Not Selected
Comment Jan 09 '18 at 04:00 PM
0
answers
Votes: 0 Views: 26

GetHitResultUnderCursorByChannel() no multitrace?

Section: C++ Programming
Product Version: UE 4.18
Question Jan 04 '18 at 05:22 PM
1
answer
Votes: 0 Views: 47

Trace Hit Result returning Bone Name as None sometimes

Section: Blueprint Scripting
Product Version: UE 4.18
Answer Jan 02 '18 at 03:23 AM
3
answers
Votes: 5 Views: 84

Best way to chek is any part of actor visible.

Section: Blueprint Scripting
Product Version: UE 4.10
Comment Jan 02 '18 at 03:12 AM
2
answers
Votes: 0 Views: 58

How do I perform a sphere trace at a single point? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.18
Question Dec 20 '17 at 12:21 AM
0
answers
Votes: 1 Views: 84

How to get second local player camera manager? Needed for trace point

Section: Blueprint Scripting
Product Version: UE 4.16
Comment Dec 17 '17 at 08:13 PM
2
answers
Votes: 0 Views: 589

Box/Capsule/etc Trace for Object Crashing Game RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.7
Comment Dec 14 '17 at 11:37 PM
1
answer
Votes: 0 Views: 33

BUG: SphereTraceByChannel radius cannot be larger than Character Capsule's radius RESOLVED

Section: Bug Reports
Product Version: UE 4.17
Comment Dec 06 '17 at 07:25 PM
0
answers
Votes: 0 Views: 14

multisphere trace for object - wrong results on CharacterMesh

Section: Bug Reports
Product Version: UE 4.18
Comment Dec 05 '17 at 01:49 PM
0
answers
Votes: 0 Views: 19

Sphere Trace Without Distance Drop Off

Section: Blueprint Scripting
Product Version: UE 4.18
Question Nov 30 '17 at 07:59 AM
0
answers
Votes: 0 Views: 23

Multisphere Trace Going Through Walls and Not Producing a Impact Point

Section: Blueprint Scripting
Product Version: UE 4.16
Comment Nov 28 '17 at 11:15 PM
2
answers
Votes: 0 Views: 1.3k

MultiSphere Trace not returning Impact location RESOLVED

Section: Bug Reports
Product Version: Not Selected
Comment Nov 24 '17 at 01:36 AM
1
answer
Votes: 0 Views: 33

Player Not Staying Restricted to Ledge

Section: Blueprint Scripting
Product Version: UE 4.15
Answer Nov 17 '17 at 09:50 PM
0
answers
Votes: 0 Views: 16

HitResult.FaceIndex alwasy -1 for SkelMeshes

Section: Bug Reports
Product Version: UE 4.18
Question Nov 15 '17 at 01:34 PM
1
answer
Votes: 0 Views: 48

UE4 - Line Trace Hitting Line Trace?! RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.15
Comment Nov 06 '17 at 05:00 PM
0
answers
Votes: 0 Views: 50

How to trace the corresponding scene texture of given 3d vector?

Section: Blueprint Scripting
Product Version: UE 4.15
Question Nov 01 '17 at 03:29 PM
0
answers
Votes: 0 Views: 49

UWorld::SweepSingleByChannel does not work as documented (wrong normal)?

Section: C++ Programming
Product Version: UE 4.15
Question Oct 28 '17 at 04:43 AM
1
answer
Votes: 0 Views: 502

Show PostProcess Outline on objects only when in range RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.13
Comment Oct 24 '17 at 12:30 PM
2
answers
Votes: 0 Views: 25

Stopping Traces

Section: Blueprint Scripting
Product Version: UE 4.16
Answer Oct 24 '17 at 06:06 AM
0
answers
Votes: 0 Views: 19

Sphere and Box Trace returns before reaching actors

Section: Blueprint Scripting
Product Version: UE 4.17
Question Oct 19 '17 at 08:33 PM
0
answers
Votes: 0 Views: 54

hit location delay of line trace function

Section: Blueprint Scripting
Product Version: UE 4.17
Comment Oct 16 '17 at 10:13 PM
1
answer
Votes: 2 Views: 777

"Find Collision UV" always returns zero for Skeletal Meshes RESOLVED

Section: Bug Reports
Product Version: Not Selected
Comment Oct 09 '17 at 04:00 PM
TJ V STAFF
303 questions
268replies
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