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Questions in topic: transform

1
answer
Votes: 0 Views: 14

Bone Transform after Physics

Section: Using UE4
Product Version: UE 4.19 Preview
Comment 2 days ago
0
answers
Votes: 0 Views: 9

How can i group this set of meshes?

Section: Using UE4
Product Version: UE 4.18
Comment 2 days ago
Comment 5 days ago
0
answers
Votes: 0 Views: 14

Transform world

Section: Using UE4
Product Version: UE 4.18
Question Feb 15 '18 at 04:24 PM
1
answer
Votes: 1 Views: 37

World Displacement Transform Bug

Section: Bug Reports
Product Version: UE 4.16
Comment Feb 12 '18 at 04:03 PM
Jeff A STAFF
2
answers
Votes: 0 Views: 1.5k

Can't select or transform objects from scene in editor RESOLVED

Section: Using UE4
Product Version: UE 4.11
Answer Feb 12 '18 at 09:24 AM
0
answers
Votes: 0 Views: 32

Undo Ctrl Z BSP Brush Selection Bug/Crash

Section: Bug Reports
Product Version: UE 4.18
Comment Jan 29 '18 at 09:37 PM
0
answers
Votes: 0 Views: 38

Importer breaks after 1 import.

Section: Bug Reports
Product Version: UE 4.18
Comment Jan 24 '18 at 01:26 PM
1
answer
Votes: 0 Views: 38

Spawned Actor getting weird Transform Values RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Answer Jan 20 '18 at 09:10 AM
1
answer
Votes: 0 Views: 25

Why do the bsp brush change when made longer? RESOLVED

Section: Using UE4
Product Version: UE 4.18
Answer Jan 12 '18 at 09:30 AM
3
answers
Votes: 0 Views: 67

Object rotation to a specific degree

Section: Using UE4
Product Version: UE 4.18
Answer Jan 04 '18 at 02:53 AM
0
answers
Votes: 0 Views: 42

Transform => Mirror does nothing

Section: Linux
Product Version: UE 4.18
Question Jan 03 '18 at 05:50 PM
0
answers
Votes: 1 Views: 108

Why roll value is only available in rotation transform?

Section: Using UE4
Product Version: UE 4.8
Comment Dec 31 '17 at 08:42 PM
Answer Dec 20 '17 at 04:45 AM
3
answers
Votes: 0 Views: 2k

Relative transform... Relative to what? RESOLVED

Section: Using UE4
Product Version: UE 4.10
Answer Dec 11 '17 at 06:54 PM
Answer Dec 11 '17 at 08:56 AM
1
answer
Votes: 0 Views: 109

static mesh rotation RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Comment Dec 10 '17 at 10:11 AM
1
answer
Votes: 0 Views: 130

Optimize rotation of an actor with thousands of actors attached on it

Section: Using UE4
Product Version: UE 4.16
Comment Dec 09 '17 at 10:25 PM
Answer Nov 28 '17 at 08:36 AM
3
answers
Votes: 0 Views: 86

[performanсe] SetTransform vs SetLoc+SetRot RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.16
Comment Nov 27 '17 at 10:03 PM
1
answer
Votes: 0 Views: 101

SpawnActorFromClass not using Correct Scale

Section: Blueprint Scripting
Product Version: UE 4.15
Answer Nov 27 '17 at 04:52 AM
0
answers
Votes: 1 Views: 119

[BUG] "ComposeTransform" completely broken in 4.17 and 4.18

Section: Bug Reports
Product Version: UE 4.17
Comment Nov 21 '17 at 04:53 PM
4
answers
Votes: 0 Views: 55

Transformation - Value issues while rotating

Section: Bug Reports
Product Version: UE 4.16
Answer Nov 15 '17 at 04:13 PM
Question Nov 14 '17 at 07:52 PM
2
answers
Votes: 0 Views: 102

AddActorWorldRotation isn't working with my Hierarchy RESOLVED

Section: Bug Reports
Product Version: UE 4.17
Comment Nov 09 '17 at 10:42 PM
2
answers
Votes: 1 Views: 485

Broken Ragdoll Transform?

Section: Using UE4
Product Version: UE 4.13
Comment Nov 07 '17 at 06:37 PM
Comment Nov 02 '17 at 03:01 PM
0
answers
Votes: 0 Views: 32

Issue with components world locations

Section: C++ Programming
Product Version: UE 4.17
Question Nov 01 '17 at 05:59 PM
2
answers
Votes: 0 Views: 39

Transporting a Transform between functions results in an incorrect rotation RESOLVED

Section: Bug Reports
Product Version: UE 4.18
Answer Nov 01 '17 at 02:59 PM
Tyler X STAFF
0
answers
Votes: 0 Views: 73

how to change root component rotation?

Section: Blueprint Scripting
Product Version: UE 4.16
Question Oct 22 '17 at 11:47 AM
265 questions
239replies
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