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Questions in topic: type

0
answers
Votes: 0 Views: 22

Landscape Grass Type Material Selection?

Section: Everything Else
Product Version: UE 4.15
Question Mar 20 '17 at 11:16 PM
2
answers
Votes: 1 Views: 1.2k

Why is "UUserWidget is not a type name" when I try to declare the variable?

Section: C++ Programming
Product Version: Not Selected
Answer Mar 20 '17 at 01:40 AM
1
answer
Votes: 0 Views: 227

DWORD ambiguous error in empty plugin RESOLVED

Section: C++ Programming
Product Version: UE 4.12
Comment Jan 10 '17 at 02:42 PM
1
answer
Votes: 1 Views: 44

How to add more options in change pin type menu RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.12
Comment Sep 15 '16 at 06:26 PM
1
answer
Votes: 0 Views: 114

(動画チュートリアル関連) 変数の型で Reference とはどのようなものですか? RESOLVED CLOSED

Section: Japanese
Product Version: Not Selected
Question Sep 04 '16 at 12:56 AM
ymars STAFF
1
answer
Votes: 0 Views: 30

(動画チュートリアル関連) bool 型とは? RESOLVED CLOSED

Section: Japanese
Product Version: Not Selected
Answer Aug 02 '16 at 05:20 AM
ymars STAFF
1
answer
Votes: 0 Views: 66

(動画チュートリアル関連) rotator 型はどのようなものなのですか? RESOLVED CLOSED

Section: Japanese
Product Version: Not Selected
Answer Jul 27 '16 at 09:29 AM
ymars STAFF
1
answer
Votes: 0 Views: 38

[FEATURE REQUEST] Weight Based Landscape Grass Type RESOLVED

Section: Everything Else
Product Version: UE 4.12
Comment Jul 25 '16 at 09:25 AM
JackP STAFF
1
answer
Votes: 0 Views: 96

How can I spawn different kinds of enemies?

Section: Blueprint Scripting
Product Version: UE 4.11
Comment May 29 '16 at 08:06 AM
3
answers
Votes: 1 Views: 4.3k

How to get C++ class name of object? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Apr 05 '16 at 11:06 PM
1
answer
Votes: 0 Views: 79

Distinguishing Object Properties RESOLVED

Section: C++ Programming
Product Version: UE 4.10
Answer Feb 20 '16 at 01:06 PM
Zyr
1
answer
Votes: 0 Views: 170

Taking user text input and transferring it onto a block? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.10
Answer Feb 03 '16 at 10:00 PM
1
answer
Votes: 0 Views: 89

Having weapons use specific ammo type?

Section: Blueprint Scripting
Product Version: UE 4.10
Comment Jan 31 '16 at 06:49 PM
0
answers
Votes: 0 Views: 38

Type in a box?

Section: Blueprint Scripting
Product Version: UE 4.10
Question Jan 22 '16 at 03:48 PM
1
answer
Votes: 0 Views: 3.2k

GetClass() vs StaticClass()

Section: C++ Programming
Product Version: UE 4.9
Comment Dec 13 '15 at 05:08 AM
1
answer
Votes: 1 Views: 82

Foliage Type assets missing Procedural settings RESOLVED

Section: Bug Reports
Product Version: UE 4.9
Answer Oct 26 '15 at 10:24 PM
1
answer
Votes: 1 Views: 137

Type mismatch between pins ... Why? RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Answer Jul 01 '15 at 10:30 PM
2
answers
Votes: 0 Views: 411

Use C++ class as type for other C++ class RESOLVED

Section: C++ Programming
Product Version: UE 4.8
Answer Jun 29 '15 at 03:38 PM
1
answer
Votes: 0 Views: 434

C++ How do I store a class type as a value

Section: C++ Programming
Product Version: UE 4.8
Comment Jun 19 '15 at 08:04 AM
1
answer
Votes: 0 Views: 322

Type mismatch/invalid pin connection RESOLVED

Section: Bug Reports
Product Version: Not Selected
Answer Apr 10 '15 at 05:45 AM
1
answer
Votes: 0 Views: 125

Float letter to specify JNI parameter types? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Apr 03 '15 at 06:28 PM
joshbadams STAFF
1
answer
Votes: 0 Views: 264

4.7.3 c++ variable declare changes can not refresh in editor detail panel RESOLVED

Section: Bug Reports
Product Version: Not Selected
Answer Mar 28 '15 at 07:52 AM
1
answer
Votes: 1 Views: 2.8k

How to create and use DamageType? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 25 '15 at 05:18 PM
1
answer
Votes: 0 Views: 686

ESlateVisibility Descriptions RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Comment Jan 08 '15 at 04:40 AM
1
answer
Votes: 0 Views: 1.1k

How to check what's the class of an object? RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Comment Jan 01 '15 at 08:01 PM
0
answers
Votes: 0 Views: 109

Why is FSphere giving an unrecognized type error?

Section: C++ Programming
Product Version: Not Selected
Question Oct 25 '14 at 09:06 PM
2
answers
Votes: 0 Views: 75

good type of computer ?

Section: Everything Else
Product Version: Not Selected
Comment Oct 06 '14 at 06:13 PM
0
answers
Votes: 2 Views: 545

How to get an instance of a custom damage type?

Section: Blueprint Scripting
Product Version: Not Selected
Question Aug 13 '14 at 03:21 PM
1
answer
Votes: 0 Views: 663

Texts appears blurred in Slate UI RESOLVED

Section: Bug Reports
Product Version: Not Selected
Answer Jun 26 '14 at 05:10 PM
1
answer
Votes: 0 Views: 1.7k

Casting Variables that derive from Actor? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment May 23 '14 at 02:17 AM
31 questions
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