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Questions in topic: uobject pointers

2
answers
Votes: 0 Views: 552

Memory Management of local UObject * pointer RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Comment Nov 04 '17 at 03:58 PM
0
answers
Votes: 0 Views: 944

[Feature Request] Replicated Uobjects in BP

Section: Everything Else
Product Version: UE 4.16
Question Jul 18 '17 at 05:23 PM
1
answer
Votes: 0 Views: 6.7k

Duplicate UObject into another one

Section: C++ Programming
Product Version: Not Selected
Comment Jun 03 '16 at 08:23 AM
2
answers
Votes: 0 Views: 35

Setting UObject* to UObject() causes conversion issues RESOLVED

Section: C++ Programming
Product Version: UE 4.11
Comment May 08 '16 at 12:37 AM
0
answers
Votes: 2 Views: 421

4.11.0 / 4.11.1 UObjectArray crashes game reproducible

Section: Using UE4
Product Version: UE 4.11
Question Apr 13 '16 at 09:15 AM
2
answers
Votes: 0 Views: 782

Initiliazing UObject as UProperty in inherted class of ACharacter RESOLVED

Section: C++ Programming
Product Version: UE 4.9
Comment Jan 22 '16 at 10:55 PM
0
answers
Votes: 1 Views: 210

How do I get an editable component with NewObject()?

Section: C++ Programming
Product Version: UE 4.10
Question Dec 15 '15 at 05:38 AM
sgp
1
answer
Votes: 2 Views: 883

UObject* lifetime in blueprints RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Apr 17 '15 at 06:29 PM
0
answers
Votes: 2 Views: 810

Pointer persistence

Section: C++ Programming
Product Version: Not Selected
Comment Nov 07 '14 at 05:00 PM
1
answer
Votes: 0 Views: 1.2k

About UObject dynamically create and delete

Section: C++ Programming
Product Version: Not Selected
Answer Oct 27 '14 at 03:09 PM
1
answer
Votes: 0 Views: 269

Is it safe to store pointers to UObjects in a C style array? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Oct 16 '14 at 12:16 AM
11 questions
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